Animation 为Coffeescript上的状态指定不同的动画选项

Animation 为Coffeescript上的状态指定不同的动画选项,animation,properties,prototype,states,framerjs,Animation,Properties,Prototype,States,Framerjs,在下面的代码中,两个状态具有相同的动画属性。如何为每个状态指定不同的动画属性 for check in aniCheck check.states.add one: opacity: 1 scale: 1 two: scale: 0 check.states.animationOptions = curve:"spring(400,25,50)"

在下面的代码中,两个状态具有相同的动画属性。如何为每个状态指定不同的动画属性

for check in aniCheck
    check.states.add
        one: 
            opacity: 1
            scale: 1
        two:
            scale: 0
    check.states.animationOptions =
        curve:"spring(400,25,50)"
        delay: 2

    iconFav.on Events.Click, ->
        check.states.next("one","two")

您可以在切换事件之前运行函数

check.on Events.StateWillSwitch, (oldState, newState) ->
    if newState == 'one'
        check.animationOptions = 
            curve: 'spring(400,25,50)'
            delay: 2
    if newState == 'two'
        check.animationOptions = 
            curve: 'linear'
            delay: 0

我只是在学习并构建此函数以供参考

您可以在切换事件之前运行函数

check.on Events.StateWillSwitch, (oldState, newState) ->
    if newState == 'one'
        check.animationOptions = 
            curve: 'spring(400,25,50)'
            delay: 2
    if newState == 'two'
        check.animationOptions = 
            curve: 'linear'
            delay: 0
我只是在学习和建立这个参考