Visual c++ 命名空间和类别嵌套问题

Visual c++ 命名空间和类别嵌套问题,visual-c++,c++-cli,Visual C++,C++ Cli,我试图封装一个基于sprite的游戏,但在使用相同名称空间访问类时遇到了问题。 以下是命名空间的代码: namespace Client { public class Bomb : public Entity { private: int tiempo; TipoBomba tipo; public: Bomb(int px, int py, int tiempo, TipoBomba tipo);

我试图封装一个基于sprite的游戏,但在使用相同名称空间访问类时遇到了问题。 以下是命名空间的代码:

namespace Client
{
    public class Bomb : public Entity
    {
    private:
        int tiempo;
        TipoBomba tipo;
    public:
        Bomb(int px, int py, int tiempo, TipoBomba tipo);
        int getX();
        int getY();
        int getTiempo();
        void setTiempo(int t);
        Client::TipoBomba getTipo();
        void reducirTiempo();
        void Mostrar(Graphics ^ gr);
        void explotar(Graphics ^ gr);
    };
    public class Game
    {
        int nivel;
        LivingEntity* objJugador;
        //Enemigo* objEnemigo;
    public:
        ~Game(void);
        Game(void);
        static int ** matriz;
        static std::vector<Bomb*> bombas;
        static bool isBloque(int px, int py);
        static bool isVacio(int px, int py);
        static void romperBloque(int px, int py, Graphics^ gr);
        static bool isRompible(int px, int py);
        static bool isBomba(int px, int py);
        Point getPrimeraPosicionJugador();
        static void addBomba(Bomb* b);
        static void cargarMatriz();
        void setDireccion_Jugador(Direccion dir);
        void Crear_Enemigo(int px, int py);
        void Crear_Jugador(int px, int py);
        void Mover_Entidades(Graphics^ gr);
        Client::Player* getJugador();
        int getNivel();
        void setNivel(int n);
    };
    public class Player : public LivingEntity
    {
        int vidas;
        int bombas;
    public:
        Player(void);
        Player(int px, int py);
        void Mostrar(Graphics^ gr);
        void Mover(Graphics^ gr);
        int getVidas();
        int getBombas();
        void setBombas(int bombas);
        void setVidas(int vidas);
    };
    public class Enemy : public LivingEntity
    {
    public:
        ~Enemy(void);
        Enemy(void);
        Enemy(int px, int py);
        void Mover(Graphics^ gr);
        void Mostrar(Graphics^ gr);
    };
    public enum TipoBomba
    {
        BASICA,
        GRANDE
    };
}

C++编译器逐行地评估事物。(这是一个过于简单的说法,但对于本次讨论来说已经足够接近了。)当它到达声明

getJugador
的行时,它对
Client::Player
类型一无所知,因为它还没有到达那里

有几种方法可以解决此问题:

  • 您可以添加类的前向声明<代码>公共类玩家:公共生活告诉编译器“有一个名为Player的类,稍后我将声明该类的内容”
  • 您可以重新排列您的类定义,使其有序。对其他类型的任何引用都是对文件中较早的类型的引用
  • (推荐)将您的类分离到它们自己的头文件中<代码>#包括所需的任何其他类定义。只要你没有任何循环引用,这将解决它
其他事项:

