在C语言中创建和理解结构的链表
我很难同时掌握在C语言中创建和理解结构的链表,c,list,pointers,struct,linked-list,C,List,Pointers,Struct,Linked List,我很难同时掌握struct和链表数据结构的概念。例如,假设我们有这样的代码:一个struct,它有一个worker的内容和这些结构的链接列表,其中包含每个worker的节点和指向下一个节点(?)的指针 问题是如何创建一个始终在列表开头添加节点的方法,一个使用用户定义的workordernum将节点添加到列表中任何位置(中间)的方法,以及一个始终将其放在末尾的方法 我不太理解->和*的正确用法。我确实在网上读过关于创建头部和尾部节点的内容,但我没有完全正确地理解它的用法,因为它们有一个struct
struct
和链表数据结构的概念。例如,假设我们有这样的代码:一个struct
,它有一个worker的内容和这些结构的链接列表,其中包含每个worker的节点和指向下一个节点(?)的指针
问题是如何创建一个始终在列表开头添加节点的方法,一个使用用户定义的workordernum
将节点添加到列表中任何位置(中间)的方法,以及一个始终将其放在末尾的方法
我不太理解->
和*
的正确用法。我确实在网上读过关于创建头部和尾部节点的内容,但我没有完全正确地理解它的用法,因为它们有一个struct
用于列表,一个struct
用于节点
另一件我没有得到的事情是,假设在列表的开头添加一个节点,那么如何更改以前存在的所有节点的每个workordernum
值
我理解,每次添加、删除或移动节点时,都必须跟踪,这意味着每次调用这些方法时,我们必须有一个变量来跟踪数量。因此,如果列表中有一个节点已准备就绪,其顺序将为1,然后我们在开始处添加另一个节点,如何将顺序号1更改为2,并将其添加为1
或者,如果只有一个指针,节点->下一个->下一个->下一个如何工作?那我们怎么把它们都打印出来呢?因为我们不能对循环使用
这些是我在代码方面无法理解的概念如果可能的话,请您花时间解释一下,而不是仅仅给出代码,我将不胜感激。因为我必须将所学知识应用于移动和删除节点。我想自己学。如果必须给出一些代码示例,那么这很好,但请不要为我发布所有答案代码
-多谢各位
*请原谅任何格式错误,因为我是这个网站的新手
编辑:我确实理解指针是一个地址,->
与“指向”成员有关。我的意思是,我了解所有的基本知识,但我的理解不够坚定,否则我可以做我需要帮助的事情
Edit2:我将根据我目前学到的知识,尝试用链表制作一个头部节点。我将使用上面的结构,它将是松散的代码,不是完美的。这只是为了确保我到目前为止走在正确的轨道上
int main() {
// creates a work struct to hold user content
Work *workstruct = (Work*)malloc((sizeof(struct Schedule));
// creates first node to hold a work struct for linkedlist
Node *initialNode = (Node*)malloc((sizeof(struct linkedlist));
// Method call to add work nodes to list in main
addWork(initialNode, workstruct);
}
void addWork(Node *initialNode, Work *workstruct) {
// Suppose user already initialized workstruct
// create double-pointer to make initialNode as head
Node **head = (Node **)malloc(sizeof(struct linkedlist));
// assigns user's workstruct to the workstruct of initialNode
initialNode->work = *workstruct;
// If im understanding what you have taught me so far,
// this is how you always add a node on the head
initialNode->next = *head;
*head = initialNode;
}
到目前为止,我遇到的唯一问题是,每次我尝试向列表中添加一个新节点时,它都会使新节点成为列表的头部,但会丢失列表中以前的节点。链接列表-101-单链接列表
int LIST_InsertTailNode(
LIST_NODE_T **IO_head,
char *I__name,
char *I__desc,
int I__hours,
int I__workordernum
)
{
int rCode=0;
LIST_NODE_T *tailNode;
LIST_NODE_T *newNode = NULL;
/* Get a pointer to the last node in the list. */
rCode=LIST_GetTailNode(*IO_head, &tailNode);
if(rCode)
{
fprintf(stderr, "LIST_GetTailNode() reports: %d\n", rCode);
goto CLEANUP;
}
这是一个很长的答案。我之所以如此详细,是因为有大量的链表问题,我希望在适当的背景下及时回答
当我学习C时,我很难使用指针。然而,在实现了链表之后,我终于开始掌握指针的概念。主链表在C语言中是一件好事,它将帮助您熟悉指针。当事情看起来令人困惑时,拿一支铅笔和一张纸,画出一张列表图以及与节点相关的链接。当我使用复杂的列表实现时,我偶尔会这样做
链表是存储数据记录的一种方式。与所有元素占用一个连续内存块的数组不同,链表元素占用随机内存片段
链表有两种基本类型;单链接列表和双链接列表。不同之处在于,单链表只能在一个方向上遍历;而双链表可以在两个方向上遍历
单链接列表通过其“head”指针或指向head list节点的指针进行访问。双链接列表也可以通过其“head”指针或“tail”指针进行访问
与数组中的每个元素都可以通过其数组索引直接寻址不同,链表元素是按顺序访问的
以下是单链接列表的布局:
Node #1 Node #2 Node #3 EndOfList
---------- ---------- -------- ---------
