Algorithm 高效地找到与位掩码匹配的第一个元素
我有一个N64位整数的列表,其位表示小集合。每个整数最多将k位设置为1。给定一个位掩码,我想在列表中找到与掩码匹配的第一个元素,即Algorithm 高效地找到与位掩码匹配的第一个元素,algorithm,search,optimization,data-structures,bitmask,Algorithm,Search,Optimization,Data Structures,Bitmask,我有一个N64位整数的列表,其位表示小集合。每个整数最多将k位设置为1。给定一个位掩码,我想在列表中找到与掩码匹配的第一个元素,即元素&mask==element 示例: 如果我的清单是: index abcdef 0 001100 1 001010 2 001000 3 000100 4 000010 5 000001 6 010000 7 100000 8 000000 我的掩码是111000,与掩码匹配的第一个元素位
元素&mask==element
示例:
如果我的清单是:
index abcdef
0 001100
1 001010
2 001000
3 000100
4 000010
5 000001
6 010000
7 100000
8 000000
我的掩码是111000
,与掩码匹配的第一个元素位于索引2
方法1:
线性搜索整个列表。这需要O(N)时间和O(1)空间
方法2:
预先计算所有可能掩码的树,并在每个节点保留该掩码的答案。查询需要O(1)个时间,但需要O(2^64)个空间
问题:
如何在仍然使用合理的空间量的情况下,比O(N)更快地找到与掩码匹配的第一个元素?我可以在预计算中花费多项式时间,因为会有很多查询。关键是k很小。在我的应用程序中,klarge.out创建真正的输出,然后您可以对其进行比较。(掩码是随机生成的,但随机种子是固定的。)然后用实现替换find_first()
函数
简单的线性搜索比我预期的要快得多。这是因为k很小,因此对于随机掩码,平均很快就会找到匹配项。构建一个二叉树,如下所示:
000000 -> 8
1 -> 5
10 -> 4
100 -> 3
1000 -> 2
10 -> 1
100 -> 0
10000 -> 6
100000 -> 7
其中,如果在掩码中设置了位,则搜索两臂,如果未设置,则仅搜索0臂;您的答案是在叶节点上遇到的最小数目
您可以通过不按顺序而是通过最大可辨别性遍历位来(略微)改善这一点;在您的示例中,请注意3个元素设置了位2,因此您可以创建
2:0 0:0 1:0 3:0 4:0 5:0 -> 8
5:1 -> 5
4:1 5:0 -> 4
3:1 4:0 5:0 -> 3
1:1 3:0 4:0 5:0 -> 6
0:1 1:0 3:0 4:0 5:0 -> 7
2:1 0:0 1:0 3:0 4:0 5:0 -> 2
4:1 5:0 -> 1
3:1 4:0 5:0 -> 0
在您的示例掩码中,这没有帮助(因为掩码在位2中设置,所以必须遍历bit2==0和bit2==1两个边),但平均而言,这将改善结果(但会以设置和更复杂的数据结构为代价)。如果一些比特比其他比特更有可能被设定,这可能是一个巨大的胜利。如果它们在元素列表中几乎是随机的,那么这根本没有帮助
如果您被基本上随机设置的位所困扰,那么平均而言,后缀树方法(13倍的加速比)可以让您获得大约
(1-5/64)^32
的好处,这可能比使用更复杂的操作带来的效率差异要好(但不要指望它——位掩码很快)。如果列表中的位是非随机分布的,那么使用预计算的位掩码几乎可以做得任意好。。形式上仍然是O(N),因为和掩码操作是O(N)。最后一个过程也是O(N),因为它需要找到最低的位集,但这也可以加快速度
#include <limits.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
/* For demonstration purposes.
** In reality, this should be an unsigned long long */
typedef unsigned char Thing;
#define BITSPERTHING (CHAR_BIT*sizeof (Thing))
#define COUNTOF(a) (sizeof a / sizeof a[0])
Thing data[] =
/****** index abcdef */
{ 0x0c /* 0 001100 */
, 0x0a /* 1 001010 */
, 0x08 /* 2 001000 */
, 0x04 /* 3 000100 */
, 0x02 /* 4 000010 */
, 0x01 /* 5 000001 */
, 0x10 /* 6 010000 */
, 0x20 /* 7 100000 */
, 0x00 /* 8 000000 */
};
/* Note: this is for demonstration purposes.
