如何让Python播放声音?

如何让Python播放声音?,python,sockets,Python,Sockets,我正在编写Python聊天脚本,客户端如下所示: import sys import util import thread import socket class ClientSocket(): rbufsize = -1 wbufsize = 0 def __init__(self, address, nickname=''): if type(address) == type(()) and type(address[0]) == type('') and type(a

我正在编写Python聊天脚本,客户端如下所示:

import sys
import util
import thread
import socket


class ClientSocket():


rbufsize = -1
wbufsize = 0


def __init__(self, address, nickname=''):
    if type(address) == type(()) and type(address[0]) == type('') and 
type(address[1])== type(1):
        pass
    else:
        print ('Address is of incorrect type. \n' +
              'Must be (serverHost (str), serverPort (int)).')
        sys.exit(1)

    if nickname:
        self.changeNick(nickname)
    else:
        self.changeNick(raw_input('Nickname: '))

    self.prompt_on = False
    self.address = address


def connect(self):
    self.connection=socket.socket(socket.AF_INET, socket.SOCK_STREAM)
    self.connection.connect(self.address)
    self.rfile = self.connection.makefile('rb', self.rbufsize)
    self.wfile = self.connection.makefile('wb', self.wbufsize)

    self.wfile.write('/nick ' + self.nickname + '\n')


def serve_forever(self):
    self.connect()

    thread.start_new_thread(self.acceptinput,())

    line = ""
    while line not in ('/exit','/quit', '/q'):
        self.prompt_on = True
        line = raw_input(self.prompt)
        self.prompt_on = False
        if line[:2] == '/n' or line[:5] == '/nick':
            self.changeNick(line.split(' ', 1)[1].strip())
        self.wfile.write(line + '\n')

    self.close()
    self.connection.shutdown(socket.SHUT_RDWR)
    self.connection.close()


def changeNick(self, newNick):
    self.nickname = newNick
    self.prompt = self.nickname+': '
    self.backspace = '\b' * len(self.prompt)


def acceptinput(self):
    while 1:
        data = self.rfile.readline().strip()
        if data:
            self.writedata(data)
            if 'Nickname successfully changed to' in data:
                self.changeNick(data.split('"')[1])


def writedata(self, data):
    if self.prompt_on:
        output = data if len(data) >= len(self.prompt) else data + ' '
(len(self.prompt) - len(data))
        sys.stdout.write(self.backspace + output + '\n' + self.prompt)
        sys.stdout.flush()
    else:
        print data


def close(self):
    if not self.wfile.closed:
        self.wfile.flush()
    self.wfile.close()
    self.rfile.close()


def main():
serverHost = raw_input('Server IP/Hostname: ')
if not serverHost:
    serverHost = util.getIP()
else:
    serverHost = socket.gethostbyname(serverHost)

serverPort = input('Server Port: ')
address = (serverHost, serverPort)

client = ClientSocket(address)
print 'Connecting to server on %s:%s' % (serverHost, serverPort)
client.serve_forever()


if __name__ == '__main__':
main()
我想知道是否有办法在每次收到新消息时播放声音。可能使用winsound吗?(http://stackoverflow.com/questions/307305/play-a-sound-with-python)

谢谢:)

我很惊喜这是标准的库模块。请注意,这仅在Windows上可用

在刷新之后,writa_data函数中会发生什么。这能达到你想要的效果吗

import winsound
# Play Windows exit sound.
winsound.PlaySound("SystemExit", winsound.SND_ALIAS)

好吧,算了!!!谢谢你的帮助!:DDD


您可以在第101行的
sys.stdout.write(self.backspace+output+'\n'+self.prompt)上方添加
winsound.PlaySound(“SystemExit”,winsound.SND\u别名)
。现在,每当有新消息传来,它就会发出“叮!”。如果要使用脚本运行所在目录中的自定义.wav声音,请在第101行添加
winsound.PlaySound(“ding.wav”,winsound.SND_文件名)
。享受吧

socket程序与声音有什么关系?试着用小例子来说明你的问题。。只是,我是Python新手,你会把
winsound.PlaySound(“SystemExit”,winsound.SND_别名)
放在哪一行上?在-sys.stdout.flush()之前/之后试试看啊,我知道你现在在说什么了。我在
sys.stdout.flush()
之前和之后都尝试过它,但它不起作用,它关闭了它。我明白了。我会尝试将它作为write_data中的最后一条语句,并查看它是否被调用,我会执行
importpdb;pdb.set_trace()
进入调试并逐步完成。好的。。我比我想象的更能理解这件事。。。你是怎么做到的。。?我想你可能需要充分解释一下。。。