Wpf backgroundworker完成后未能更新UI

Wpf backgroundworker完成后未能更新UI,wpf,user-interface,treeview,backgroundworker,Wpf,User Interface,Treeview,Backgroundworker,我的程序目前似乎工作到了这样一个地步:backgroundworker正在做它应该做的事情,UI在执行这项耗时的任务时保持响应。虽然我还没有弄清楚应该如何更新Treeview,但目前我必须关闭应用程序并重新打开它,以使更新后的Treeview可见。我知道UI在一个单独的线程上,我尝试过使用dispatcher,但没有成功 Dispatcher.BeginInvoke( DispatcherPriority.Input, new Action(() => { //update U

我的程序目前似乎工作到了这样一个地步:backgroundworker正在做它应该做的事情,UI在执行这项耗时的任务时保持响应。虽然我还没有弄清楚应该如何更新Treeview,但目前我必须关闭应用程序并重新打开它,以使更新后的Treeview可见。我知道UI在一个单独的线程上,我尝试过使用dispatcher,但没有成功

Dispatcher.BeginInvoke(
DispatcherPriority.Input, new Action(() => 
{ 
    //update UI
}));
这是TreeView XAML:

<TreeView x:Name="folderView" Grid.Column="0" Grid.Row="1" BorderThickness="0">
            <TreeViewItem Header="Folders" ItemsSource="{Binding SubFolders, Source={StaticResource RootFolderDataProvider}}" Margin="5"/>

            <TreeView.Resources>
                <HierarchicalDataTemplate DataType="{x:Type my:FolderView}" ItemsSource="{Binding SubFolders}">
                    <StackPanel Orientation="Horizontal" Name="myPanel">
                        <Image x:Name="img" Width="16" Height="16" Source="Images/FolderClosed.png" />
                        <TextBlock Text="{Binding Name}" />
                    </StackPanel>

                    <HierarchicalDataTemplate.Triggers>
                        <DataTrigger Binding="{Binding IsExpanded, RelativeSource={RelativeSource AncestorType={x:Type TreeViewItem}}}" Value="True">
                            <Setter TargetName="img" Property="Source" Value="Images/FolderOpen.png"/>
                        </DataTrigger>
                    </HierarchicalDataTemplate.Triggers>
                </HierarchicalDataTemplate>    
            </TreeView.Resources>
        </TreeView>
这是包含PropertyChangedEventHandler的FolderView代码:

    public event PropertyChangedEventHandler PropertyChanged;
    private void OnPropertyChanged([CallerMemberName] String propertyName = "")
    {
        if (PropertyChanged != null)
        {
            PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
        }
    }


    public ObservableCollection<FolderView> SubFolders
    {
        get
        {
            if (this.subFolders == null)
            {
                this.subFolders = new ObservableCollection<FolderView>();
                //this.subFolders.Clear();

                DirectoryInfo[] di = this.folder.GetDirectories();

                for (int i = 0; i < di.Length; i++)
                {
                    FolderView newFolder = new FolderView();
                    newFolder.FullPath = di[i].FullName;
                    this.subFolders.Add(newFolder);
                }
            }
            return this.subFolders;
        }
        set
        {
            this.subFolders = value; OnPropertyChanged("SubFolders");
        }
    }
public event propertychangedventhandler PropertyChanged;
私有void OnPropertyChanged([CallerMemberName]字符串propertyName=”“)
{
if(PropertyChanged!=null)
{
PropertyChanged(这是新的PropertyChangedEventArgs(propertyName));
}
}
公共可观察集合子文件夹
{
收到
{
if(this.subFolders==null)
{
this.subFolders=新的ObservableCollection();
//this.subFolders.Clear();
DirectoryInfo[]di=this.folder.GetDirectories();
对于(int i=0;i
再一次,程序线程似乎工作正常,因为当执行耗时的任务时,UI保持响应。
任何帮助都将不胜感激。

我与调度员关系密切。。。 这很有效

private void databaseWorker_DoWork(object sender, DoWorkEventArgs e)
{
        ....
        Dispatcher.BeginInvoke(DispatcherPriority.Input, new Action(() =>
        {
            folderView.Items.Refresh();
            folderView.UpdateLayout();
        }));
        ....

现在UI刷新了

建议:发布理解所需的最低代码。感谢Natxo的建议,我已经简化了我的内容,希望它更易于阅读。
private void databaseWorker_DoWork(object sender, DoWorkEventArgs e)
{
        ....
        Dispatcher.BeginInvoke(DispatcherPriority.Input, new Action(() =>
        {
            folderView.Items.Refresh();
            folderView.UpdateLayout();
        }));
        ....