使用showdialog和textfield更新颤振中的单个Listview项

使用showdialog和textfield更新颤振中的单个Listview项,listview,flutter,mobile,dart,uitextfield,Listview,Flutter,Mobile,Dart,Uitextfield,我们已经创建了一个Flitter应用程序,它可以从项目列表中显示listview。我们希望能够根据用户偏好更新这些。有点像如果你有一个待办事项列表,并且想使用模式或对话框来更正或更新列表中的一个项目 我一直试图用一个对话框更新listview中的一个项目,用户在该对话框中键入内容,然后在提交时关闭。到目前为止,我没有运气,但我觉得我很接近。如何在提交和重新呈现页面时更新互动程序上的名称?我错过了什么 import 'package:flutter/material.dart'; void ma

我们已经创建了一个Flitter应用程序,它可以从项目列表中显示listview。我们希望能够根据用户偏好更新这些。有点像如果你有一个待办事项列表,并且想使用模式或对话框来更正或更新列表中的一个项目

我一直试图用一个对话框更新listview中的一个项目,用户在该对话框中键入内容,然后在提交时关闭。到目前为止,我没有运气,但我觉得我很接近。如何在提交和重新呈现页面时更新互动程序上的名称?我错过了什么

import 'package:flutter/material.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  List<Animal> animals = new List();
  String newName;
  TextEditingController nctrl = TextEditingController();

  @override
  void initState() {
    super.initState();
    animals = [
      Animal(id: 1, name: 'cat'),
      Animal(id: 2, name: 'dog'),
      Animal(id: 3, name: 'mouse'),
      Animal(id: 4, name: 'horse'),
      Animal(id: 5, name: 'frog'),
    ];
  }

  _changePetName() {
    newName = nctrl.text;
    Navigator.pop(context);
    return newName;
  }

  _showDialog(String name) {
    nctrl.text = name;
    showDialog(
      context: context,
      builder: (BuildContext context) {
        // return object of type Dialog
        return AlertDialog(
          elevation: 5,
          backgroundColor: Colors.blue,
          title: Text(
            "Rename this pet",
          ),
          content: Container(
              child: Column(
            mainAxisSize: MainAxisSize.min,
            children: <Widget>[
              TextField(
                controller: nctrl,
                onChanged: (e) {
                  setState(() {});
                },
              ),
            ],
          )),
          actions: <Widget>[
            // usually buttons at the bottom of the dialog
            FlatButton(
              child: Text("Close"),
              onPressed: () {
                Navigator.of(context).pop();
              },
            ),
            FlatButton(
              color: Colors.green,
              child: Text(
                "Submit",
              ),
              onPressed: () {
                var updateName = _changePetName();
                return updateName;
              },
            ),
          ],
        );
      },
    );
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text(widget.title),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            ListView.builder(
              scrollDirection: Axis.vertical,
              shrinkWrap: true,
              itemCount: animals.length,
              itemBuilder: (BuildContext context, int index) {
                var pet = animals[index];
                return ListTile(
                  key: ValueKey(pet.id),
                  enabled: true,
                  onTap: () async {
                    var rename = await _showDialog(pet.name);

                    if (rename != null) {
                      pet.name = rename;
                      setState(() {});
                    }
                    // setState(() {
                    //   pet.name = 'bob';
                    // });
                  },
                  title: Text(pet.name),
                );
              },
            ),
          ],
        ),
      ),
    );
  }
}

class Animal {
  final int id;
  String name;

  Animal({this.id, this.name});

  factory Animal.fromJson(Map<dynamic, dynamic> json) {
    return new Animal(
      id: json['id'],
      name: json['name'],
    );
  }