HEADPTR--> NEXTPTR--> NEXTPTR--> NEXTPTR--> NULL
DataPayload DataPayload DataPayload
列表中的每个节点及其数据有效负载都是单独分配的。节点结构(C中)可能如下所示:
typedef struct NODE_PAYLOAD_S
{
/* Data Payload (defined by coder) */
char name[10];
char desc[10];
int hours;
int workordernum;
} NODE_PAYLOAD_T;
typedef struct LIST_NODE_S
{
/* Next-node pointer */
struct LIST_NODE_S *next; /* pointer to the next node in the list. */
NODE_PAYLOAD_T payload; /* Data Payload (defined by coder) */
} LIST_NODE_T;
要初始化上述结构的单链接列表,请执行以下操作:
LIST_NODE_T *listHead = NULL;
“listHead”现在是指向链接列表(没有节点)的指针
以下是如何在此列表的开头添加新节点:
int LIST_InsertHeadNode(
LIST_NODE_T **IO_head,
问:为什么这里需要“双指针”(即:列表节点**…)?为什么不使用“单级”指针(即:列表\节点\节点*…)
答:指向列表头的“单个”指针不足以执行此操作。具体而言,此操作指定了一个新的“头节点”。这意味着此函数需要修改指向头节点的指针
之前:
Node #Y Node #Z EndOfList
---------- ---------- ---------
HEADPTR--> NEXTPTR--> NEXTPTR--> NULL
DataPayload DataPayload
之后:
New Node Node #Y Node #Z EndOfList
---------- ---------- -------- ---------
HEADPTR--> NEXTPTR--> NEXTPTR--> NEXTPTR--> NULL
DataPayload DataPayload DataPayload
请注意,在前面,HEADPTR指向“Node#Y”,然后在后面,HEADPTR指向“New Node”。调用此函数时,会传入listHead指针的地址,从而允许此函数更改listHead指针指向的位置。换句话说,listHead指针的地址会传入此函数,而表示为指向listHead指针的指针(指向指针的指针)。这就是为什么它是“双指针”
问:这是什么“goto CLEANUP;”业务
A: C语言不同于C++和java,没有“异常”的概念。C中的错误检查是关键的。函数可能会失败,如果失败,代码必须尽可能优雅地处理它。“goto CLEANUP”语句会导致正常程序流跳过代码跳转到“CLEANUP:”
char *I__name,
char *I__desc,
int I__hours,
int I__workordernum
)
{
int rCode=0;
LIST_NODE_T *newNode = NULL;
/* Allocate memory for new node (with its payload). */
newNode=malloc(sizeof(*newNode));
if(NULL == newNode)
{
rCode=ENOMEM; /* ENOMEM is defined in errno.h */
fprintf(stderr, "malloc() failed.\n");
goto CLEANUP;
}
/* Initialize the new node's payload. */
snprintf(newNode->payload.name, sizeof(newNode->payload.name), "%s", I__name);
snprintf(newNode->payload.desc, sizeof(newNode->payload.desc), "%s", I__desc);
newNode->payload.hours = I__hours;
newNode->payload.workordernum = I__workordernum;
/* Link this node into the list as the new head node. */
newNode->next = *IO_head;
*IO_head = newNode;
CLEANUP:
return(rCode);
}
#include <stdio.h>
#include <errno.h>
int LIST_InsertHeadNode(LIST_NODE_T **, char *, char *, int, int);
int main(void)
{
int rCode=0;
LIST_NODE_T *listHead = NULL;
rCode=LIST_InsertHeadNode(&listHead, "Mahonri", "Jareds Bro", 4, 2421);
if(rCode)
{
fprintf(stderr, "LIST_InsertHeadNode() reports: %d\n", rCode);
goto CLEANUP;
}
CLEANUP:
return(rCode);
}
int PrintListPayloads(
LIST_NODE_T *head;
)
{
int rCode=0;
LIST_NODE_T *cur = head
int nodeCnt=0;
while(cur)
{
++nodeCnt;
printf("%s, %s, %d, %d\n",
cur->payload.name,
cur->payload.desc,
cur->payload.hours,
cur->payload.workordernum
);
cur=cur->next;
}
printf("%d nodes printed.\n", nodeCnt);
return(rCode);
}
#include <stdio.h>
#include <errno.h>
int LIST_InsertHeadNode(LIST_NODE_T **, char *, char *, int, int);
int PrintListPayloads(LIST_NODE_T *);
