C gba中的初始值设定项无效
我是利诺,我是这个社区的新成员。基本上,我试图将数据保存到GBA的GAMEPAK_RAM中,但指针不起作用。代码行如下所示:C gba中的初始值设定项无效,c,gba,devkitpro,C,Gba,Devkitpro,我是利诺,我是这个社区的新成员。基本上,我试图将数据保存到GBA的GAMEPAK_RAM中,但指针不起作用。代码行如下所示: #define GAMEPAK_RAM ((volatile uint8_t*)0x0E000000) 错误是: In file included from source/main.c:2:0: source/OpenEngine.h:8:21: error: invalid initializer #define GAMEPAK_RAM ((volatile
#define GAMEPAK_RAM ((volatile uint8_t*)0x0E000000)
错误是:
In file included from source/main.c:2:0:
source/OpenEngine.h:8:21: error: invalid initializer
#define GAMEPAK_RAM ((volatile uint8_t*)0x0E000000)
^
有人能帮我吗?
如果需要其他信息,请告诉我
unsigned short *SaveMemory[0xFFFF] = GAMEPAK_RAM;
这与:
unsigned short *SaveMemory[0xFFFF] = ((volatile uint8_t*)0x0E000000);
SaveMemory
是一个数组,((volatile uint8_t*)0x0E000000)
是一个指针。您不能将数组设置为指针,因此会出现错误。您使用GAMEPAK___RAM的代码是什么?您的代码没有在任何地方定义或使用GAMEPAK____RAM,因此它不应该给出与GAMEPAK__RAM相关的错误。噢!我使用GAMEPAK_RAM:unsigned short*SaveMemory[0xFFFF]=GAMEPAK_RAM;