Python 3.x &引用;“深度复制”;Python中的问题
我正在为TJ Wriggler问题编写一个人工智能解决方案,我遇到了一个导致我的程序挂起的问题。我不太确定它是什么,因为我应该有足够的内存来运行代码。更确切地说,我想我正在改变一个我不应该去的地方,但我似乎无法确定确切的位置 我将运行整个执行过程,直到程序挂起: 首先,搜索功能:Python 3.x &引用;“深度复制”;Python中的问题,python-3.x,pass-by-reference,deep-copy,Python 3.x,Pass By Reference,Deep Copy,我正在为TJ Wriggler问题编写一个人工智能解决方案,我遇到了一个导致我的程序挂起的问题。我不太确定它是什么,因为我应该有足够的内存来运行代码。更确切地说,我想我正在改变一个我不应该去的地方,但我似乎无法确定确切的位置 我将运行整个执行过程,直到程序挂起: 首先,搜索功能: def BFTS(the_frontier): index = 0 frontier = [the_frontier] while(True): if (not frontier
def BFTS(the_frontier):
index = 0
frontier = [the_frontier]
while(True):
if (not frontier):
return None
leaf = frontier.pop(0)
if (leaf.GoalTest()):
return leaf
index = index + 1
moves_list = leaf.FindMoves(index)
while(len(moves_list) > 0):
frontier.append(moves_list.pop(0))
def FindMoves(self, current_index):
moves_list = []
for wriggler in self.State.Wrigglers:
for seg in [wriggler.Head(), wriggler.Tail()]:
is_head = {
wriggler.Head() : True,
wriggler.Tail() : False}[seg]
for move in self.State.FindEmptySpaces(seg):
if (move is not None):
moves_list.append(self.Move(wriggler.Index,
is_head, move['x'], move['y'], current_index))
return moves_list
def Move(self, wriggler_id, is_head, new_x, new_y, current_index):
head_or_tail = {True : 0, False : 1}[is_head]
# Find action
new_action = ("%s %s %s %s" % (wriggler_id, head_or_tail, new_x, new_y))
new_node = self.CopyNode()
new_index = current_index
new_node.State.MoveWriggler(wriggler_id, new_y, new_x, is_head)
return Node(new_node.State, new_action, new_index, self.Cost + Node.Step_Cost)
def CopyNode(self):
# Create new Spaces List-of-List
new_spaces = DataStructures.CopyListOfLists(self.State.Spaces)
new_state = Board(new_spaces)
# Create new List of Actions
new_action = []
for action in self.Action:
new_action.append(action)
# Create new Node
return Node(new_state, new_action, self.Parent, self.Cost)
def CopyListOfLists(the_list_of_list):
new_list = []
for lists in the_list_of_list:
temp_list = []
for items in lists:
temp_list.append(items)
new_list.append(temp_list)
return new_list
这将调用FindMoves()函数:
def BFTS(the_frontier):
index = 0
frontier = [the_frontier]
while(True):
if (not frontier):
return None
leaf = frontier.pop(0)
if (leaf.GoalTest()):
return leaf
index = index + 1
moves_list = leaf.FindMoves(index)
while(len(moves_list) > 0):
frontier.append(moves_list.pop(0))
def FindMoves(self, current_index):
moves_list = []
for wriggler in self.State.Wrigglers:
for seg in [wriggler.Head(), wriggler.Tail()]:
is_head = {
wriggler.Head() : True,
wriggler.Tail() : False}[seg]
for move in self.State.FindEmptySpaces(seg):
if (move is not None):
moves_list.append(self.Move(wriggler.Index,
is_head, move['x'], move['y'], current_index))
return moves_list
def Move(self, wriggler_id, is_head, new_x, new_y, current_index):
head_or_tail = {True : 0, False : 1}[is_head]
# Find action
new_action = ("%s %s %s %s" % (wriggler_id, head_or_tail, new_x, new_y))
new_node = self.CopyNode()
new_index = current_index
new_node.State.MoveWriggler(wriggler_id, new_y, new_x, is_head)
return Node(new_node.State, new_action, new_index, self.Cost + Node.Step_Cost)
def CopyNode(self):
# Create new Spaces List-of-List
new_spaces = DataStructures.CopyListOfLists(self.State.Spaces)
new_state = Board(new_spaces)
# Create new List of Actions
new_action = []
for action in self.Action:
new_action.append(action)
# Create new Node
return Node(new_state, new_action, self.Parent, self.Cost)
def CopyListOfLists(the_list_of_list):
new_list = []
for lists in the_list_of_list:
temp_list = []
for items in lists:
temp_list.append(items)
new_list.append(temp_list)
return new_list
findEmptySpace()查找所有可以移入的空间,并返回表示笛卡尔坐标的字典列表。然后,FindMoves()函数调用Move()函数:
def BFTS(the_frontier):
index = 0
frontier = [the_frontier]
while(True):
if (not frontier):
return None
leaf = frontier.pop(0)
if (leaf.GoalTest()):
return leaf
index = index + 1
moves_list = leaf.FindMoves(index)
while(len(moves_list) > 0):
frontier.append(moves_list.pop(0))
def FindMoves(self, current_index):
moves_list = []
for wriggler in self.State.Wrigglers:
for seg in [wriggler.Head(), wriggler.Tail()]:
is_head = {
wriggler.Head() : True,
wriggler.Tail() : False}[seg]
for move in self.State.FindEmptySpaces(seg):
if (move is not None):
moves_list.append(self.Move(wriggler.Index,
is_head, move['x'], move['y'], current_index))
return moves_list
def Move(self, wriggler_id, is_head, new_x, new_y, current_index):
