Processing 在使用P3D时,如何以2D方式编写标题和图例?
除了标题和图例之外,我已经在P3D模式下完成了我的草图。在这种模式下工作时,我如何像2D一样正常书写这些文本。我在草图中引入了一个摄像头来启用平移和缩放功能。这会导致标题根据摄影机进行变换。我试着把标题改成正确的位置,但看起来还是有点不对劲 另外,我如何使它从鼠标缩放和平移自由。即使草图的其他部分移动,它仍保持其位置 这是我的密码:Processing 在使用P3D时,如何以2D方式编写标题和图例?,processing,Processing,除了标题和图例之外,我已经在P3D模式下完成了我的草图。在这种模式下工作时,我如何像2D一样正常书写这些文本。我在草图中引入了一个摄像头来启用平移和缩放功能。这会导致标题根据摄影机进行变换。我试着把标题改成正确的位置,但看起来还是有点不对劲 另外,我如何使它从鼠标缩放和平移自由。即使草图的其他部分移动,它仍保持其位置 这是我的密码: PImage worldMap; PShape box; Table table; int rowCount; float x1, y1, z1, x2
PImage worldMap;
PShape box;
Table table;
int rowCount;
float x1, y1, z1, x2, y2, z2;
//Interaction Zoom and Pan Variables:
float zoom = 600;
float panLeft = 0;
float panTop = 0;
void setup() {
size(1400, 800, P3D);
table = new Table("From_USA_Coordinates.tsv");
rowCount = table.getRowCount();
worldMap = loadImage("world.topo.bathy.200406.3x5400x2700.jpg");
worldMap.resize(500, 300);
textureMode(NORMAL);
fill(255);
//stroke(color(44,48,32));
box = createShape(BOX, -650, 300, 0);
box.beginShape(BOX);
box.endShape();
box.setTexture(worldMap);
}
void draw() {
background(255);
fill(0);
titlesAndLegends();
display();
}
void mouseDragged() {
if((mouseX- pmouseX) > 0){
panLeft -= 5;
} else {
panLeft += 5;
}
if((mouseY-pmouseY) > 0) {
//panTop -=5;
}
}
void mouseWheel(MouseEvent event) {
float e = event.getCount();
if(e == 1) {
zoom += 30;
}else {
zoom -= 30;
}
}
public void display() {
camera(panLeft, zoom , zoom, panLeft, 0, panTop, 0, 1, 0); // eye(0, 600, 600) center(0, 0, 0) up(0, 1, 0)
pushMatrix();
translate(-350, 0, 0);
shape(box);
//box.scale(zoom);
popMatrix();
pushMatrix();
translate(350, 0, 0);
shape(box);
popMatrix();
pushMatrix();
// To use the center of the left box as center coordinates
translate(-350, 0, 0);
textSize(15);
for(int row = 1; row < rowCount; row++) {
float USALatitude = table.getFloat(row, 3);
float USALongitude = table.getFloat(row, 4);
String countryName = table.getString(row,1);
//Mapped Within X-axis of the left side map box
float mappedLatitude = map(USALatitude,-90, 90, 150, -150); // Latitude is in Y axis
float mappedLongitude = map(USALongitude, -180, 180, -325, 325); // Longitude in X Axis
x1 = mappedLongitude;
y1 = mappedLatitude;
z1 = 0;
float tripCountryLatitude = table.getFloat(row, 5);
float tripCountryLongitude = table.getFloat(row, 6);
float tripLatitude = map(tripCountryLatitude, -90, 90, 150, -150); // In Y, same mapping
float tripLongitude = map(tripCountryLongitude, -180, 180, 375, 1025);
// In X, having the position of the right box depending on the coordinates center
x2 = tripLongitude;
y2 = tripLatitude;
z2 = 0;
float zOff = map(0, 0, height, 300, 0); // Move mouse up and down
float a = (x2-x1)/3;
float b = (y2-y1)/3;
stroke(#F05252);
noFill();
bezier(x1, y1, z1, // First point
x1 + a, y1 + b, z1 + zOff, // First intermediate point
x2 - a, y2 - b, z2 + zOff, // Second intermediate point
x2, y2, z2);
//rotate(PI);
stroke(255);
fill(255);
text(countryName, x2-10, y2+10, z2+20);
}
popMatrix();
}
void titlesAndLegends() {
pushMatrix();
translate(-1000, -900, 0);
//rotateY(-PI/4);
textSize(50);
fill(0);
text("From USA to Other Parts of the World - 2019", width/2, 50);
popMatrix();
}
PImage世界地图;
形状盒;
表格;
整数行数;
浮球x1、y1、z1、x2、y2、z2;
//交互缩放和平移变量:
浮动缩放=600;
float panLeft=0;
浮式panTop=0;
无效设置(){
尺寸(1400、800、P3D);
表=新表(“来自美国坐标系tsv”);
rowCount=table.getRowCount();
worldMap=loadImage(“world.topo.bathy.200406.3x5400x2700.jpg”);
世界地图。调整大小(500300);
纹理模式(正常);
填充(255);
//笔画(颜色(44,48,32));
box=createShape(box-650,300,0);
盒子。开始形状(盒子);
box.endShape();
box.setTexture(世界地图);
}
void draw(){
背景(255);
填充(0);
标题和图例();
显示();
}
void mouseDragged(){
如果((mouseX-pmouseX)>0){
panLeft-=5;
}否则{
panLeft+=5;
}
如果((鼠标指针)>0){
//panTop-=5;
}
}
作废鼠标滚轮(鼠标事件){
float e=event.getCount();
如果(e==1){
缩放+=30;
}否则{
缩放-=30;
}
}
public void display(){
摄影机(左平移,缩放,缩放,左平移,0,panTop,0,1,0);//眼睛(06060600)中心(0,0,0)向上(0,1,0)
pushMatrix();
翻译(-350,0,0);
形状(盒);
//缩放(缩放);
popMatrix();
pushMatrix();
翻译(350,0,0);
形状(盒);
popMatrix();
pushMatrix();
//使用左框的中心作为中心坐标的步骤
翻译(-350,0,0);
文本大小(15);
对于(int row=1;row
表的代码:
class Table {
int rowCount;
String[][] data;
Table(String filename) {
String[] rows = loadStrings(filename);
data = new String[rows.length][];
for (int i = 0; i < rows.length; i++) {