  Map<dynamic, dynamic> toJson() {
    final Map<dynamic, dynamic> data = new Map<dynamic, dynamic>();
    data['id'] = this.id;
    data['name'] = this.name;
    return data;
  }
}
导入“包装:颤振/材料.省道”;
void main()=>runApp(MyApp());
类MyApp扩展了无状态小部件{
@凌驾
小部件构建(构建上下文){
返回材料PP(
标题:“颤振演示”,
主题:主题数据(
主样本:颜色。蓝色,
),
主页:MyHomePage(标题:“颤振演示主页”),
);
}
}
类MyHomePage扩展StatefulWidget{
MyHomePage({Key,this.title}):超级(Key:Key);
最后的字符串标题;
@凌驾
_MyHomePageState createState()=>\u MyHomePageState();
}
类_MyHomePageState扩展状态{
列出动物=新列表();
字符串newName;
TextEditingController nctrl=TextEditingController();
@凌驾
void initState(){
super.initState();
动物=[
动物(id:1,名称:“猫”),
动物(id:2,名称:“狗”),
动物(id:3,名称:“老鼠”),
动物(id:4,名称:“马”),
动物(身份证号码:5,名字:“青蛙”),
];
}
_changePetName(){
newName=nctrl.text;
Navigator.pop(上下文);
返回newName;
}
_showDialog(字符串名称){
nctrl.text=名称;
显示对话框(
上下文:上下文,
生成器:(BuildContext上下文){
//返回对话框类型的对象
返回警报对话框(
标高:5,
背景颜色:Colors.blue,
标题:正文(
“重命名此宠物”,
),
内容:容器(
子:列(
mainAxisSize:mainAxisSize.min,
儿童:[
文本字段(
控制员:nctrl,
一旦更改:(e){
setState((){});
},
),
],
)),
行动:[
//通常是对话框底部的按钮
扁平按钮(
子项:文本(“关闭”),
已按下:(){
Navigator.of(context.pop();
},
),
扁平按钮(
颜色:颜色。绿色,
子:文本(
“提交”,
),
已按下:(){
var updateName=_changePetName();
返回updateName;
},
),
],
);
},
);
}
@凌驾
小部件构建(构建上下文){
返回脚手架(
appBar:appBar(
标题:文本(widget.title),
),
正文:中(
子:列(
mainAxisAlignment:mainAxisAlignment.center,
儿童:[
ListView.builder(
滚动方向:轴垂直,
收缩膜:对,
itemCount:animals.length,
itemBuilder:(构建上下文,int索引){
var pet=动物[指数];
返回列表块(
密钥:ValueKey(宠物id),
启用:对,
onTap:()异步{
var rename=wait_showDialog(pet.name);
如果(重命名!=null){
pet.name=重命名;
setState((){});
}
//设置状态(){
//pet.name='bob';
// });
},
标题:文本(宠物名称),
);
},
),
],
),
),
);
}
}
类动物{
最终int id;
字符串名;
动物({this.id,this.name});
factory Animal.fromJson(映射json){
归还新动物(
id:json['id'],
名称:json['name'],
);
}
映射到JSON(){
最终地图数据=新地图();
数据['id']=this.id;
数据['name']=this.name;
返回数据;
}
}

在Onpress警报方法对话框中,只需粘贴此代码

Navigator.pushReplacement(
  context,
  MaterialPageRoute(builder: (_) => MyHomePage()));

我们会将您的页面导航到相同的位置。

一些更正将使您的代码正常工作:

  • “显示”对话框应为字符串类型,以便其返回的结果为字符串类型
  • 在弹出对话框时,您必须在pop()中传递数据
  • 等待showDialog方法接收其结果
  • 以下是工作代码,供您参考:

    import 'package:flutter/material.dart';
    
    void main() => runApp(MyApp());
    
    class MyApp extends StatelessWidget {
      @override
      Widget build(BuildContext context) {
        return MaterialApp(
          title: 'Flutter Demo',
          theme: ThemeData(
            primarySwatch: Colors.blue,
          ),
          home: MyHomePage(title: 'Flutter Demo Home Page'),
        );
      }
    }
    
    class MyHomePage extends StatefulWidget {
      MyHomePage({Key key, this.title}) : super(key: key);
    
      final String title;
    