** Normally, one should choose a machine wide unsigned int
** for bitmask arrays.
*/
struct bitmap {
char data[ 1+COUNTOF (data)/ CHAR_BIT ];
} nulmaps [ BITSPERTHING ];
#define BITSET(a,i) (a)[(i) / CHAR_BIT ] |= (1u << ((i)%CHAR_BIT) )
#define BITTEST(a,i) ((a)[(i) / CHAR_BIT ] & (1u << ((i)%CHAR_BIT) ))
void init_tabs(void);
void map_empty(struct bitmap *dst);
void map_full(struct bitmap *dst);
void map_and2(struct bitmap *dst, struct bitmap *src);
int main (void)
{
Thing mask;
struct bitmap result;
unsigned ibit;
mask = 0x38;
init_tabs();
map_full(&result);
for (ibit = 0; ibit < BITSPERTHING; ibit++) {
/* bit in mask is 1, so bit at this position is in fact a don't care */
if (mask & (1u <<ibit)) continue;
/* bit in mask is 0, so we can only select items with a 0 at this bitpos */
map_and2(&result, &nulmaps[ibit] );
}
/* This is not the fastest way to find the lowest 1 bit */
for (ibit = 0; ibit < COUNTOF (data); ibit++) {
if (!BITTEST(result.data, ibit) ) continue;
fprintf(stdout, " %u", ibit);
}
fprintf( stdout, "\n" );
return 0;
}
void init_tabs(void)
{
unsigned ibit, ithing;
/* 1 bits in data that dont overlap with 1 bits in the searchmask are showstoppers.
** So, for each bitpos, we precompute a bitmask of all *entrynumbers* from data[], that contain 0 in bitpos.
*/
memset(nulmaps, 0 , sizeof nulmaps);
for (ithing=0; ithing < COUNTOF(data); ithing++) {
for (ibit=0; ibit < BITSPERTHING; ibit++) {
if ( data[ithing] & (1u << ibit) ) continue;
BITSET(nulmaps[ibit].data, ithing);
}
}
}
/* Logical And of two bitmask arrays; simular to dst &= src */
void map_and2(struct bitmap *dst, struct bitmap *src)
{
unsigned idx;
for (idx = 0; idx < COUNTOF(dst->data); idx++) {
dst->data[idx] &= src->data[idx] ;
}
}
void map_empty(struct bitmap *dst)
{
memset(dst->data, 0 , sizeof dst->data);
}
void map_full(struct bitmap *dst)
{
unsigned idx;
/* NOTE this loop sets too many bits to the left of COUNTOF(data) */
for (idx = 0; idx < COUNTOF(dst->data); idx++) {
dst->data[idx] = ~0;
}
}
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/*用于演示目的。
**实际上,这应该是一个未签名的长-长*/
typedef无符号字符事物;
#定义BITSPERTHING(CHAR_BIT*sizeof(Thing))
#定义(a)的计数(a的大小/a的大小[0])
事物数据[]=
/******指数abcdef*/
{0x0c/*0 001100*/
,0x0a/*1 001010*/
,0x08/*2 001000*/
,0x04/*300100*/
,0x02/*4 000010*/
,0x01/*50万1*/
,0x10/*6 010000*/
,0x20/*7 100000*/
,0x00/*800万*/
};
/*注意:这是为了演示。
**通常,应选择机器范围内的无符号整数
**用于位掩码阵列。
*/
结构位图{
字符数据[1+计数(数据)/字符位];
}nulmaps[比特比特配对];
#定义位集(a,i)(a)[(i)/CHAR_位]|=(1u这是按位Kd树。每次查找操作通常需要不到64次访问。当前,选择要透视的位(维度)是随机的
#include <limits.h>
#include <time.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
typedef unsigned long long Thing;
typedef unsigned long Number;
unsigned thing_ffs(Thing mask);
Thing rand_mask(unsigned bitcnt);
#define WANT_RANDOM 31
#define WANT_BITS 3
#define BITSPERTHING (CHAR_BIT*sizeof(Thing))
#define NONUMBER ((Number)-1)
struct node {
Thing value;
Number num;
Number nul;
Number one;
char pivot;
} *nodes = NULL;
unsigned nodecount=0;
unsigned itercount=0;
struct node * nodes_read( unsigned *sizp, char *filename);
