在c+中打开进程并捕获其区域的屏幕+;在Windows上使用Qt 如何在Windows上C++中打开进程并将其区域的屏幕捕获成图像文件? 我正在使用Qt,但Qt似乎没有用于此的API。 所以我想知道是否有任何API或库可以做到这一点。 谢谢
我的第一次尝试是这样的。它只捕获窗口的内容,而不是窗口本身。是否还要捕获整个窗口或屏幕在c+中打开进程并捕获其区域的屏幕+;在Windows上使用Qt 如何在Windows上C++中打开进程并将其区域的屏幕捕获成图像文件? 我正在使用Qt,但Qt似乎没有用于此的API。 所以我想知道是否有任何API或库可以做到这一点。 谢谢,qt,qt5,screen-capture,openprocess,Qt,Qt5,Screen Capture,Openprocess,我的第一次尝试是这样的。它只捕获窗口的内容,而不是窗口本身。是否还要捕获整个窗口或屏幕 #include <QApplication> #include <QTreeView> #include <QScreen> #include <QPixmap> #include <QTimer> int main(int argc, char** args) { QApplication app(argc, args); au
#include <QApplication>
#include <QTreeView>
#include <QScreen>
#include <QPixmap>
#include <QTimer>
int main(int argc, char** args) {
QApplication app(argc, args);
auto view = new QTreeView;
view->show();
QTimer::singleShot(10, [&]() {
auto screen = app.primaryScreen();
auto pixmap = screen->grabWindow(view->winId());
pixmap.save("Screenshot.png");
});
app.exec();
}
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int main(int argc,char**args){
QApplication应用程序(argc、args);
自动查看=新建QTreeView;
查看->显示();
QTimer::单发(10,[&](){
自动屏幕=app.primaryScreen();
自动pixmap=屏幕->抓取窗口(视图->winId());
保存(“Screenshot.png”);
});
app.exec();
}
您可以使用Windows API执行此操作
1.获取进程id
qint64 pid = 0;
QProcess::startDetached("calc.exe", QStringList(), QString(), &pid);
HWND g_HWND=NULL;
BOOL CALLBACK EnumWindowsProcMy(HWND hwnd,LPARAM lParam)
{
DWORD lpdwProcessId;
GetWindowThreadProcessId(hwnd,&lpdwProcessId);
if(lpdwProcessId==lParam)
{
g_HWND = hwnd;
return FALSE;
}
return TRUE;
}
g_HWND = NULL;
EnumWindows(EnumWindowsProcMy,pid);
2.从进程id获取窗口处理程序
qint64 pid = 0;
QProcess::startDetached("calc.exe", QStringList(), QString(), &pid);
HWND g_HWND=NULL;
BOOL CALLBACK EnumWindowsProcMy(HWND hwnd,LPARAM lParam)
{
DWORD lpdwProcessId;
GetWindowThreadProcessId(hwnd,&lpdwProcessId);
if(lpdwProcessId==lParam)
{
g_HWND = hwnd;
return FALSE;
}
return TRUE;
}
g_HWND = NULL;
EnumWindows(EnumWindowsProcMy,pid);
3.使用此功能从您的HWND
中获取屏幕截图并保存到文件中
int WinSysUtils::CaptureAnImage(HWND hWnd, const wchar_t *fileName)
{
HDC dcScreen = GetDC(hWnd);
HDC dcTarget = CreateCompatibleDC(dcScreen);
RECT rect;
GetClientRect(hWnd, &rect);
int width = rect.right - rect.left;
int height = rect.bottom - rect.top;
HBITMAP bmpTarget = CreateCompatibleBitmap(dcScreen, width, height);
HGDIOBJ oldBmp = SelectObject(dcTarget, bmpTarget);
BitBlt(dcTarget, 0, 0, width, height, dcScreen, 0, 0, SRCCOPY | CAPTUREBLT);
SelectObject(dcTarget, oldBmp);
// Get the BITMAP from the HBITMAP
BITMAP bmpScreen;
GetObject(bmpTarget, sizeof(BITMAP), &bmpScreen);
BITMAPFILEHEADER bmfHeader;
BITMAPINFOHEADER bi;
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = bmpScreen.bmWidth;
bi.biHeight = bmpScreen.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = 32;
bi.biCompression = BI_RGB;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrUsed = 0;
bi.biClrImportant = 0;
DWORD dwBmpSize = ((bmpScreen.bmWidth * bi.biBitCount + 31) / 32) * 4 * bmpScreen.bmHeight;
// Starting with 32-bit Windows, GlobalAlloc and LocalAlloc are implemented as wrapper functions that
// call HeapAlloc using a handle to the process's default heap. Therefore, GlobalAlloc and LocalAlloc
// have greater overhead than HeapAlloc.
HANDLE hDIB = GlobalAlloc(GHND, dwBmpSize);
char *lpbitmap = (char *)GlobalLock(hDIB);
// Gets the "bits" from the bitmap and copies them into a buffer
// which is pointed to by lpbitmap.
GetDIBits(dcScreen, bmpTarget, 0,
(UINT)bmpScreen.bmHeight,
lpbitmap,
(BITMAPINFO *)&bi, DIB_RGB_COLORS);
// A file is created, this is where we will save the screen capture.
HANDLE hFile = CreateFile(fileName,
GENERIC_WRITE,
0,
NULL,
CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL, NULL);
// Add the size of the headers to the size of the bitmap to get the total file size
DWORD dwSizeofDIB = dwBmpSize + sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
//Offset to where the actual bitmap bits start.
bmfHeader.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + (DWORD)sizeof(BITMAPINFOHEADER);
//Size of the file
bmfHeader.bfSize = dwSizeofDIB;
//bfType must always be BM for Bitmaps
bmfHeader.bfType = 0x4D42; //BM
DWORD dwBytesWritten = 0;
WriteFile(hFile, (LPSTR)&bmfHeader, sizeof(BITMAPFILEHEADER), &dwBytesWritten, NULL);
WriteFile(hFile, (LPSTR)&bi, sizeof(BITMAPINFOHEADER), &dwBytesWritten, NULL);
WriteFile(hFile, (LPSTR)lpbitmap, dwBmpSize, &dwBytesWritten, NULL);
//Unlock and Free the DIB from the heap
GlobalUnlock(hDIB);
GlobalFree(hDIB);
//Close the handle for the file that was created
CloseHandle(hFile);
DeleteDC(dcTarget);
DeleteDC(dcScreen);
return 0;
}
您想捕获整个屏幕还是只捕获其中的一部分?处理是什么意思?您还可以尝试更改
grabWindow
的选项,以获取完整的窗口。不幸的是,我没有找到一个简单的方法来获得所需的大小增量,这取决于您当前的操作系统和操作系统设置。