  • 由于您有类型为
    Graphics^
    的参数,很明显您在这里使用的是C++/CLI。有鉴于此,我强烈建议您将您的类设置为托管类。将类定义为
    public ref class
    ,并始终将变量和参数声明为
    MyClass^
  • 一般来说,在编写C++/CLI时,我建议使用更高级的语言,即C#。像我所说的托管类,使用.NET库而不是C++。
我使用这种结构来避免循环包含。还使用非托管类来确保我是控制内存和实例删除的人。我按照告诉的那样做了,现在我遇到了很多链接器错误。你需要在头文件中声明方法,在.cpp文件中实现方法。是的,但问题是我在游戏课上得到了一个2DVector。我想让一个静态类有方法,它可以读取向量并返回xxx条件下的值。但是,如果我将类分离到不同的文件中,我会有循环包含。因为所述类将包括游戏,而游戏将包括Bomb,Bomb包括所述类(实用程序)。这些类是在其定义(方法参数和返回值)中相互引用,还是在其实现(仅方法中的局部变量)中相互引用?如果是后者,则只需将方法内容放入.cpp文件即可,只需#包含.h文件中所需的最小值,以及.cpp文件中的其余值。如果是前者,则在头文件中使用转发声明而不是#include,并在.cpp文件中执行完整include。
Error   10  error LNK2005: "public: __thiscall Entity::Entity(int,int,char *,int,int)" (??0Entity@@$$FQAE@HHPADHH@Z) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   26  error LNK2005: "public: __thiscall Entity::Entity(int,int,char *,int,int)" (??0Entity@@$$FQAE@HHPADHH@Z) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   42  error LNK2005: "public: __thiscall Entity::Entity(int,int,char *,int,int)" (??0Entity@@$$FQAE@HHPADHH@Z) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   58  error LNK2005: "public: __thiscall Entity::Entity(int,int,char *,int,int)" (??0Entity@@$$FQAE@HHPADHH@Z) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   2   error LNK2005: "public: __thiscall Entity::Entity(int,int,char *,int,int)" (??0Entity@@QAE@HHPADHH@Z) already defined in Bomb.obj   C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   18  error LNK2005: "public: __thiscall Entity::Entity(int,int,char *,int,int)" (??0Entity@@QAE@HHPADHH@Z) already defined in Bomb.obj   C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   34  error LNK2005: "public: __thiscall Entity::Entity(int,int,char *,int,int)" (??0Entity@@QAE@HHPADHH@Z) already defined in Bomb.obj   C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   50  error LNK2005: "public: __thiscall Entity::Entity(int,int,char *,int,int)" (??0Entity@@QAE@HHPADHH@Z) already defined in Bomb.obj   C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   13  error LNK2005: "public: __thiscall LivingEntity::LivingEntity(int,int,char *,int,int)" (??0LivingEntity@@$$FQAE@HHPADHH@Z) already defined in Bomb.obj  C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   29  error LNK2005: "public: __thiscall LivingEntity::LivingEntity(int,int,char *,int,int)" (??0LivingEntity@@$$FQAE@HHPADHH@Z) already defined in Bomb.obj  C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   45  error LNK2005: "public: __thiscall LivingEntity::LivingEntity(int,int,char *,int,int)" (??0LivingEntity@@$$FQAE@HHPADHH@Z) already defined in Bomb.obj  C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   61  error LNK2005: "public: __thiscall LivingEntity::LivingEntity(int,int,char *,int,int)" (??0LivingEntity@@$$FQAE@HHPADHH@Z) already defined in Bomb.obj  C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   5   error LNK2005: "public: __thiscall LivingEntity::LivingEntity(int,int,char *,int,int)" (??0LivingEntity@@QAE@HHPADHH@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   21  error LNK2005: "public: __thiscall LivingEntity::LivingEntity(int,int,char *,int,int)" (??0LivingEntity@@QAE@HHPADHH@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   37  error LNK2005: "public: __thiscall LivingEntity::LivingEntity(int,int,char *,int,int)" (??0LivingEntity@@QAE@HHPADHH@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   53  error LNK2005: "public: __thiscall LivingEntity::LivingEntity(int,int,char *,int,int)" (??0LivingEntity@@QAE@HHPADHH@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   14  error LNK2005: "public: enum Direccion __thiscall LivingEntity::getMovimiento(void)" (?getMovimiento@LivingEntity@@$$FQAE?AW4Direccion@@XZ) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   30  error LNK2005: "public: enum Direccion __thiscall LivingEntity::getMovimiento(void)" (?getMovimiento@LivingEntity@@$$FQAE?AW4Direccion@@XZ) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   46  error LNK2005: "public: enum Direccion __thiscall LivingEntity::getMovimiento(void)" (?getMovimiento@LivingEntity@@$$FQAE?AW4Direccion@@XZ) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   62  error LNK2005: "public: enum Direccion __thiscall LivingEntity::getMovimiento(void)" (?getMovimiento@LivingEntity@@$$FQAE?AW4Direccion@@XZ) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   6   error LNK2005: "public: enum Direccion __thiscall LivingEntity::getMovimiento(void)" (?getMovimiento@LivingEntity@@QAE?AW4Direccion@@XZ) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   22  error LNK2005: "public: enum Direccion __thiscall LivingEntity::getMovimiento(void)" (?getMovimiento@LivingEntity@@QAE?AW4Direccion@@XZ) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   