Python 如何正确构造PyQt GUI并在传递ui时调用函数?
我对python非常陌生,尤其是pyqt4,但我想正确地学习它 因此,我想在三个不同的文件中构建我的新学习项目。 一个main.py文件,我在其中调用所有内容。一个是由QDesigner生成的UI文件(Main_UI.py)和一个Main_Functions.py文件创建的,我想在其中保留所有函数 因此,我的第一个问题是,这是一种“好的编程风格”,还是我应该用另一种方式 在实现我的想法的过程中,我被困在调用函数的过程中。控制台说“TypeError:connect()插槽参数应该是可调用的或信号,而不是‘NoneType’” 你能帮帮我,告诉我我做错了什么吗?因为我现在几乎整天都在谷歌上搜索,找不到合适的东西,或者我不明白。这将是非常棒的,并将帮助我学习如何正确操作:) 非常感谢:) 以下是我到目前为止的示例代码: Main.pyPython 如何正确构造PyQt GUI并在传递ui时调用函数?,python,function,python-3.x,pyqt4,Python,Function,Python 3.x,Pyqt4,我对python非常陌生,尤其是pyqt4,但我想正确地学习它 因此,我想在三个不同的文件中构建我的新学习项目。 一个main.py文件,我在其中调用所有内容。一个是由QDesigner生成的UI文件(Main_UI.py)和一个Main_Functions.py文件创建的,我想在其中保留所有函数 因此,我的第一个问题是,这是一种“好的编程风格”,还是我应该用另一种方式 在实现我的想法的过程中,我被困在调用函数的过程中。控制台说“TypeError:connect()插槽参数应该是可调用的或信号
import sys
from PyQt4 import QtGui, QtCore
from Main_Ui import Ui_MainWindow
import Main_Functions as f
class MainWindow(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
self.ui.btn1.clicked.connect(f.download(self.ui))
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
myapp = MainWindow()
myapp.show()
sys.exit(app.exec_())
def download(window):
window.completed = 0
while window.completed < 100:
window.completed += 0.0001
window.progress.setValue(window.completed)
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'Main.ui'
#
# Created by: PyQt4 UI code generator 4.11.4
#
# WARNING! All changes made in this file will be lost!
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName(_fromUtf8("MainWindow"))
MainWindow.resize(1000, 848)
self.centralwidget = QtGui.QWidget(MainWindow)
self.centralwidget.setObjectName(_fromUtf8("centralwidget"))
self.gridLayoutWidget = QtGui.QWidget(self.centralwidget)
self.gridLayoutWidget.setGeometry(QtCore.QRect(210, 150, 2, 2))
self.gridLayoutWidget.setObjectName(_fromUtf8("gridLayoutWidget"))
self.gridLayout = QtGui.QGridLayout(self.gridLayoutWidget)
self.gridLayout.setObjectName(_fromUtf8("gridLayout"))
self.tableWidget = QtGui.QTableWidget(self.centralwidget)
self.tableWidget.setGeometry(QtCore.QRect(50, 120, 256, 192))
self.tableWidget.setObjectName(_fromUtf8("tableWidget"))
self.tableWidget.setColumnCount(1)
self.tableWidget.setRowCount(1)
item = QtGui.QTableWidgetItem()
self.tableWidget.setVerticalHeaderItem(0, item)
item = QtGui.QTableWidgetItem()
self.tableWidget.setHorizontalHeaderItem(0, item)
self.progress = QtGui.QProgressBar(self.centralwidget)
self.progress.setGeometry(QtCore.QRect(180, 550, 118, 23))
self.progress.setProperty("value", 24)
self.progress.setObjectName(_fromUtf8("progress"))
self.btn1 = QtGui.QPushButton(self.centralwidget)
self.btn1.setGeometry(QtCore.QRect(490, 200, 75, 23))
self.btn1.setObjectName(_fromUtf8("btn1"))
self.lbl1 = QtGui.QLabel(self.centralwidget)
self.lbl1.setGeometry(QtCore.QRect(400, 200, 46, 13))
self.lbl1.setObjectName(_fromUtf8("lbl1"))
self.txt1 = QtGui.QLineEdit(self.centralwidget)
self.txt1.setGeometry(QtCore.QRect(330, 160, 113, 20))
self.txt1.setObjectName(_fromUtf8("txt1"))
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtGui.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 1000, 21))
self.menubar.setObjectName(_fromUtf8("menubar"))
self.menuDatei = QtGui.QMenu(self.menubar)
self.menuDatei.setObjectName(_fromUtf8("menuDatei"))
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtGui.QStatusBar(MainWindow)
self.statusbar.setObjectName(_fromUtf8("statusbar"))
MainWindow.setStatusBar(self.statusbar)
self.actionSchlie_en = QtGui.QAction(MainWindow)
self.actionSchlie_en.setObjectName(_fromUtf8("actionSchlie_en"))
self.menuDatei.addAction(self.actionSchlie_en)
self.menubar.addAction(self.menuDatei.menuAction())
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow", None))
item = self.tableWidget.verticalHeaderItem(0)
item.setText(_translate("MainWindow", "T", None))
item = self.tableWidget.horizontalHeaderItem(0)
item.setText(_translate("MainWindow", "1", None))
self.btn1.setText(_translate("MainWindow", "PushButton", None))
self.lbl1.setText(_translate("MainWindow", "TextLabel", None))
self.menuDatei.setTitle(_translate("MainWindow", "Datei", None))
self.actionSchlie_en.setText(_translate("MainWindow", "Schließen", None))
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
MainWindow = QtGui.QMainWindow()
ui = Ui_MainWindow()
ui.setupUi(MainWindow)
MainWindow.show()
sys.exit(app.exec_())
主要功能.py
import sys
from PyQt4 import QtGui, QtCore
from Main_Ui import Ui_MainWindow
import Main_Functions as f
class MainWindow(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
self.ui.btn1.clicked.connect(f.download(self.ui))
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
myapp = MainWindow()
myapp.show()
sys.exit(app.exec_())
def download(window):
window.completed = 0
while window.completed < 100:
window.completed += 0.0001
window.progress.setValue(window.completed)
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'Main.ui'
