Android Don';在使用应用程序时调用推送通知(在前台运行)
在我的android应用程序中,我通过Firebase云消息接收推送通知。通知工作完全正常,唯一的问题是我不想在应用程序运行时收到通知。当用户使用ap时,我已经在内部显示了通知,因此推送通知是多余和烦人的。下面是关于如何调用推送通知的代码:Android Don';在使用应用程序时调用推送通知(在前台运行),android,firebase,push-notification,firebase-cloud-messaging,Android,Firebase,Push Notification,Firebase Cloud Messaging,在我的android应用程序中,我通过Firebase云消息接收推送通知。通知工作完全正常,唯一的问题是我不想在应用程序运行时收到通知。当用户使用ap时,我已经在内部显示了通知,因此推送通知是多余和烦人的。下面是关于如何调用推送通知的代码: @Override public void onMessageReceived(RemoteMessage remoteMessage) { NotificationCompat.Builder notificationBuilder = (Noti
@Override
public void onMessageReceived(RemoteMessage remoteMessage) {
NotificationCompat.Builder notificationBuilder = (NotificationCompat.Builder) new NotificationCompat.Builder(this)
.setSmallIcon(R.drawable.ic_stat_name)
.setContentTitle(messageTitle)
.setContentText(messageBody)
.setAutoCancel(true)
.setVibrate(pattern)
.setLights(Color.BLUE,1,1)
.setSound(defaultSoundUri)
.setContentIntent(pendingIntent);
NotificationManager notificationManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);
notificationManager.notify(notificationId, notificationBuilder.build());
}
我尝试了这个解决方案,但它在我的情况下不起作用,因为我确实希望在应用程序处于后台或被终止时收到通知。当应用程序启动时,将布尔值设置为
true
,当应用程序关闭时,将布尔值设置为false
,这似乎不是一个理想的解决方案。一定有更好的办法,但我找不到。任何帮助都将不胜感激。我所做的就是在应用程序类中使用ActivityLifeCycleCallbacks
class MyApplication:Application(){
companion object {
private var activitiesOpen = 0
var displayActivity:String?= null
private set
fun isAppOpen() = activitiesOpen > 0
}
private val activitiesListener = object : ActivityLifecycleCallbacks{
override fun onActivityPaused(activity: Activity?) {
--activitiesOpen
displayActivity = null
}
override fun onActivityResumed(activity: Activity?) {
activitiesOpen++
displayActivity = if(activity != null)
activity::class.simpleName else null
}
override fun onActivityStarted(activity: Activity?) {
}
override fun onActivityDestroyed(activity: Activity?) {
}
override fun onActivitySaveInstanceState(activity: Activity?, outState: Bundle?) {
}
override fun onActivityStopped(activity: Activity?) {
}
override fun onActivityCreated(activity: Activity?, savedInstanceState: Bundle?) {
}
}
}
现在,在您的onMessageReceived中,您可以这样查看它
if (MyApplication.isAppOpen() &&
DashboardActivity::class.simpleName?
.equals(MyApplication.displayActivity) ?: false) {
// you can eliminate the last condition if you wish
playAlertTone(context) // or whatever
} else {
// your notification building code
}
代码在kotlin中,我希望您不会有问题。我要做的是在应用程序类中使用ActivityLifeCycleCallbacks
class MyApplication:Application(){
companion object {
private var activitiesOpen = 0
var displayActivity:String?= null
private set
fun isAppOpen() = activitiesOpen > 0
}
private val activitiesListener = object : ActivityLifecycleCallbacks{
override fun onActivityPaused(activity: Activity?) {
--activitiesOpen
displayActivity = null
}
override fun onActivityResumed(activity: Activity?) {
activitiesOpen++
displayActivity = if(activity != null)
activity::class.simpleName else null
}
override fun onActivityStarted(activity: Activity?) {
}
override fun onActivityDestroyed(activity: Activity?) {
}
override fun onActivitySaveInstanceState(activity: Activity?, outState: Bundle?) {
}
override fun onActivityStopped(activity: Activity?) {
}
override fun onActivityCreated(activity: Activity?, savedInstanceState: Bundle?) {
}
}
}
现在,在您的onMessageReceived中,您可以这样查看它
if (MyApplication.isAppOpen() &&
DashboardActivity::class.simpleName?
.equals(MyApplication.displayActivity) ?: false) {
// you can eliminate the last condition if you wish
playAlertTone(context) // or whatever
} else {
// your notification building code
}
代码在kotlin中,我希望您不会有问题