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Andengine 我怎样才能消除身体的弹性?(安德林)_Andengine_Elasticity - Fatal编程技术网

Andengine 我怎样才能消除身体的弹性?(安德林)

Andengine 我怎样才能消除身体的弹性?(安德林),andengine,elasticity,Andengine,Elasticity,我角色的身体一直在弹跳 body = PhysicsFactory.createCircleBody(mPhysicsWorld, this, BodyType.DynamicBody, PhysicsFactory.createFixtureDef(1, 1, 1)); mPhysicsWorld.registerPhysicsConnector(new PhysicsConnector(this, body, true, true)); 如何防止这种情况发生?替换为:PhysicsFact

我角色的身体一直在弹跳

body = PhysicsFactory.createCircleBody(mPhysicsWorld, this, BodyType.DynamicBody, PhysicsFactory.createFixtureDef(1, 1, 1));
mPhysicsWorld.registerPhysicsConnector(new PhysicsConnector(this, body, true, true));

如何防止这种情况发生?

替换为:
PhysicsFactory.createFixtureDef(1,0,0)
,这样弹性为0。

替换为:
PhysicsFactory.createFixtureDef(1,0,0)
,这样弹性为0