Andengine 我怎样才能消除身体的弹性?(安德林)
我角色的身体一直在弹跳Andengine 我怎样才能消除身体的弹性?(安德林),andengine,elasticity,Andengine,Elasticity,我角色的身体一直在弹跳 body = PhysicsFactory.createCircleBody(mPhysicsWorld, this, BodyType.DynamicBody, PhysicsFactory.createFixtureDef(1, 1, 1)); mPhysicsWorld.registerPhysicsConnector(new PhysicsConnector(this, body, true, true)); 如何防止这种情况发生?替换为:PhysicsFact
body = PhysicsFactory.createCircleBody(mPhysicsWorld, this, BodyType.DynamicBody, PhysicsFactory.createFixtureDef(1, 1, 1));
mPhysicsWorld.registerPhysicsConnector(new PhysicsConnector(this, body, true, true));
如何防止这种情况发生?替换为:
PhysicsFactory.createFixtureDef(1,0,0)
,这样弹性为0。替换为:PhysicsFactory.createFixtureDef(1,0,0)
,这样弹性为0