SwiftUI:使用自定义滑块时,什么是防止视图消失的正确逻辑语句
当我使用定制的滑块时,我的SwiftUI视图正在消失。我认为这是因为观点的框架价值正在变得消极;然而,我觉得我已经正确地编码了逻辑,以防止这种情况发生(但有些事情是错误的) 我尝试了几种不同的if语句来防止值变为负值,但我没有运气SwiftUI:使用自定义滑块时,什么是防止视图消失的正确逻辑语句,swiftui,Swiftui,当我使用定制的滑块时,我的SwiftUI视图正在消失。我认为这是因为观点的框架价值正在变得消极;然而,我觉得我已经正确地编码了逻辑,以防止这种情况发生(但有些事情是错误的) 我尝试了几种不同的if语句来防止值变为负值,但我没有运气 import SwiftUI struct ContentView: View { @State var scale: CGFloat = 1.0 @State private var dragged = CGSize.zero @State private va
import SwiftUI
struct ContentView: View {
@State var scale: CGFloat = 1.0
@State private var dragged = CGSize.zero
@State private var accumulated = CGSize.zero
var body: some View {
ZStack {
Rectangle()
.stroke()
.frame(width: 300, height: 5, alignment: .leading)
.position(x: 180, y: 30)
Rectangle()
.frame(width: 0 + dragged.width, height: 5, alignment: .leading)
.position(x: 30 + (0.5 * dragged.width), y: 30)
Circle()
.foregroundColor(.red)
.frame(width: 20, height: 20).border(Color.red)
.position(x: 30, y: 30)
.offset(x: self.dragged.width)
.gesture(DragGesture()
.onChanged{ value in
//My IF-Statement
if value.translation.width > 0 {
self.dragged = CGSize(
width: value.translation.width + self.accumulated.width,
height: value.translation.height + self.accumulated.height
)
}
}
.onEnded{ value in
self.dragged = CGSize(
width: value.translation.width + self.accumulated.width,
height: value.translation.height + self.accumulated.height)
self.accumulated = self.dragged
}
)
VStack{
Text("\(dragged.width)")
Text("\(30 + (0.5 * dragged.width))")
}
}
}
}
当我快速向左滑动红色圆圈太远时,会发生错误。我希望IF语句在使变量为负之前停止循环(如果我关于使它消失的原因的假设是正确的)。向右限制
您不需要if语句,而是需要宽度可以达到的最大值。一种方法是使用min(maxValue,计算)
强制宽度不超过maxValue
限制在左边
拖动从红点开始,但拖动不限于绘制的比例,而是可以向左拖动,因为屏幕将一直持续到屏幕边缘,这会使向左的拖动变为负数
为了避免它,您可以检查结果是否为负值,如果是,只需使用0而不是负值,如下所示
import SwiftUI
struct SliderView: View {
@State var scale: CGFloat = 1.0
@State private var dragged = CGSize.zero
@State private var accumulated = CGSize.zero
let maxWidth: CGFloat = 300
var body: some View {
ZStack {
Rectangle()
.stroke()
.frame(width: maxWidth, height: 5, alignment: .leading)
.position(x: 180, y: 30)
Rectangle()
.frame(width: 0 + dragged.width, height: 5, alignment: .leading)
.position(x: 30 + (0.5 * dragged.width), y: 30)
Circle()
.foregroundColor(.red)
.frame(width: 20, height: 20).border(Color.red)
.position(x: 30, y: 30)
.offset(x: self.dragged.width)
.gesture(DragGesture()
.onChanged{ value in
print("on changed called. width: \(value.translation.width)")
self.dragged = CGSize(
width: value.translation.width + self.accumulated.width > 0 ?
min(self.maxWidth, value.translation.width + self.accumulated.width) : 0,
height: value.translation.height + self.accumulated.height
)
}
.onEnded{ value in
self.dragged = CGSize(
width: value.translation.width + self.accumulated.width > 0 ?
min(self.maxWidth, value.translation.width + self.accumulated.width) : 0,
height: value.translation.height + self.accumulated.height)
self.accumulated = self.dragged
}
)
VStack{
Text("\(dragged.width)")
Text("\(30 + (0.5 * dragged.width))")
}
}
}
}