head_or_tail = {True : 0, False : 1}[is_head]
# Find action
new_action = ("%s %s %s %s" % (wriggler_id, head_or_tail, new_x, new_y))
new_node = self.CopyNode()
new_index = current_index
new_node.State.MoveWriggler(wriggler_id, new_y, new_x, is_head)
return Node(new_node.State, new_action, new_index, self.Cost + Node.Step_Cost)
def CopyNode(self):
# Create new Spaces List-of-List
new_spaces = DataStructures.CopyListOfLists(self.State.Spaces)
new_state = Board(new_spaces)
# Create new List of Actions
new_action = []
for action in self.Action:
new_action.append(action)
# Create new Node
return Node(new_state, new_action, self.Parent, self.Cost)
def CopyListOfLists(the_list_of_list):
new_list = []
for lists in the_list_of_list:
temp_list = []
for items in lists:
temp_list.append(items)
new_list.append(temp_list)
return new_list
此函数调用CopyNode()函数:
def BFTS(the_frontier):
index = 0
frontier = [the_frontier]
while(True):
if (not frontier):
return None
leaf = frontier.pop(0)
if (leaf.GoalTest()):
return leaf
index = index + 1
moves_list = leaf.FindMoves(index)
while(len(moves_list) > 0):
frontier.append(moves_list.pop(0))
def FindMoves(self, current_index):
moves_list = []
for wriggler in self.State.Wrigglers:
for seg in [wriggler.Head(), wriggler.Tail()]:
is_head = {
wriggler.Head() : True,
wriggler.Tail() : False}[seg]
for move in self.State.FindEmptySpaces(seg):
if (move is not None):
moves_list.append(self.Move(wriggler.Index,
is_head, move['x'], move['y'], current_index))
return moves_list
def Move(self, wriggler_id, is_head, new_x, new_y, current_index):
head_or_tail = {True : 0, False : 1}[is_head]
# Find action
new_action = ("%s %s %s %s" % (wriggler_id, head_or_tail, new_x, new_y))
new_node = self.CopyNode()
new_index = current_index
new_node.State.MoveWriggler(wriggler_id, new_y, new_x, is_head)
return Node(new_node.State, new_action, new_index, self.Cost + Node.Step_Cost)
def CopyNode(self):
# Create new Spaces List-of-List
new_spaces = DataStructures.CopyListOfLists(self.State.Spaces)
new_state = Board(new_spaces)
# Create new List of Actions
new_action = []
for action in self.Action:
new_action.append(action)
# Create new Node
return Node(new_state, new_action, self.Parent, self.Cost)
def CopyListOfLists(the_list_of_list):
new_list = []
for lists in the_list_of_list:
temp_list = []
for items in lists:
temp_list.append(items)
new_list.append(temp_list)
return new_list
CopyNode()函数调用CopyListofList()函数:
def BFTS(the_frontier):
index = 0
frontier = [the_frontier]
while(True):
if (not frontier):
return None
leaf = frontier.pop(0)
if (leaf.GoalTest()):
return leaf
index = index + 1
moves_list = leaf.FindMoves(index)
while(len(moves_list) > 0):
frontier.append(moves_list.pop(0))
def FindMoves(self, current_index):
moves_list = []
for wriggler in self.State.Wrigglers:
for seg in [wriggler.Head(), wriggler.Tail()]:
is_head = {
wriggler.Head() : True,
wriggler.Tail() : False}[seg]
for move in self.State.FindEmptySpaces(seg):
if (move is not None):
moves_list.append(self.Move(wriggler.Index,
is_head, move['x'], move['y'], current_index))
return moves_list
def Move(self, wriggler_id, is_head, new_x, new_y, current_index):
head_or_tail = {True : 0, False : 1}[is_head]
# Find action
new_action = ("%s %s %s %s" % (wriggler_id, head_or_tail, new_x, new_y))
new_node = self.CopyNode()
new_index = current_index
new_node.State.MoveWriggler(wriggler_id, new_y, new_x, is_head)
return Node(new_node.State, new_action, new_index, self.Cost + Node.Step_Cost)
def CopyNode(self):
# Create new Spaces List-of-List
new_spaces = DataStructures.CopyListOfLists(self.State.Spaces)
new_state = Board(new_spaces)
# Create new List of Actions
new_action = []
for action in self.Action:
new_action.append(action)
# Create new Node
return Node(new_state, new_action, self.Parent, self.Cost)
def CopyListOfLists(the_list_of_list):
new_list = []
for lists in the_list_of_list:
temp_list = []
for items in lists:
temp_list.append(items)
new_list.append(temp_list)
return new_list
据我所知,该程序挂起在函数CopyNode()中,但奇怪的是,它只在第二次遍历Search_BFTS()时执行此操作。正如我所说,我可能在某个地方更改了一个引用,但我对Python的经验不足,无法确定这是否是实际问题
能提供的任何帮助都将是巨大的
谢谢,您不会碰巧创建了类属性而不是实例属性,是吗?在类级别定义的任何变量都是类属性;实例属性应该在
\uu init\uuu
中创建frontier
永远不会等于None
。这是一张单子。列表不是None
;清单就是清单。如果要检查它是否为空,可以使用If not frontier
return moves\u listmoves\u list=[]
——这不是有效的Python语法。看起来你不小心把两行混在了一起。不,我有一些类属性,但只有那些应该应用于所创建类的所有对象。否则,属性将在initIsSearchBFTS
中创建,以修改作为the_frontier
传入的对象?看起来你可能打算复制一份。