Android 如何防止应用程序超时?

Android 如何防止应用程序超时?,android,multithreading,android-service,Android,Multithreading,Android Service,我已经创建了一个多线程应用程序,但是如果服务器不可用,它仍然挂起 在主要活动中,我创建了以下方法: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); //bind GUI elements ... //start TCPConnection Servi

我已经创建了一个多线程应用程序,但是如果服务器不可用,它仍然挂起

在主要活动中,我创建了以下方法:

@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.main);

    //bind GUI elements
    ...

    //start TCPConnection Service in a new thread
    establishTCPConnection();
    ...

}


private void establishTCPConnection(){
    TCPClientServiceThread = new Thread(null, backgroundConnection, "connection");
    TCPClientServiceThread.start();
}

..


private Runnable backgroundConnection = new Runnable(){
    public void run(){
        //establish TCP connection
        doEstablishTCPConnection();
    }
};

private void doEstablishTCPConnection()
{
    //start TCPConnection service
    startService(new Intent(this, TCPClientService.class));
}
这是TCPClientService类:

public class TCPClientService extends Service{

...

private String serverAddress = "192.168.1.5";
private int portNumber = 1000;



@Override
public void onCreate()
{
    //TODO: Actions to perform when service is created
    connectionAvailable = false;

    IntentFilter dataReceiverFilter;
    dataReceiverFilter = new IntentFilter(MotranetClient.MOTION_DATA_UPDATED);
    dataReceiver = new DataReceiver();
    registerReceiver(dataReceiver, dataReceiverFilter);

    EstablishConnection();
}

@Override
public IBinder onBind(Intent intent)
{
    //TODO: Replace with service binding implementation
    return null;
}

private void EstablishConnection()
{
    try {
           InetAddress serverAddr = InetAddress.getByName(serverAddress);
           Log.d("TCP", "C: Connecting...");
           Socket socket = new Socket(serverAddr, portNumber);
           String message = "testing connection";

               try {
                Log.d("TCP", "C: Sending: '" + message + "'");
                PrintWriter out = new PrintWriter( new BufferedWriter( new OutputStreamWriter(socket.getOutputStream())),true);
                out.println(message);
                Log.d("TCP", "C: Sent.");
                  Log.d("TCP", "C: Done.");
                  connectionAvailable = true;

             } catch(Exception e) {
                 Log.e("TCP", "S: Error", e);
                 connectionAvailable = false;

               } finally {
                  socket.close();
                  announceNetworkAvailability(connectionAvailable);
                }

         } catch (Exception e) {
              Log.e("TCP", "C: Error", e);
              announceNetworkAvailability(connectionAvailable);
         }
    }


}
当服务器不可用时,线路将断开

Socket socket = new Socket(serverAddr, portNumber);
造成一些延误,我相信这就是绞刑的原因。但是,如果TCPClientService服务在它自己的线程中执行,我不知道为什么这会影响主活动的超时


如果有人能演示如何在服务器不可用时防止应用程序挂起,我将非常感激。

Android平台-始终在主事件线程中运行活动和服务的生命周期方法。所以您创建了另一个线程,并从中调用startService。。。但是,当创建并启动服务时,onCreate()etc方法将从主事件线程调用,而不是从用户线程调用

正确的方法不是从另一个线程调用startService,而是正常调用startService,然后让服务从onCreate()中生成连接线程

恐怕ssakl的解决方案没有解决基本问题