38  error LNK2005: "public: enum Direccion __thiscall LivingEntity::getMovimiento(void)" (?getMovimiento@LivingEntity@@QAE?AW4Direccion@@XZ) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   54  error LNK2005: "public: enum Direccion __thiscall LivingEntity::getMovimiento(void)" (?getMovimiento@LivingEntity@@QAE?AW4Direccion@@XZ) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   11  error LNK2005: "public: int __thiscall Entity::getX(void)" (?getX@Entity@@$$FQAEHXZ) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   27  error LNK2005: "public: int __thiscall Entity::getX(void)" (?getX@Entity@@$$FQAEHXZ) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   43  error LNK2005: "public: int __thiscall Entity::getX(void)" (?getX@Entity@@$$FQAEHXZ) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   59  error LNK2005: "public: int __thiscall Entity::getX(void)" (?getX@Entity@@$$FQAEHXZ) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   3   error LNK2005: "public: int __thiscall Entity::getX(void)" (?getX@Entity@@QAEHXZ) already defined in Bomb.obj   C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   19  error LNK2005: "public: int __thiscall Entity::getX(void)" (?getX@Entity@@QAEHXZ) already defined in Bomb.obj   C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   35  error LNK2005: "public: int __thiscall Entity::getX(void)" (?getX@Entity@@QAEHXZ) already defined in Bomb.obj   C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   51  error LNK2005: "public: int __thiscall Entity::getX(void)" (?getX@Entity@@QAEHXZ) already defined in Bomb.obj   C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   12  error LNK2005: "public: int __thiscall Entity::getY(void)" (?getY@Entity@@$$FQAEHXZ) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   28  error LNK2005: "public: int __thiscall Entity::getY(void)" (?getY@Entity@@$$FQAEHXZ) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   44  error LNK2005: "public: int __thiscall Entity::getY(void)" (?getY@Entity@@$$FQAEHXZ) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   60  error LNK2005: "public: int __thiscall Entity::getY(void)" (?getY@Entity@@$$FQAEHXZ) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   4   error LNK2005: "public: int __thiscall Entity::getY(void)" (?getY@Entity@@QAEHXZ) already defined in Bomb.obj   C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   20  error LNK2005: "public: int __thiscall Entity::getY(void)" (?getY@Entity@@QAEHXZ) already defined in Bomb.obj   C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   36  error LNK2005: "public: int __thiscall Entity::getY(void)" (?getY@Entity@@QAEHXZ) already defined in Bomb.obj   C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   52  error LNK2005: "public: int __thiscall Entity::getY(void)" (?getY@Entity@@QAEHXZ) already defined in Bomb.obj   C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   15  error LNK2005: "public: void __thiscall LivingEntity::setDx(int)" (?setDx@LivingEntity@@$$FQAEXH@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   31  error LNK2005: "public: void __thiscall LivingEntity::setDx(int)" (?setDx@LivingEntity@@$$FQAEXH@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   47  error LNK2005: "public: void __thiscall LivingEntity::setDx(int)" (?setDx@LivingEntity@@$$FQAEXH@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   63  error LNK2005: "public: void __thiscall LivingEntity::setDx(int)" (?setDx@LivingEntity@@$$FQAEXH@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   7   error LNK2005: "public: void __thiscall LivingEntity::setDx(int)" (?setDx@LivingEntity@@QAEXH@Z) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   23  error LNK2005: "public: void __thiscall LivingEntity::setDx(int)" (?setDx@LivingEntity@@QAEXH@Z) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   39  error LNK2005: "public: void __thiscall LivingEntity::setDx(int)" (?setDx@LivingEntity@@QAEXH@Z) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   55  error LNK2005: "public: void __thiscall LivingEntity::setDx(int)" (?setDx@LivingEntity@@QAEXH@Z) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   16  error LNK2005: "public: void __thiscall LivingEntity::setDy(int)" (?setDy@LivingEntity@@$$FQAEXH@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   32  error LNK2005: "public: void __thiscall LivingEntity::setDy(int)" (?setDy@LivingEntity@@$$FQAEXH@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   48  error LNK2005: "public: void __thiscall LivingEntity::setDy(int)" (?setDy@LivingEntity@@$$FQAEXH@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   64  error LNK2005: "public: void __thiscall