Android-从MediaPlayer同时获取2个以上的OnCompleteListener事件
嘿,伙计们,我在Android中使用MediaPlayer类时遇到了一个问题 在您建议SoundPool之前,我需要在播放完声音片段后触发OnCompletion事件,否则我会使用它 所以问题是,当3个或更多剪辑同时激活时,我只得到最后2个事件的OnCompletion,而不是所有事件,有人知道这个问题的解决方案或知道它发生的原因吗Android-从MediaPlayer同时获取2个以上的OnCompleteListener事件,android,media-player,Android,Media Player,嘿,伙计们,我在Android中使用MediaPlayer类时遇到了一个问题 在您建议SoundPool之前,我需要在播放完声音片段后触发OnCompletion事件,否则我会使用它 所以问题是,当3个或更多剪辑同时激活时,我只得到最后2个事件的OnCompletion,而不是所有事件,有人知道这个问题的解决方案或知道它发生的原因吗 // When the user clicks on the Chicken Image, this Function is called public void
// When the user clicks on the Chicken Image, this Function is called
public void onChickenClicked(View view)
{
// ToastMsg( "You Clicked the Chicken", Toast.LENGTH_SHORT );
// Then play the sound,
mMediaPlayer[CHICKEN] = MediaPlayer.create(MainActivity.this, R.raw.chicken_sound );
// Start playing the sound
mMediaPlayer[CHICKEN].start();
// This is to catch when the sound clip has ended, this will be
// used to stop the animation for the chicken
mMediaPlayer[CHICKEN].setOnCompletionListener( new OnCompletionListener() {
public void onCompletion(MediaPlayer mp) {
System.err.println("Chicken On Complete");
// Stop the animation of the Chicken here
mAnimation.cancel();
mAnimation.reset();
// Then switch the image back to the original Chicken pic
ImageView imgView = (ImageView) findViewById(R.id.imageViewofChicken);
imgView.setImageResource(R.drawable.chicken);
mMediaPlayer[CHICKEN].reset();
}} );
// Finds the ImageView, replaces the base img with the alternate img, and plays the sound
animatePicture( R.id.imageViewofChicken, R.drawable.chicken_tongue);
}
public void onCowClicked(View view)
{
// ToastMsg( "You Clicked the Cow", Toast.LENGTH_SHORT );
// Then play the sound,
mMediaPlayer[COW] = MediaPlayer.create(MainActivity.this, R.raw.cow_sound );
// Start playing the sound
mMediaPlayer[COW].start();
// This is to catch when the sound clip has ended, this will be
// used to stop the animation for the chicken
mMediaPlayer[COW].setOnCompletionListener( new OnCompletionListener() {
public void onCompletion(MediaPlayer mp) {
System.err.println("Cow On Complete");
// Stop the animation of the Chicken here
mAnimation.cancel();
mAnimation.reset();
// Then switch the image back to the original Chicken pic
ImageView imgView = (ImageView) findViewById(R.id.imageViewofCow);
imgView.setImageResource(R.drawable.cow);
mMediaPlayer[COW].reset();
}} );
// Finds the ImageView, replaces the base img with the alternate img, and plays the sound
animatePicture( R.id.imageViewofCow, R.drawable.cow_tongue);
}
//there are more but you get it idea here.
有人知道我如何让所有的OnCompleteListener都启动吗?所以我想出来了,我只是用SoundPool替换了MediaPlayer,然后使用
private final ScheduledExecutorService mScheduler=Executors.newScheduledThreadPool(MAX_)代码>
为了处理声音剪辑何时完成,根据我在stackoverflow上看到的一个函数,使用MediaPlayer加载声音,然后获取持续时间(毫秒),并将其用作调度程序的延迟(mScheduler[x]
)
这是一个黑客程序,但它成功了。所以我想我找到了答案,我只是用SoundPool替换了MediaPlayer,然后使用private final ScheduledExecutorService msScheduler=Executors.NewsScheduledThreadPool(MAX_);为了处理声音剪辑何时完成,根据我在stackoverflow上看到的使用MediaPlayer加载声音的函数,然后获取持续时间(毫秒),作为调度程序的延迟。private int getSoundClipDuration(int rawSoundId){//创建一个MediaPlayer来播放我们的声音MediaPlayer mp=MediaPlayer.Create(MainActivity.this,rawSoundId);if(mp==null){return-1;}int duration=mp.getDuration();//获取声音片段的长度mp.reset();mp.release();//释放MediaPlayer以供其他人使用返回持续时间;}