Number *find_ptr_to_insert(Number *ptr, Thing value, Thing mask);
unsigned grab_matches(Number *result, Number num, Thing mask);
void initialise_stuff(void);
int main (int argc, char **argv)
{
Thing mask;
Number num;
unsigned idx;
srand (time(NULL));
nodes = nodes_read( &nodecount, argv[1]);
fprintf( stdout, "Nodecount=%u\n", nodecount );
initialise_stuff();
#if WANT_RANDOM
mask = nodes[nodecount/2].value | nodes[nodecount/3].value ;
#else
mask = 0x38;
#endif
fprintf( stdout, "\n#### Search mask=%llx\n", (unsigned long long) mask );
itercount = 0;
num = NONUMBER;
idx = grab_matches(&num,0, mask);
fprintf( stdout, "Itercount=%u\n", itercount );
fprintf(stdout, "KdTree search %16llx\n", (unsigned long long) mask );
fprintf(stdout, "Count=%u Result:\n", idx);
idx = num;
if (idx >= nodecount) idx = nodecount-1;
fprintf( stdout, "num=%4u Value=%16llx\n"
,(unsigned) nodes[idx].num
,(unsigned long long) nodes[idx].value
);
fprintf( stdout, "\nLinear search %16llx\n", (unsigned long long) mask );
for (idx = 0; idx < nodecount; idx++) {
if ((nodes[idx].value & mask) == nodes[idx].value) break;
}
fprintf(stdout, "Cnt=%u\n", idx);
if (idx >= nodecount) idx = nodecount-1;
fprintf(stdout, "Num=%4u Value=%16llx\n"
, (unsigned) nodes[idx].num
, (unsigned long long) nodes[idx].value );
return 0;
}
void initialise_stuff(void)
{
unsigned num;
Number root, *ptr;
root = 0;
for (num=0; num < nodecount; num++) {
nodes[num].num = num;
nodes[num].one = NONUMBER;
nodes[num].nul = NONUMBER;
nodes[num].pivot = -1;
}
nodes[num-1].value = 0; /* last node is guaranteed to match anything */
root = 0;
for (num=1; num < nodecount; num++) {
ptr = find_ptr_to_insert (&root, nodes[num].value, 0ull );
if (*ptr == NONUMBER) *ptr = num;
else fprintf(stderr, "Found %u for %u\n"
, (unsigned)*ptr, (unsigned) num );
}
}
Thing rand_mask(unsigned bitcnt)
{struct node * nodes_read( unsigned *sizp, char *filename)
{
struct node *ptr;
unsigned size,used;
FILE *fp;
if (!filename) {
size = (WANT_RANDOM+0) ? WANT_RANDOM : 9;
ptr = malloc (size * sizeof *ptr);
#if (!WANT_RANDOM)
ptr[0].value = 0x0c;
ptr[1].value = 0x0a;
ptr[2].value = 0x08;
ptr[3].value = 0x04;
ptr[4].value = 0x02;
ptr[5].value = 0x01;
ptr[6].value = 0x10;
ptr[7].value = 0x20;
ptr[8].value = 0x00;
#else
for (used=0; used < size; used++) {
ptr[used].value = rand_mask(WANT_BITS);
}
#endif /* WANT_RANDOM */
*sizp = size;
return ptr;
}
fp = fopen( filename, "r" );
if (!fp) return NULL;
fscanf(fp,"%u\n", &size );
fprintf(stderr, "Size=%u\n", size);
ptr = malloc (size * sizeof *ptr);
for (used = 0; used < size; used++) {
fscanf(fp,"%llu\n", &ptr[used].value );
}
fclose( fp );
*sizp = used;
return ptr;
}
Thing value = 0;
unsigned bit, cnt;
for (cnt=0; cnt < bitcnt; cnt++) {
bit = 54321*rand();
bit %= BITSPERTHING;
value |= 1ull << bit;
}
return value;
}
Number *find_ptr_to_insert(Number *ptr, Thing value, Thing done)
{
Number num=NONUMBER;
while ( *ptr != NONUMBER) {
Thing wrong;
num = *ptr;
wrong = (nodes[num].value ^ value) & ~done;
if (nodes[num].pivot < 0) { /* This node is terminal */
/* choose one of the wrong bits for a pivot .