      @override
      _MyHomePageState createState() => _MyHomePageState();
    }
    
    class _MyHomePageState extends State<MyHomePage> {
      List<Animal> animals = new List();
      String newName;
      TextEditingController nctrl = TextEditingController();
    
      @override
      void initState() {
        super.initState();
        animals = [
          Animal(id: 1, name: 'cat'),
          Animal(id: 2, name: 'dog'),
          Animal(id: 3, name: 'mouse'),
          Animal(id: 4, name: 'horse'),
          Animal(id: 5, name: 'frog'),
        ];
      }
    
      _changePetName() {
        newName = nctrl.text;
        Navigator.pop(context, newName);
        return newName;
      }
    
      Future<String> _showDialog(String name) async {
        nctrl.text = name;
        return await showDialog<String>(
          context: context,
          builder: (BuildContext context) {
            // return object of type Dialog
            return AlertDialog(
              elevation: 5,
              backgroundColor: Colors.blue,
              title: Text(
                "Rename this pet",
              ),
              content: Container(
                  child: Column(
                mainAxisSize: MainAxisSize.min,
                children: <Widget>[
                  TextField(
                    controller: nctrl,
                    onChanged: (e) {
                      // setState(() {});
                    },
                  ),
                ],
              )),
              actions: <Widget>[
                // usually buttons at the bottom of the dialog
                FlatButton(
                  child: Text("Close"),
                  onPressed: () {
                    Navigator.of(context).pop(nctrl.text);
                  },
                ),
                FlatButton(
                  color: Colors.green,
                  child: Text(
                    "Submit",
                  ),
                  onPressed: () {
                    var updateName = _changePetName();
                    return updateName;
                  },
                ),
              ],
            );
          },
        );
      }
    
      @override
      Widget build(BuildContext context) {
        return Scaffold(
          appBar: AppBar(
            title: Text(widget.title),
          ),
          body: Center(
            child: Column(
              mainAxisAlignment: MainAxisAlignment.center,
              children: <Widget>[
                ListView.builder(
                  scrollDirection: Axis.vertical,
                  shrinkWrap: true,
                  itemCount: animals.length,
                  itemBuilder: (BuildContext context, int index) {
                    var pet = animals[index];
                    return ListTile(
                      key: ValueKey(pet.id),
                      enabled: true,
                      onTap: () async {
                        var rename = await _showDialog(pet.name);
                        if (rename != null) {
                          pet.name = rename;
                          setState(() {});
                        }
                        // setState(() {
                        //   pet.name = 'bob';
                        // });
                      },
                      title: Text(pet.name),
                    );
                  },
                ),
              ],
            ),
          ),
        );
      }
    }
    
    class Animal {
      final int id;
      String name;
    
      Animal({this.id, this.name});
    
      factory Animal.fromJson(Map<dynamic, dynamic> json) {
        return new Animal(
          id: json['id'],
          name: json['name'],
        );
      }
    
      Map<dynamic, dynamic> toJson() {
        final Map<dynamic, dynamic> data = new Map<dynamic, dynamic>();
        data['id'] = this.id;
        data['name'] = this.name;
        return data;
      }
    }
    
    导入“包装:颤振/材料.省道”;
    void main()=>runApp(MyApp());
    类MyApp扩展了无状态小部件{
    @凌驾
    小部件构建(构建上下文){
    返回材料PP(
    标题:“颤振演示”,
    主题:主题数据(
    主样本:颜色。蓝色,
    ),
    主页:MyHomePage(标题:“颤振演示主页”),
    );
    }
    }
    类MyHomePage扩展StatefulWidget{
    MyHomePage({Key,this.title}):超级(Key:Key);
    最后的字符串标题;
    @凌驾
    _MyHomePageState createState()=>\u MyHomePageState();
    }
    类_MyHomePageState扩展状态{
    列出动物=新列表();
    字符串newName;
    TextEditingController nctrl=TextEditingController();
    @凌驾
    void initState(){
    super.initState();
    动物=[
    动物(id:1,名称:“猫”),
    动物(id:2,名称:“狗”),
    动物(id:3,名称:“老鼠”),
    动物(id:4,名称:“马”),
    动物(身份证号码:5,名字:“青蛙”),
    ];
    }
    _changePetName(){
    newName=nctrl.text;
    pop(上下文,newName);
    返回newName;
    }
    Future\u showDialog(字符串名称)异步{
    nctrl.text=名称;
    返回等待显示对话框(
    上下文:上下文,
    别伊
    