#
# Created by: PyQt4 UI code generator 4.11.4
#
# WARNING! All changes made in this file will be lost!
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName(_fromUtf8("MainWindow"))
MainWindow.resize(1000, 848)
self.centralwidget = QtGui.QWidget(MainWindow)
self.centralwidget.setObjectName(_fromUtf8("centralwidget"))
self.gridLayoutWidget = QtGui.QWidget(self.centralwidget)
self.gridLayoutWidget.setGeometry(QtCore.QRect(210, 150, 2, 2))
self.gridLayoutWidget.setObjectName(_fromUtf8("gridLayoutWidget"))
self.gridLayout = QtGui.QGridLayout(self.gridLayoutWidget)
self.gridLayout.setObjectName(_fromUtf8("gridLayout"))
self.tableWidget = QtGui.QTableWidget(self.centralwidget)
self.tableWidget.setGeometry(QtCore.QRect(50, 120, 256, 192))
self.tableWidget.setObjectName(_fromUtf8("tableWidget"))
self.tableWidget.setColumnCount(1)
self.tableWidget.setRowCount(1)
item = QtGui.QTableWidgetItem()
self.tableWidget.setVerticalHeaderItem(0, item)
item = QtGui.QTableWidgetItem()
self.tableWidget.setHorizontalHeaderItem(0, item)
self.progress = QtGui.QProgressBar(self.centralwidget)
self.progress.setGeometry(QtCore.QRect(180, 550, 118, 23))
self.progress.setProperty("value", 24)
self.progress.setObjectName(_fromUtf8("progress"))
self.btn1 = QtGui.QPushButton(self.centralwidget)
self.btn1.setGeometry(QtCore.QRect(490, 200, 75, 23))
self.btn1.setObjectName(_fromUtf8("btn1"))
self.lbl1 = QtGui.QLabel(self.centralwidget)
self.lbl1.setGeometry(QtCore.QRect(400, 200, 46, 13))
self.lbl1.setObjectName(_fromUtf8("lbl1"))
self.txt1 = QtGui.QLineEdit(self.centralwidget)
self.txt1.setGeometry(QtCore.QRect(330, 160, 113, 20))
self.txt1.setObjectName(_fromUtf8("txt1"))
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtGui.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 1000, 21))
self.menubar.setObjectName(_fromUtf8("menubar"))
self.menuDatei = QtGui.QMenu(self.menubar)
self.menuDatei.setObjectName(_fromUtf8("menuDatei"))
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtGui.QStatusBar(MainWindow)
self.statusbar.setObjectName(_fromUtf8("statusbar"))
MainWindow.setStatusBar(self.statusbar)
self.actionSchlie_en = QtGui.QAction(MainWindow)
self.actionSchlie_en.setObjectName(_fromUtf8("actionSchlie_en"))
self.menuDatei.addAction(self.actionSchlie_en)
self.menubar.addAction(self.menuDatei.menuAction())
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow", None))
item = self.tableWidget.verticalHeaderItem(0)
item.setText(_translate("MainWindow", "T", None))
item = self.tableWidget.horizontalHeaderItem(0)
item.setText(_translate("MainWindow", "1", None))
self.btn1.setText(_translate("MainWindow", "PushButton", None))
self.lbl1.setText(_translate("MainWindow", "TextLabel", None))
self.menuDatei.setTitle(_translate("MainWindow", "Datei", None))
self.actionSchlie_en.setText(_translate("MainWindow", "Schließen", None))
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
MainWindow = QtGui.QMainWindow()
ui = Ui_MainWindow()
ui.setupUi(MainWindow)
MainWindow.show()
sys.exit(app.exec_())
问题是你的连接
self.ui.btn1.clicked.connect(f.download(self.ui))
您需要将回调传递给connect函数。在这里,您实际上是在调用下载函数(返回None
)并将结果传递给connect
你需要这样做
self.ui.btn1.clicked.connect(lambda: f.download(self.ui))
将非gui业务逻辑分离为单独的模块通常是有意义的。这允许它们在其他模块和GUI中重复使用。然而,在您的例子中,您正在GUI类之外的代码中执行GUI修改。这通常不是一个很好的设计,最好在
主窗口类中定义这些函数。哇,我没想到会那么容易。非常感谢你。你能告诉他我怎样把一个函数连接到一个返回值的按钮上吗?谢谢你的建议,这可能是我给你提供的一个坏例子,我不确定我是否理解你的要求。也许只是接受这个问题,然后用按钮问题问另一个问题。提供代码也会有所帮助。