if (trim(rows[i]).length() == 0) {
continue; // skip empty rows
}
if (rows[i].startsWith("#")) {
continue; // skip comment lines
}
// split the row on the tabs
String[] pieces = split(rows[i], TAB);
// copy to the table array
data[rowCount] = pieces;
rowCount++;
// this could be done in one fell swoop via:
//data[rowCount++] = split(rows[i], TAB);
}
// resize the 'data' array as necessary
data = (String[][]) subset(data, 0, rowCount);
}
int getRowCount() {
return rowCount;
}
// find a row by its name, returns -1 if no row found
int getRowIndex(String name) {
for (int i = 0; i < rowCount; i++) {
if (data[i][0].equals(name)) {
return i;
}
}
println("No row named '" + name + "' was found");
return -1;
}
String getRowName(int row) {
return getString(row, 0);
}
String getString(int rowIndex, int column) {
return data[rowIndex][column];
}
String getString(String rowName, int column) {
return getString(getRowIndex(rowName), column);
}
int getInt(String rowName, int column) {
return parseInt(getString(rowName, column));
}
int getInt(int rowIndex, int column) {
return parseInt(getString(rowIndex, column));
}
float getFloat(String rowName, int column) {
return parseFloat(getString(rowName, column));
}
float getFloat(int rowIndex, int column) {
return parseFloat(getString(rowIndex, column));
}
void setRowName(int row, String what) {
data[row][0] = what;
}
void setString(int rowIndex, int column, String what) {
data[rowIndex][column] = what;
}
void setString(String rowName, int column, String what) {
int rowIndex = getRowIndex(rowName);
data[rowIndex][column] = what;
}
void setInt(int rowIndex, int column, int what) {
data[rowIndex][column] = str(what);
}
void setInt(String rowName, int column, int what) {
int rowIndex = getRowIndex(rowName);
data[rowIndex][column] = str(what);
}
void setFloat(int rowIndex, int column, float what) {
data[rowIndex][column] = str(what);
}
void setFloat(String rowName, int column, float what) {
int rowIndex = getRowIndex(rowName);
data[rowIndex][column] = str(what);
}
}
类表{
整数行数;
字符串[][]数据;
表(字符串文件名){
String[]行=加载字符串(文件名);
数据=新字符串[rows.length][];
for(int i=0;ipublic void display() {
// begin isolate camera transformed coordinate system
pushMatrix();
camera(panLeft, zoom , zoom, panLeft, 0, panTop, 0, 1, 0); // eye(0, 600, 600) center(0, 0, 0) up(0, 1, 0)
pushMatrix();
translate(-350, 0, 0);
shape(box);
//box.scale(zoom);
popMatrix();
pushMatrix();
translate(350, 0, 0);
shape(box);
popMatrix();
pushMatrix();
// To use the center of the left box as center coordinates
translate(-350, 0, 0);
textSize(15);
for(int row = 1; row < rowCount; row++) {
float USALatitude = table.getFloat(row, 3);
float USALongitude = table.getFloat(row, 4);
String countryName = table.getString(row,1);
//Mapped Within X-axis of the left side map box
float mappedLatitude = map(USALatitude,-90, 90, 150, -150); // Latitude is in Y axis
float mappedLongitude = map(USALongitude, -180, 180, -325, 325); // Longitude in X Axis
x1 = mappedLongitude;
y1 = mappedLatitude;
z1 = 0;
float tripCountryLatitude = table.getFloat(row, 5);
float tripCountryLongitude = table.getFloat(row, 6);
float tripLatitude = map(tripCountryLatitude, -90, 90, 150, -150); // In Y, same mapping
float tripLongitude = map(tripCountryLongitude, -180, 180, 375, 1025);
// In X, having the position of the right box depending on the coordinates center
x2 = tripLongitude;
y2 = tripLatitude;
z2 = 0;
float zOff = map(0, 0, height, 300, 0); // Move mouse up and down
float a = (x2-x1)/3;
float b = (y2-y1)/3;
stroke(#F05252);
noFill();
bezier(x1, y1, z1, // First point
x1 + a, y1 + b, z1 + zOff, // First intermediate point
x2 - a, y2 - b, z2 + zOff, // Second intermediate point
x2, y2, z2);
//rotate(PI);
stroke(255);
fill(255);
text(countryName, x2-10, y2+10, z2+20);
}
popMatrix();
// end isolate camera
popMatrix();
}
size(100, 100, P3D);
noFill();
background(204);
// reset all transformations
resetMatrix();
println("before camera");
printMatrix();
pushMatrix();
camera(70.0, 35.0, 120.0, 50.0, 50.0, 0.0,
0.0, 1.0, 0.0);
println("after camera");
printMatrix();
translate(50, 50, 0);
rotateX(-PI/6);
rotateY(PI/3);
noFill();
box(45);
popMatrix();
// back to no transformations
printMatrix();
fill(0);
text("text2D",-50,-40,-100);