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Javascript 将css变换转换为缩放和定位_Javascript_Css_Multi Touch_Css Transforms_Hammer.js - Fatal编程技术网

Javascript 将css变换转换为缩放和定位

Javascript 将css变换转换为缩放和定位,javascript,css,multi-touch,css-transforms,hammer.js,Javascript,Css,Multi Touch,Css Transforms,Hammer.js,我想用硬件加速的transform:translate3d()scale3d()CSS来进行压缩缩放和平移。完成手势后,我重置变换并切换到CSSzoom和绝对定位。通过这种方式,缩放和平移是自由的,并且在手势结束时,它会很好地重新播放内容 如果考虑到缩放,平移效果很好: .on('dragend', function(event){ $pinch.css({ // Reset transform transform: "translate3d(0, 0, 0) " });

我想用硬件加速的
transform:translate3d()scale3d()
CSS来进行压缩缩放和平移。完成手势后,我重置变换并切换到CSS
zoom
和绝对定位。通过这种方式,缩放和平移是自由的,并且在手势结束时,它会很好地重新播放内容

如果考虑到缩放,平移效果很好:

.on('dragend', function(event){
  $pinch.css({
    // Reset transform
    transform: "translate3d(0, 0, 0) "
  });
  // Convert transform to position
  panX += event.gesture.deltaX/zoom;
  panY += event.gesture.deltaY/zoom;
  $("#content").css({
    left: panX,
    top: panY
  });
})
但是使用捏缩缩放时,我不知道如何考虑
缩放的原点(0,0)和手势的原点(捏缩的中间)之间的差异

资料来源:或。。。shift+鼠标拖动模拟多点触摸。CSS
zoom
在Firefox中不起作用

Hammer.js'
事件.手势
看起来像

angle: -133.87669728592456
center: Object
  pageX: 426
  pageY: 337
deltaTime: 853
deltaX: -75
deltaY: -78
direction: "up"
distance: 108.2081327812286
eventType: "end"
pointerType: "touch"
rotation: 0
scale: 1
target: HTMLDivElement
timeStamp: 1375041776946
velocityX: 0.08792497069167643
velocityY: 0.0914419695193435

将您的代码修改到下面

var $pinch = $("#pan");
var pinch = $pinch[0];
var currentZoom, startX, startY, originX, originY, scale, deltaX, deltaY, distance_to_origin_x, distance_to_origin_y;
var zoom = 1;
var panX = 0;
var panY = 0;

Hammer(pinch)
.on('transformstart', function (event) {
        currentZoom = zoom;
        startX = event.gesture.center.pageX;
        startY = event.gesture.center.pageY;
        originX = startX/currentZoom;
        originY = startY/currentZoom;
        distance_to_origin_x = originX - $pinch.left();
        distance_to_origin_y = originY - $pinch.top();
        $pinch.css({
          transformOrigin: originX+"px "+originY+"px"
        });
})
.on('transform', function (event) {
        scale = Math.max(0.25/currentZoom, Math.min(event.gesture.scale, 6/currentZoom));
        deltaX = (event.gesture.center.pageX - startX) / currentZoom;
        deltaY = (event.gesture.center.pageY - startY) / currentZoom;
        $pinch.css({
          transform: "translate3d("+deltaX+"px,"+deltaY+"px, 0) " +
                     "scale3d("+scale+","+scale+", 1) "
        });
})
.on('transformend', function (event) {
  // Convert scale to zoom
  zoom = currentZoom * scale;
  zoom = Math.max(0.25, Math.min(zoom, 6));
  distance_to_origin_x *= zoom;
  distance_to_origin_y *= zoom;
  $pinch.css({
    // Reset transform
    transform: "translate3d(0, 0, 0) " +
               "scale3d(1, 1, 1) ",
    zoom: zoom
  });
  $("#content").css({
    top: originY + distance_to_origin_y ,
    left: originX + distance_to_origin_x
  });
})
其工作方式是计算手势原点和内容左上角之间的向量。缩放页面时,该向量应与页面的其余部分线性缩放


向量是距离x和距离y,虽然我可能无法回答你的问题,但我可以给出一些建议。在可能的情况下,使用类而不是jQuery css函数。在我看来,尽可能将css保存在css文件中,而不是JavaScript中,可以使代码更清晰、更易于理解。还有一些css3变量在JavaScript中使用时会变得相当混乱。因此,我宁愿在JS中使用css3转换和超时来匹配时间,而不是使用JavaScript进行动画。不是说你的不好,只是个人经验。我所做的
.css()
调用都是针对动态位置的。另外,jQuery处理浏览器前缀,这很好。Less也可以,witch也很好,只是一个观点,但不要认为它真的会对你的问题有多大帮助。
var $pinch = $("#pan");
var pinch = $pinch[0];
var currentZoom, startX, startY, originX, originY, scale, deltaX, deltaY, distance_to_origin_x, distance_to_origin_y;
var zoom = 1;
var panX = 0;
var panY = 0;

Hammer(pinch)
.on('transformstart', function (event) {
        currentZoom = zoom;
        startX = event.gesture.center.pageX;
        startY = event.gesture.center.pageY;
        originX = startX/currentZoom;
        originY = startY/currentZoom;
        distance_to_origin_x = originX - $pinch.left();
        distance_to_origin_y = originY - $pinch.top();
        $pinch.css({
          transformOrigin: originX+"px "+originY+"px"
        });
})
.on('transform', function (event) {
        scale = Math.max(0.25/currentZoom, Math.min(event.gesture.scale, 6/currentZoom));
        deltaX = (event.gesture.center.pageX - startX) / currentZoom;
        deltaY = (event.gesture.center.pageY - startY) / currentZoom;
        $pinch.css({
          transform: "translate3d("+deltaX+"px,"+deltaY+"px, 0) " +
                     "scale3d("+scale+","+scale+", 1) "
        });
})
.on('transformend', function (event) {
  // Convert scale to zoom
  zoom = currentZoom * scale;
  zoom = Math.max(0.25, Math.min(zoom, 6));
  distance_to_origin_x *= zoom;
  distance_to_origin_y *= zoom;
  $pinch.css({
    // Reset transform
    transform: "translate3d(0, 0, 0) " +
               "scale3d(1, 1, 1) ",
    zoom: zoom
  });
  $("#content").css({
    top: originY + distance_to_origin_y ,
    left: originX + distance_to_origin_x
  });
})