** For this bit (nodevalue==1 && searchmask==0 )
*/
if (!wrong) wrong = ~done ;
nodes[num].pivot = thing_ffs( wrong );
}
ptr = (wrong & 1ull << nodes[num].pivot) ? &nodes[num].nul : &nodes[num].one;
/* Once this bit has been tested, it can be masked off. */
done |= 1ull << nodes[num].pivot ;
}
return ptr;
}
unsigned grab_matches(Number *result, Number num, Thing mask)
{
Thing wrong;
unsigned count;
for (count=0; num < *result; ) {
itercount++;
wrong = nodes[num].value & ~mask;
if (!wrong) { /* we have a match */
if (num < *result) { *result = num; count++; }
/* This is cheap pruning: the break will omit both subtrees from the results.
** But because we already have a result, and the subtrees have higher numbers
** than our current num, we can ignore them. */
break;
}
if (nodes[num].pivot < 0) { /* This node is terminal */
break;
}
if (mask & 1ull << nodes[num].pivot) {
/* avoid recursion if there is only one non-empty subtree */
if (nodes[num].nul >= *result) { num = nodes[num].one; continue; }
if (nodes[num].one >= *result) { num = nodes[num].nul; continue; }
count += grab_matches(result, nodes[num].nul, mask);
count += grab_matches(result, nodes[num].one, mask);
break;
}
mask |= 1ull << nodes[num].pivot;
num = (wrong & 1ull << nodes[num].pivot) ? nodes[num].nul : nodes[num].one;
}
return count;
}
unsigned thing_ffs(Thing mask)
{
unsigned bit;
#if 1
if (!mask) return (unsigned)-1;
for ( bit=random() % BITSPERTHING; 1 ; bit += 5, bit %= BITSPERTHING) {
if (mask & 1ull << bit ) return bit;
}
#elif 0
for (bit =0; bit < BITSPERTHING; bit++ ) {
if (mask & 1ull <<bit) return bit;
}
#else
mask &= (mask-1); // Kernighan-trick
for (bit =0; bit < BITSPERTHING; bit++ ) {
mask >>=1;
if (!mask) return bit;
}
#endif
return 0xffffffff;
}
struct node * nodes_read( unsigned *sizp, char *filename)
{
struct node *ptr;
unsigned size,used;
FILE *fp;
if (!filename) {
size = (WANT_RANDOM+0) ? WANT_RANDOM : 9;
ptr = malloc (size * sizeof *ptr);
#if (!WANT_RANDOM)
ptr[0].value = 0x0c;
ptr[1].value = 0x0a;
ptr[2].value = 0x08;
ptr[3].value = 0x04;
ptr[4].value = 0x02;
ptr[5].value = 0x01;
ptr[6].value = 0x10;
ptr[7].value = 0x20;
ptr[8].value = 0x00;
#else
for (used=0; used < size; used++) {
ptr[used].value = rand_mask(WANT_BITS);
}
#endif /* WANT_RANDOM */
*sizp = size;
return ptr;
}
fp = fopen( filename, "r" );
if (!fp) return NULL;
fscanf(fp,"%u\n", &size );
fprintf(stderr, "Size=%u\n", size);
ptr = malloc (size * sizeof *ptr);
for (used = 0; used < size; used++) {
fscanf(fp,"%llu\n", &ptr[used].value );
}
fclose( fp );
*sizp = used;
return ptr;
}
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typedef无符号长事物;
typedef无符号长数字;
未签名的对象(对象掩码);
对象随机掩码(无符号位CNT);
#定义你想要的是什么
#定义第3位
#定义BITSPERTHING(CHAR_BIT*sizeof(Thing))
#定义非数字((数字)-1)
结构节点{
物的价值;
数字;
数字nul;
第一,;
焦轴;
}*节点=空;
无符号nodecount=0;
无符号itercount=0;
结构节点*节点\读取(无符号*大小,字符*文件名);
数字*find_ptr_to_insert(数字*ptr,对象值,对象掩码);
无符号抓取匹配(Number*结果、Number num、对象掩码);
void初始化_stuff(void);
int main(int argc,字符**argv)
{
事物面具;
数字;
无符号idx;
srand(时间(空));
nodes=nodes_read(&nodecount,argv[1]);
fprintf(标准输出,“Nodecount=%u\n”,Nodecount);
初始化_stuff();
#如果你想要随机的
掩码=节点[nodecount/2]。值|节点[nodecount/3]。值;
#否则
掩码=0x38;
#恩迪夫
fprintf(标准输出,“\n#####搜索掩码=%llx\n”,(无符号长)掩码);
itercount=0;
num=非数字;
idx=抓取匹配项(&num,0,掩码);
fprintf(标准输出,“Itercount=%u\n”,Itercount);
fprintf(stdout,“KdTree搜索%16llx\n”,(无符号长-长)掩码);
fprintf(标准输出,“计数=%u结果:\n”,idx);
idx=num;
如果(idx>=nodecount)idx=nodecount-1;
fprintf(标准输出,“数值=%4u值=%16l
#include <limits.h>
#include <time.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
