Button 触摸开始,触摸移动
我的问题是,当我按下一个按钮时,它会发出声音,此时我触摸另一个手指的同一个按钮,它也会发出声音。那么,当我已经按住同一按钮上的一个手指时,我可以禁用另一个触摸吗?同样的问题也一样 int触摸计数 -(无效)触摸开始:(NSSet*)触摸事件:(UIEvent*)事件{ }Button 触摸开始,触摸移动,button,detect,touchesbegan,touchesmoved,Button,Detect,Touchesbegan,Touchesmoved,我的问题是,当我按下一个按钮时,它会发出声音,此时我触摸另一个手指的同一个按钮,它也会发出声音。那么,当我已经按住同一按钮上的一个手指时,我可以禁用另一个触摸吗?同样的问题也一样 int触摸计数 -(无效)触摸开始:(NSSet*)触摸事件:(UIEvent*)事件{ } (无效)触控取消:(NSSet*)触控事件:(UIEvent*)事件{ [self-touchesedend:toucheevent:event]; } 由于您使用点击点坐标检测“按钮”的触摸,您只需在触摸中添加逻辑即可开始
- (无效)触控取消:(NSSet*)触控事件:(UIEvent*)事件{ [self-touchesedend:toucheevent:event]; }
UITouch *touch = [touches anyObject];
CGPoint touchLocation = [touch locationInView:self.view];
if(CGRectContainsPoint(img1.frame,touchLocation)){
if (!img1.isHighlighted && touchesCount < 1){
[img1 setHighlighted:YES];
[img2 setHighlighted:NO];
NSLog(@" Image 1");
CFBundleRef mainBundle = CFBundleGetMainBundle();
CFURLRef soundFileURLRef;
soundFileURLRef = CFBundleCopyResourceURL(mainBundle, (CFStringRef) @"c", CFSTR ("mp3"), NULL);
UInt32 soundID;
AudioServicesCreateSystemSoundID(soundFileURLRef, &soundID);
AudioServicesPlaySystemSound(soundID);
}
}else {
[img1 setHighlighted:NO];
}if (CGRectContainsPoint(img2.frame,touchLocation)){
if (!img2.isHighlighted && touchesCount < 1){
[img2 setHighlighted:YES];
[img1 setHighlighted:NO];
NSLog(@" Image 2");
CFBundleRef mainBundle = CFBundleGetMainBundle();
CFURLRef soundFileURLRef;
soundFileURLRef = CFBundleCopyResourceURL(mainBundle, (CFStringRef) @"d", CFSTR ("mp3"), NULL);
UInt32 soundID;
AudioServicesCreateSystemSoundID(soundFileURLRef, &soundID);
AudioServicesPlaySystemSound(soundID);
}
}else {
[img2 setHighlighted:NO];
}
UITouch *touch = [touches anyObject];
CGPoint touchLocation = [touch locationInView:self.view];
if(CGRectContainsPoint(img1.frame,touchLocation)){
if (!img1.isHighlighted && touchesCount < 1){
[img1 setHighlighted:YES];
[img2 setHighlighted:NO];
NSLog(@" Image 1");
CFBundleRef mainBundle = CFBundleGetMainBundle();
CFURLRef soundFileURLRef;
soundFileURLRef = CFBundleCopyResourceURL(mainBundle, (CFStringRef) @"c", CFSTR ("mp3"), NULL);
UInt32 soundID;
AudioServicesCreateSystemSoundID(soundFileURLRef, &soundID);
AudioServicesPlaySystemSound(soundID);
}
}else {
[img1 setHighlighted:NO];
}if (CGRectContainsPoint(img2.frame,touchLocation)){
if (!img2.isHighlighted && touchesCount < 1){
[img2 setHighlighted:YES];
[img1 setHighlighted:NO];
NSLog(@" Image 2");
CFBundleRef mainBundle = CFBundleGetMainBundle();
CFURLRef soundFileURLRef;
soundFileURLRef = CFBundleCopyResourceURL(mainBundle, (CFStringRef) @"d", CFSTR ("mp3"), NULL);
UInt32 soundID;
AudioServicesCreateSystemSoundID(soundFileURLRef, &soundID);
AudioServicesPlaySystemSound(soundID);
}
}else {
[img2 setHighlighted:NO];
}
[img1 setHighlighted:NO];
[img2 setHighlighted:NO];