swiftUI-can';t强制屏幕切换至横向后关闭模式屏幕
我打开一个完整的模态视图swiftUI-can';t强制屏幕切换至横向后关闭模式屏幕,swiftui,ios14,xcode12,swiftui-navigationview,Swiftui,Ios14,Xcode12,Swiftui Navigationview,我打开一个完整的模态视图 .fullScreenCover(isPresented: self.$isPresentedPlayerView){ NavigationLazyView((MainPlayerView(playerVM: PlayerVM(asset: self.mediaVM.asset), showModal: self.$isPresentedPlayerView))) } 在playerView.onApper中,我强制屏幕进入横向模式 使用此代码: fu
.fullScreenCover(isPresented: self.$isPresentedPlayerView){
NavigationLazyView((MainPlayerView(playerVM: PlayerVM(asset: self.mediaVM.asset), showModal: self.$isPresentedPlayerView)))
}
在playerView.onApper中,我强制屏幕进入横向模式
使用此代码:
func forceLandscapeLeftPlayerView(){
AppDelegate.orientationLock = UIInterfaceOrientationMask.landscape
UIDevice.current.setValue(UIInterfaceOrientation.landscapeLeft.rawValue, forKey: "orientation")
UINavigationController.attemptRotationToDeviceOrientation()
}
当它尝试关闭视图时,或者通过将isPresentedPlayerView设置为false,或者通过presentationMode.wrappedValue.Disclease()进行设置
屏幕未关闭!
有什么想法吗
这是关闭代码:
func closeView(){
DispatchQueue.main.async {
withAnimation{
self.playerVM.pause()
self.playerVM.destropyPlayer()
AppDelegate.orientationLock = UIInterfaceOrientationMask.portrait
UIDevice.current.setValue(UIInterfaceOrientation.portrait.rawValue, forKey: "orientation")
UINavigationController.attemptRotationToDeviceOrientation()
self.isPresentedPlayerView = false
}
}
}
顺便说一句,这段代码在Xcode 12.2上工作,在Xcode 12.3/.4上停止工作。我删除了
DispatchQueue
、带有动画的和前三行。也许,问题出在其他地方
struct MainPlayerView: View {
@Environment(\.presentationMode) var presentationMode
var body: some View {
NavigationView {
Button(action: {
self.resetOrientation()
presentationMode.wrappedValue.dismiss()
}, label: {
Text("Click")
})
}
.onAppear(perform: {
UIDevice.current.setValue(UIInterfaceOrientation.landscapeLeft.rawValue, forKey: "orientation")
UINavigationController.attemptRotationToDeviceOrientation()
})
}
func resetOrientation() {
UIDevice.current.setValue(UIInterfaceOrientation.portrait.rawValue, forKey: "orientation")
UINavigationController.attemptRotationToDeviceOrientation()
}
}
删除withAnimation中的前三行,看看是否有效。谢谢,有效!