typedef unsigned long long Thing;
typedef unsigned long Number;
unsigned thing_ffs(Thing mask);
Thing rand_mask(unsigned bitcnt);
#define WANT_RANDOM 31
#define WANT_BITS 3
#define BITSPERTHING (CHAR_BIT*sizeof(Thing))
#define NONUMBER ((Number)-1)
struct node {
Thing value;
Number num;
Number nul;
Number one;
char pivot;
} *nodes = NULL;
unsigned nodecount=0;
unsigned itercount=0;
struct node * nodes_read( unsigned *sizp, char *filename);
Number *find_ptr_to_insert(Number *ptr, Thing value, Thing mask);
unsigned grab_matches(Number *result, Number num, Thing mask);
void initialise_stuff(void);
int main (int argc, char **argv)
{
Thing mask;
Number num;
unsigned idx;
srand (time(NULL));
nodes = nodes_read( &nodecount, argv[1]);
fprintf( stdout, "Nodecount=%u\n", nodecount );
initialise_stuff();
#if WANT_RANDOM
mask = nodes[nodecount/2].value | nodes[nodecount/3].value ;
#else
mask = 0x38;
#endif
fprintf( stdout, "\n#### Search mask=%llx\n", (unsigned long long) mask );
itercount = 0;
num = NONUMBER;
idx = grab_matches(&num,0, mask);
fprintf( stdout, "Itercount=%u\n", itercount );
fprintf(stdout, "KdTree search %16llx\n", (unsigned long long) mask );
fprintf(stdout, "Count=%u Result:\n", idx);
idx = num;
if (idx >= nodecount) idx = nodecount-1;
fprintf( stdout, "num=%4u Value=%16llx\n"
,(unsigned) nodes[idx].num
,(unsigned long long) nodes[idx].value
);
fprintf( stdout, "\nLinear search %16llx\n", (unsigned long long) mask );
for (idx = 0; idx < nodecount; idx++) {
if ((nodes[idx].value & mask) == nodes[idx].value) break;
}
fprintf(stdout, "Cnt=%u\n", idx);
if (idx >= nodecount) idx = nodecount-1;
fprintf(stdout, "Num=%4u Value=%16llx\n"
, (unsigned) nodes[idx].num
, (unsigned long long) nodes[idx].value );
return 0;
}
void initialise_stuff(void)
{
unsigned num;
Number root, *ptr;
root = 0;
for (num=0; num < nodecount; num++) {
nodes[num].num = num;
nodes[num].one = NONUMBER;
nodes[num].nul = NONUMBER;
nodes[num].pivot = -1;
}
nodes[num-1].value = 0; /* last node is guaranteed to match anything */
root = 0;
for (num=1; num < nodecount; num++) {
ptr = find_ptr_to_insert (&root, nodes[num].value, 0ull );
if (*ptr == NONUMBER) *ptr = num;
else fprintf(stderr, "Found %u for %u\n"
, (unsigned)*ptr, (unsigned) num );
}
}
Thing rand_mask(unsigned bitcnt)
{struct node * nodes_read( unsigned *sizp, char *filename)
{
struct node *ptr;
unsigned size,used;
FILE *fp;
if (!filename) {
size = (WANT_RANDOM+0) ? WANT_RANDOM : 9;
ptr = malloc (size * sizeof *ptr);
#if (!WANT_RANDOM)
ptr[0].value = 0x0c;
ptr[1].value = 0x0a;
ptr[2].value = 0x08;
ptr[3].value = 0x04;
ptr[4].value = 0x02;
ptr[5].value = 0x01;
ptr[6].value = 0x10;
ptr[7].value = 0x20;
ptr[8].value = 0x00;
#else
for (used=0; used < size; used++) {
ptr[used].value = rand_mask(WANT_BITS);
}
#endif /* WANT_RANDOM */
*sizp = size;
return ptr;
}
fp = fopen( filename, "r" );
if (!fp) return NULL;
fscanf(fp,"%u\n", &size );
fprintf(stderr, "Size=%u\n", size);
ptr = malloc (size * sizeof *ptr);
for (used = 0; used < size; used++) {
fscanf(fp,"%llu\n", &ptr[used].value );
}
fclose( fp );
*sizp = used;
return ptr;
}
Thing value = 0;
unsigned bit, cnt;
for (cnt=0; cnt < bitcnt; cnt++) {
bit = 54321*rand();
bit %= BITSPERTHING;
value |= 1ull << bit;
}
return value;
}
Number *find_ptr_to_insert(Number *ptr, Thing value, Thing done)
{
Number num=NONUMBER;
while ( *ptr != NONUMBER) {
Thing wrong;
num = *ptr;
wrong = (nodes[num].value ^ value) & ~done;
if (nodes[num].pivot < 0) { /* This node is terminal */
/* choose one of the wrong bits for a pivot .
