折叠所有功能的快捷方式⌘⌥⇧←;不再在Xcode 10.1中工作?
与共享的一样,快捷方式⌘ ⌥ ⇧ ← 可用于折叠所有功能。然而,当我在Xcode 10.1上尝试时,它无法工作 ⌘ ⌥ ← 工作(折叠一个功能)折叠所有功能的快捷方式⌘⌥⇧←;不再在Xcode 10.1中工作?,xcode,xcode10.1,Xcode,Xcode10.1,与共享的一样,快捷方式⌘ ⌥ ⇧ ← 可用于折叠所有功能。然而,当我在Xcode 10.1上尝试时,它无法工作 ⌘ ⌥ ← 工作(折叠一个功能) 在Xcode 10.1中是否删除了此默认快捷方式 显然,⌘ ⌥ ⇧ ← 仅对函数崩溃有效。如果代码中没有函数,则什么也看不到。但是⌘ ⌥ ← 在类、枚举等方面工作 例如,下面的代码在使用时看不到任何效果⌘ ⌥ ⇧ ← extension UIColor { open class var brightRedColor: UIColor {
在Xcode 10.1中是否删除了此默认快捷方式 显然,⌘ ⌥ ⇧ ← 仅对函数崩溃有效。如果代码中没有函数,则什么也看不到。但是⌘ ⌥ ← 在类、枚举等方面工作 例如,下面的代码在使用时看不到任何效果⌘ ⌥ ⇧ ←
extension UIColor {
open class var brightRedColor: UIColor {
return UIColor(red: 255.0/255.0, green: 59.0/255.0, blue: 48.0/255.0, alpha: 1.0)
}
open class var brightGreenColor: UIColor {
return UIColor(red: 76.0/255.0, green: 217.0/255.0, blue: 100.0/255.0, alpha: 1.0)
}
open class var brightBlueColor: UIColor {
return UIColor(red: 0.0, green: 122.0/255.0, blue: 1.0, alpha: 1.0)
}
}
但按下后,下面确实会看到效果(包括类func
)⌘ ⌥ ⇧ ←
class BugFactory {
// MARK: Properties
static let bugTints: [UIColor] = [.black, .brightBlueColor, .brightRedColor, .brightGreenColor]
static let shakeRotations = [Double.pi/16, Double.pi/8, Double.pi/8, Double.pi/24]
static let shakeDurations = [0.3, 3.0, 0.1, 0.5]
static let bugSize = CGSize(width: 128, height: 128)
enum BugType: Int {
case basic, slow, fast, smooth
}
var currentBugType = BugType.basic
// MARK: Create Bug
func createBug() -> UIImageView {
let bug = UIImageView(frame: CGRect(x: -100, y: -100, width: 128, height: 128))
bug.image = UIImage(named: "spider")
bug.tintColor = BugFactory.bugTints[currentBugType.rawValue]
// add simple "shake" key-frame animation
// for explanation, see http://www.objc.io/issue-12/animations-explained.html
let shakeAnimation = CABasicAnimation(keyPath: "transform.rotation")
shakeAnimation.toValue = 0.0
shakeAnimation.fromValue = BugFactory.shakeRotations[currentBugType.rawValue]
shakeAnimation.duration = BugFactory.shakeDurations[currentBugType.rawValue]
shakeAnimation.repeatCount = Float.infinity
shakeAnimation.autoreverses = true
shakeAnimation.isRemovedOnCompletion = false
bug.layer.add(shakeAnimation, forKey: "shake")
return bug
}
// MARK: Shared Instance
class func sharedInstance() -> BugFactory {
struct Singleton {
static var sharedInstance = BugFactory()
}
return Singleton.sharedInstance
}
}
显然,⌘ ⌥ ⇧ ← 仅对函数崩溃有效。如果代码中没有函数,则什么也看不到。但是⌘ ⌥ ← 在类、枚举等方面工作 例如,下面的代码在使用时看不到任何效果⌘ ⌥ ⇧ ←
extension UIColor {
open class var brightRedColor: UIColor {
return UIColor(red: 255.0/255.0, green: 59.0/255.0, blue: 48.0/255.0, alpha: 1.0)
}
open class var brightGreenColor: UIColor {
return UIColor(red: 76.0/255.0, green: 217.0/255.0, blue: 100.0/255.0, alpha: 1.0)
}
open class var brightBlueColor: UIColor {
return UIColor(red: 0.0, green: 122.0/255.0, blue: 1.0, alpha: 1.0)
}
}
但按下后,下面确实会看到效果(包括类func
)⌘ ⌥ ⇧ ←
class BugFactory {
// MARK: Properties
static let bugTints: [UIColor] = [.black, .brightBlueColor, .brightRedColor, .brightGreenColor]
static let shakeRotations = [Double.pi/16, Double.pi/8, Double.pi/8, Double.pi/24]
static let shakeDurations = [0.3, 3.0, 0.1, 0.5]
static let bugSize = CGSize(width: 128, height: 128)
enum BugType: Int {
case basic, slow, fast, smooth
}
var currentBugType = BugType.basic
// MARK: Create Bug
func createBug() -> UIImageView {
let bug = UIImageView(frame: CGRect(x: -100, y: -100, width: 128, height: 128))
bug.image = UIImage(named: "spider")
bug.tintColor = BugFactory.bugTints[currentBugType.rawValue]
// add simple "shake" key-frame animation
// for explanation, see http://www.objc.io/issue-12/animations-explained.html
let shakeAnimation = CABasicAnimation(keyPath: "transform.rotation")
shakeAnimation.toValue = 0.0
shakeAnimation.fromValue = BugFactory.shakeRotations[currentBugType.rawValue]
shakeAnimation.duration = BugFactory.shakeDurations[currentBugType.rawValue]
shakeAnimation.repeatCount = Float.infinity
shakeAnimation.autoreverses = true
shakeAnimation.isRemovedOnCompletion = false
bug.layer.add(shakeAnimation, forKey: "shake")
return bug
}
// MARK: Shared Instance
class func sharedInstance() -> BugFactory {
struct Singleton {
static var sharedInstance = BugFactory()
}
return Singleton.sharedInstance
}
}