    import 'package:flutter/material.dart';
    void main() => runApp(MyApp());
    
    class MyApp extends StatelessWidget {
      @override
      Widget build(BuildContext context) {
        return MaterialApp(
          title: 'Flutter Demo',
          theme: ThemeData(
            primarySwatch: Colors.blue,
          ),
          home: MyHomePage(title: 'Flutter Demo Home Page'),
        );
      }
    }
    
    class MyHomePage extends StatefulWidget {
      MyHomePage({Key key, this.title}) : super(key: key);
    
      final String title;
    
      @override
      _MyHomePageState createState() => _MyHomePageState();
    }
    
    class _MyHomePageState extends State<MyHomePage> {
      List<Animal> animals = new List();
      String newName;
      TextEditingController nctrl = TextEditingController();
    
      @override
      void initState() {
        super.initState();
        animals = [
          Animal(id: 1, name: 'cat'),
          Animal(id: 2, name: 'dog'),
          Animal(id: 3, name: 'mouse'),
          Animal(id: 4, name: 'horse'),
          Animal(id: 5, name: 'frog'),
        ];
      }
    
      _showDialog(int index) {
        nctrl.text = animals[index].name;
        showDialog(
          context: context,
          builder: (BuildContext context) {
            // return object of type Dialog
            return AlertDialog(
              elevation: 5,
              backgroundColor: Colors.blue,
              title: Text(
                "Rename this pet",
              ),
              content: Container(
                  child: Column(
                    mainAxisSize: MainAxisSize.min,
                    children: <Widget>[
                      TextField(
                        controller: nctrl,
                        onChanged: (e) {
                          setState(() {});
                        },
                      ),
                    ],
                  )),
              actions: <Widget>[
                // usually buttons at the bottom of the dialog
                FlatButton(
                  child: Text("Close"),
                  onPressed: () {
                    Navigator.of(context).pop();
                  },
                ),
                FlatButton(
                  color: Colors.green,
                  child: Text(
                    "Submit",
                  ),
                  onPressed: () {
                      setState(() {
                        animals[index].name = nctrl.text;
                      });
                      Navigator.pop(context);
                  },
                ),
              ],
            );
          },
        );
      }
    
      @override
      Widget build(BuildContext context) {
        return Scaffold(
          appBar: AppBar(
            title: Text(widget.title),
          ),
          body: Center(
            child: Column(
              mainAxisAlignment: MainAxisAlignment.center,
              children: <Widget>[
                ListView.builder(
                  scrollDirection: Axis.vertical,
                  shrinkWrap: true,
                  itemCount: animals.length,
                  itemBuilder: (BuildContext context, int index) {
                    var pet = animals[index];
                    return ListTile(
                      key: ValueKey(pet.id),
                      enabled: true,
                      onTap: () async {
                        var rename = await _showDialog(index);
    
                        if (rename != null) {
                          animals[index].name = rename;
                          setState(() {});
                        }
                        // setState(() {
                        //   pet.name = 'bob';
                        // });
                      },
                      title: Text(pet.name),
                    );
                  },
                ),
              ],
            ),
          ),
        );
      }
    }
    
    class Animal {
      final int id;
      String name;
    
      Animal({this.id, this.name});
    
      factory Animal.fromJson(Map<dynamic, dynamic> json) {
        return new Animal(
          id: json['id'],
          name: json['name'],
        );
      }
    
      Map<dynamic, dynamic> toJson() {
        final Map<dynamic, dynamic> data = new Map<dynamic, dynamic>();
        data['id'] = this.id;
        data['name'] = this.name;
        return data;
      }
    }