int main(void)
{
int rCode=0;
LIST_NODE_T *listHead = NULL;
/* Insert a linked-list node. */
rCode=LIST_InsertHeadNode(&listHead, "Mahonri", "Jareds Bro", 4, 2421);
if(rCode)
{
fprintf(stderr, "LIST_InsertHeadNode() reports: %d\n", rCode);
goto CLEANUP;
}
/* Insert a linked-list node. */
rCode=LIST_InsertHeadNode(&listHead, "Joe", "CEO", 5, 2419);
if(rCode)
{
fprintf(stderr, "LIST_InsertHeadNode() reports: %d\n", rCode);
goto CLEANUP;
}
/* Insert a linked-list node. */
rCode=LIST_InsertHeadNode(&listHead, "Eve", "Mother", 24, 2);
if(rCode)
{
fprintf(stderr, "LIST_InsertHeadNode() reports: %d\n", rCode);
goto CLEANUP;
}
rCode=PrintListPayloads(listHerad);
if(rCode)
{
fprintf(stderr, "PrintListPayloads() reports: %d\n", rCode);
goto CLEANUP;
}
CLEANUP:
return(rCode);
}
int LIST_GetTailNode(
LIST_NODE_T *I__listHead, /* The caller supplied list head pointer. */
LIST_NODE_T **_O_listTail /* The function sets the callers pointer to the
last node. */
)
{
int rCode=0;
LIST_NODE_T *curNode = I__listHead;
/* Iterate through all list nodes until the last node is found. */
/* The last node's 'next' field, which is always NULL. */
if(curNode)
{
while(curNode->next)
curNode=curNode->next;
}
/* Set the caller's pointer to point to the last (ie: tail) node. */
if(_O_listTail)
*_O_listTail = curNode;
return(rCode);
}
int LIST_InsertTailNode(
LIST_NODE_T **IO_head,
char *I__name,
char *I__desc,
int I__hours,
int I__workordernum
)
{
int rCode=0;
LIST_NODE_T *tailNode;
LIST_NODE_T *newNode = NULL;
/* Get a pointer to the last node in the list. */
rCode=LIST_GetTailNode(*IO_head, &tailNode);
if(rCode)
{
fprintf(stderr, "LIST_GetTailNode() reports: %d\n", rCode);
goto CLEANUP;
}
/* Allocate memory for new node (with its payload). */
newNode=malloc(sizeof(*newNode));
if(NULL == newNode)
{
rCode=ENOMEM; /* ENOMEM is defined in errno.h */
fprintf(stderr, "malloc() failed.\n");
goto CLEANUP;
}
/* Initialize the new node's payload. */
snprintf(newNode->payload.name, sizeof(newNode->payload.name), "%s", I__name);
snprintf(newNode->payload.desc, sizeof(newNode->payload.desc), "%s", I__desc);
newNode->payload.hours = I__hours;
newNode->payload.workordernum = I__workordernum;
/* Link this node into the list as the new tail node. */
newNode->next = NULL;
if(tailNode)
tailNode->next = newNode;
else
*IO_head = newNode;
CLEANUP:
return(rCode);
}
int LIST_FetchParentNodeByName(
LIST_NODE_T *I__head,
const char *I__name,
LIST_NODE_T **_O_parent
)
{
int rCode=0;
LIST_NODE_T *parent = NULL;
LIST_NODE_T *curNode = I__head;
/* Inform the caller of an 'empty list' condition. */
if(NULL == I__head)
{
rCode=ENOENT;
goto CLEANUP;
}
/* Find a node with a payload->name string greater than the I__name string */
while(curNode)
{
if(strcmp(curNode->payload.name, I__name) > 0)
break;
parent = curNode; /* Remember this node. It is the parent of the next node. */