LivingEntity::setDy(int)" (?setDy@LivingEntity@@$$FQAEXH@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   8   error LNK2005: "public: void __thiscall LivingEntity::setDy(int)" (?setDy@LivingEntity@@QAEXH@Z) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   24  error LNK2005: "public: void __thiscall LivingEntity::setDy(int)" (?setDy@LivingEntity@@QAEXH@Z) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   40  error LNK2005: "public: void __thiscall LivingEntity::setDy(int)" (?setDy@LivingEntity@@QAEXH@Z) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   56  error LNK2005: "public: void __thiscall LivingEntity::setDy(int)" (?setDy@LivingEntity@@QAEXH@Z) already defined in Bomb.obj    C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   17  error LNK2005: "public: void __thiscall LivingEntity::setMovimiento(enum Direccion)" (?setMovimiento@LivingEntity@@$$FQAEXW4Direccion@@@Z) already defined in Bomb.obj  C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   33  error LNK2005: "public: void __thiscall LivingEntity::setMovimiento(enum Direccion)" (?setMovimiento@LivingEntity@@$$FQAEXW4Direccion@@@Z) already defined in Bomb.obj  C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   49  error LNK2005: "public: void __thiscall LivingEntity::setMovimiento(enum Direccion)" (?setMovimiento@LivingEntity@@$$FQAEXW4Direccion@@@Z) already defined in Bomb.obj  C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   65  error LNK2005: "public: void __thiscall LivingEntity::setMovimiento(enum Direccion)" (?setMovimiento@LivingEntity@@$$FQAEXW4Direccion@@@Z) already defined in Bomb.obj  C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   9   error LNK2005: "public: void __thiscall LivingEntity::setMovimiento(enum Direccion)" (?setMovimiento@LivingEntity@@QAEXW4Direccion@@@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Enemy.obj   BombermanUPC
Error   25  error LNK2005: "public: void __thiscall LivingEntity::setMovimiento(enum Direccion)" (?setMovimiento@LivingEntity@@QAEXW4Direccion@@@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   41  error LNK2005: "public: void __thiscall LivingEntity::setMovimiento(enum Direccion)" (?setMovimiento@LivingEntity@@QAEXW4Direccion@@@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   57  error LNK2005: "public: void __thiscall LivingEntity::setMovimiento(enum Direccion)" (?setMovimiento@LivingEntity@@QAEXW4Direccion@@@Z) already defined in Bomb.obj C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Player.obj  BombermanUPC
Error   69  error LNK2019: unresolved external symbol "public: int __thiscall Client::Bomb::getX(void)" (?getX@Bomb@Client@@$$FQAEHXZ) referenced in function "public: static bool __cdecl Client::Game::isBomba(int,int)" (?isBomba@Game@Client@@$$FSA_NHH@Z)  C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   70  error LNK2019: unresolved external symbol "public: int __thiscall Client::Bomb::getY(void)" (?getY@Bomb@Client@@$$FQAEHXZ) referenced in function "public: static bool __cdecl Client::Game::isBomba(int,int)" (?isBomba@Game@Client@@$$FSA_NHH@Z)  C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   71  error LNK2019: unresolved external symbol "public: static void __cdecl Client::Game::addBomba(class Client::Bomb *)" (?addBomba@Game@Client@@$$FSAXPAVBomb@2@@Z) referenced in function "private: void __clrcall BombermanUPC::MyForm::Key_Press(class System::Object ^,class System::Windows::Forms::KeyEventArgs ^)" (?Key_Press@MyForm@BombermanUPC@@$$FA$AAMXP$AAVObject@System@@P$AAVKeyEventArgs@Forms@Windows@4@@Z)  C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   68  error LNK2028: unresolved token (0A000107) "public: static void __cdecl Client::Game::addBomba(class Client::Bomb *)" (?addBomba@Game@Client@@$$FSAXPAVBomb@2@@Z) referenced in function "private: void __clrcall BombermanUPC::MyForm::Key_Press(class System::Object ^,class System::Windows::Forms::KeyEventArgs ^)" (?Key_Press@MyForm@BombermanUPC@@$$FA$AAMXP$AAVObject@System@@P$AAVKeyEventArgs@Forms@Windows@4@@Z) C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\MyForm.obj  BombermanUPC
Error   66  error LNK2028: unresolved token (0A00047F) "public: int __thiscall Client::Bomb::getX(void)" (?getX@Bomb@Client@@$$FQAEHXZ) referenced in function "public: static bool __cdecl Client::Game::isBomba(int,int)" (?isBomba@Game@Client@@$$FSA_NHH@Z) C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC
Error   67  error LNK2028: unresolved token (0A000480) "public: int __thiscall Client::Bomb::getY(void)" (?getY@Bomb@Client@@$$FQAEHXZ) referenced in function "public: static bool __cdecl Client::Game::isBomba(int,int)" (?isBomba@Game@Client@@$$FSA_NHH@Z) C:\Users\Martin\documents\visual studio 2013\Projects\BombermanUPC\BombermanUPC\Game.obj    BombermanUPC