** For this bit (nodevalue==1 && searchmask==0 )
*/
if (!wrong) wrong = ~done ;
nodes[num].pivot = thing_ffs( wrong );
}
ptr = (wrong & 1ull << nodes[num].pivot) ? &nodes[num].nul : &nodes[num].one;
/* Once this bit has been tested, it can be masked off. */
done |= 1ull << nodes[num].pivot ;
}
return ptr;
}
unsigned grab_matches(Number *result, Number num, Thing mask)
{
Thing wrong;
unsigned count;
for (count=0; num < *result; ) {
itercount++;
wrong = nodes[num].value & ~mask;
if (!wrong) { /* we have a match */
if (num < *result) { *result = num; count++; }
/* This is cheap pruning: the break will omit both subtrees from the results.
** But because we already have a result, and the subtrees have higher numbers
** than our current num, we can ignore them. */
break;
}
if (nodes[num].pivot < 0) { /* This node is terminal */
break;
}
if (mask & 1ull << nodes[num].pivot) {
/* avoid recursion if there is only one non-empty subtree */
if (nodes[num].nul >= *result) { num = nodes[num].one; continue; }
if (nodes[num].one >= *result) { num = nodes[num].nul; continue; }
count += grab_matches(result, nodes[num].nul, mask);
count += grab_matches(result, nodes[num].one, mask);
break;
}
mask |= 1ull << nodes[num].pivot;
num = (wrong & 1ull << nodes[num].pivot) ? nodes[num].nul : nodes[num].one;
}
return count;
}
unsigned thing_ffs(Thing mask)
{
unsigned bit;
#if 1
if (!mask) return (unsigned)-1;
for ( bit=random() % BITSPERTHING; 1 ; bit += 5, bit %= BITSPERTHING) {
if (mask & 1ull << bit ) return bit;
}
#elif 0
for (bit =0; bit < BITSPERTHING; bit++ ) {
if (mask & 1ull <<bit) return bit;
}
#else
mask &= (mask-1); // Kernighan-trick
for (bit =0; bit < BITSPERTHING; bit++ ) {
mask >>=1;
if (!mask) return bit;
}
#endif
return 0xffffffff;
}
struct node * nodes_read( unsigned *sizp, char *filename)
{
struct node *ptr;
unsigned size,used;
FILE *fp;
if (!filename) {
size = (WANT_RANDOM+0) ? WANT_RANDOM : 9;
ptr = malloc (size * sizeof *ptr);
#if (!WANT_RANDOM)
ptr[0].value = 0x0c;
ptr[1].value = 0x0a;
ptr[2].value = 0x08;
ptr[3].value = 0x04;
ptr[4].value = 0x02;
ptr[5].value = 0x01;
ptr[6].value = 0x10;
ptr[7].value = 0x20;
ptr[8].value = 0x00;
#else
for (used=0; used < size; used++) {
ptr[used].value = rand_mask(WANT_BITS);
}
#endif /* WANT_RANDOM */
*sizp = size;
return ptr;
}
fp = fopen( filename, "r" );
if (!fp) return NULL;
fscanf(fp,"%u\n", &size );
fprintf(stderr, "Size=%u\n", size);
ptr = malloc (size * sizeof *ptr);
for (used = 0; used < size; used++) {
fscanf(fp,"%llu\n", &ptr[used].value );
}
fclose( fp );
*sizp = used;
return ptr;
}