curNode=curNode->next; /* On to the next node. */
}
/* Set the caller's 'parent' pointer. */
if(_O_parent)
*_O_parent = parent;
CLEANUP:
return(rCode);
}
int LIST_InsertNodeByName(
LIST_NODE_T **IO_head,
char *I__name,
char *I__desc,
int I__hours,
int I__workordernum
)
{
int rCode=0;
LIST_NODE_T *parent;
LIST_NODE_T *newNode = NULL;
/* Allocate memory for new node (with its payload). */
newNode=malloc(sizeof(*newNode));
if(NULL == newNode)
{
rCode=ENOMEM; /* ENOMEM is defined in errno.h */
fprintf(stderr, "malloc() failed.\n");
goto CLEANUP;
}
/* Initialize the new node's payload. */
snprintf(newNode->payload.name, sizeof(newNode->payload.name), "%s", I__name);
snprintf(newNode->payload.desc, sizeof(newNode->payload.desc), "%s", I__desc);
newNode->payload.hours = I__hours;
newNode->payload.workordernum = I__workordernum;
/* Find the proper place to link this node */
rCode=LIST_FetchParentNodeByName(*IO_head, I__name, &parent);
switch(rCode)
{
case 0:
break;
case ENOENT:
/* Handle empty list condition */
newNode->next = NULL;
*IO_head = newNode;
rCode=0;
goto CLEANUP;
default:
fprintf(stderr, "LIST_FetchParentNodeByName() reports: %d\n", rCode);
goto CLEANUP;
}
/* Handle the case where all current list nodes are greater than the new node. */
/* (Where the new node will become the new list head.) */
if(NULL == parent)
{
newNode->next = *IO_head;
*IO_head = newNode;
goto CLEANUP;
}
/* Final case, insert the new node just after the parent node. */
newNode->next = parent->next;
parent->next = newNode;
CLEANUP:
return(rCode);
}
int LIST_FetchNodeByName(
LIST_NODE_T *I__head,
const char *I__name,
LIST_NODE_T **_O_node,
LIST_NODE_T **_O_parent
)
{
int rCode=0;
LIST_NODE_T *parent = NULL;
LIST_NODE_T *curNode = I__head;
/* Search the list for a matching payload name. */
while(curNode)
{
if(0 == strcmp(curNode->payload.name, I__name))
break;
parent = curNode; /* Remember this node; it will be the parent of the next. */
curNode=curNode->next;
}
/* If no match is found, inform the caller. */
if(NULL == curNode)
{
rCode=ENOENT;
goto CLEANUP;
}
/* Return the matching node to the caller. */
if(_O_node)
*_O_node = curNode;
/* Return parent node to the caller. */
if(_O_parent)
*_O_parent = parent;
CLEANUP:
return(rCode);
}
int LIST_DeleteNodeByName(
LIST_NODE_T **IO_head,
char *I__name
)
{
int rCode=0;
LIST_NODE_T *parent;
LIST_NODE_T *delNode = NULL;
/* Find the node to delete. */
rCode=LIST_FetchNodeByName(*IO_head, I__name, &delNode, &parent);
switch(rCode)
{
case 0:
break;
case ENOENT:
fprintf(stderr, "Matching node not found.\n");
goto CLEANUP;
default:
fprintf(stderr, "LIST_FetchNodeByName() reports: %d\n", rCode);
goto CLEANUP;
}
/* Unlink the delNode from the list. */
if(NULL == parent)
*IO_head = delNode->next;
else
parent->next = delNode->next;
/* Free the delNode and its payload. */
free(delNode);
CLEANUP:
return(rCode);
}