Android BaseActivity/BaseFragment中的ProgressBar管理
如果你在Android应用程序中也遇到类似的问题,请阅读下面的答案Android BaseActivity/BaseFragment中的ProgressBar管理,android,kotlin,android-architecture-components,android-progressbar,Android,Kotlin,Android Architecture Components,Android Progressbar,如果你在Android应用程序中也遇到类似的问题,请阅读下面的答案 需要从单个位置而不是每个活动/片段管理进度条 要从BaseAcivity/BaseFragment中删除ProgressDialog 在Android应用程序中有许多处理ProgreesBar的选项。我想分享我的方式。希望它能帮助一些人,节省一些时间 首先,我们在BaseActivity中添加一个根进度条,并在BaseFragment中使用相同的进度条 要在BaseActivity中添加进度条,请重写setContentVie
- 需要从单个位置而不是每个活动/片段管理进度条
- 要从BaseAcivity/BaseFragment中删除ProgressDialog
lateinit var progressListener: ProgressListener
private lateinit var progressBar: ProgressBar
override fun setContentView(layoutResID: Int) {
val coordinatorLayout: CoordinatorLayout = layoutInflater.inflate(R.layout.activity_base, null) as CoordinatorLayout
val activityContainer: FrameLayout = coordinatorLayout.findViewById(R.id.layout_container)
progressBar = coordinatorLayout.findViewById(R.id.progressBar) as ProgressBar
binder = DataBindingUtil.inflate(layoutInflater, layoutResId(), activityContainer, true)//to inflate a layout using Data binding
binder.lifecycleOwner = this
super.setContentView(coordinatorLayout)
}
override fun onPostCreate(savedInstanceState: Bundle?) {
super.onPostCreate(savedInstanceState)
progressListener = ProgressListener(getProgressBar())
}
/**
* open it for overload it in other child activity
* So in case
* If you want to use BaseProgress just ignore it, Don't need to override this fun
* If you want to your progressbar change, Just define in your xml and override the progress bar instance to base
* If you don't want to use Base as well any custom progress just override this and return null
* */
open fun getProgressBar(): ProgressBar? {
return progressBar
}
class ProgressListener(private val progressBar: ProgressBar?) {
fun showLoading(isVisible: Boolean) {
progressBar?.visibility = if (isVisible) View.VISIBLE else View.GONE
}
}
ProgressListener.kt
lateinit var progressListener: ProgressListener
private lateinit var progressBar: ProgressBar
override fun setContentView(layoutResID: Int) {
val coordinatorLayout: CoordinatorLayout = layoutInflater.inflate(R.layout.activity_base, null) as CoordinatorLayout
val activityContainer: FrameLayout = coordinatorLayout.findViewById(R.id.layout_container)
progressBar = coordinatorLayout.findViewById(R.id.progressBar) as ProgressBar
binder = DataBindingUtil.inflate(layoutInflater, layoutResId(), activityContainer, true)//to inflate a layout using Data binding
binder.lifecycleOwner = this
super.setContentView(coordinatorLayout)
}
override fun onPostCreate(savedInstanceState: Bundle?) {
super.onPostCreate(savedInstanceState)
progressListener = ProgressListener(getProgressBar())
}
/**
* open it for overload it in other child activity
* So in case
* If you want to use BaseProgress just ignore it, Don't need to override this fun
* If you want to your progressbar change, Just define in your xml and override the progress bar instance to base
* If you don't want to use Base as well any custom progress just override this and return null
* */
open fun getProgressBar(): ProgressBar? {
return progressBar
}
class ProgressListener(private val progressBar: ProgressBar?) {
fun showLoading(isVisible: Boolean) {
progressBar?.visibility = if (isVisible) View.VISIBLE else View.GONE
}
}
activity_base.xml
<?xml version="1.0" encoding="utf-8"?>
<layout>
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:id="@+id/layout_container"
android:layout_width="match_parent"
android:layout_height="match_parent" />
<ProgressBar
android:id="@+id/progressBar"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center" />
</androidx.coordinatorlayout.widget.CoordinatorLayout>
</layout>
现在对于BaseFragment,只需使用BaseActivity的实例访问BaseActivity的进度条,并重写BaseFragment的open fun
注意:如果您面临一些问题,或者我无法正确解释解决方案,请在下面进行评论。
快乐编码:)