编译cocos2d-x示例LiquidFun测试床Xcode 10.2-编译时缺少文件

编译cocos2d-x示例LiquidFun测试床Xcode 10.2-编译时缺少文件,cocos2d-x,xcode10.2,Cocos2d X,Xcode10.2,免责声明:我已在上发布了相同的问题。我意识到通常不鼓励交叉张贴。然而,在仔细查看发布的GitHub页面上提到的问题页面后,我认为该页面非常不活跃,在这里发布有效和有用的输入的可能性要高得多。 我一直在尝试按照以下步骤构建cocos2d-x示例,即 下载 $git克隆 $cd cocos2d-x-samples$python download-engine.py 跑步 下载样本后,只需访问任何样本,然后打开 项目例如: $cd cocos2d-x-samples/samples/LiquidFun

免责声明:我已在上发布了相同的问题。我意识到通常不鼓励交叉张贴。然而,在仔细查看发布的GitHub页面上提到的问题页面后,我认为该页面非常不活跃,在这里发布有效和有用的输入的可能性要高得多。

我一直在尝试按照以下步骤构建cocos2d-x示例,即

下载

$git克隆

$cd cocos2d-x-samples$python download-engine.py

跑步

下载样本后,只需访问任何样本,然后打开 项目例如:

$cd cocos2d-x-samples/samples/LiquidFun测试床/proj.ios\u mac

$open LiquidFun-Testbed.xcodeproj/

然而,当我构建LiquidFun-Testbed.xcodeproj时,当我瞄准iOS时,我得到了

Showing All Errors Only

Prepare build
note: Using legacy build system


Build target libcocos2d iOS of project cocos2d_libs with configuration Debug


Build target LiquidFun-Testbed iOS of project LiquidFun-Testbed with configuration Debug

clang: error: no such file or directory: '/Users/Chris/Desktop/source/repos/3rd party libraries/cocos2d-x-samples/libs/liquidfun/liquidfun/liquidfun/Box2D/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp'
clang: error: no input files

clang: error: no such file or directory: '/Users/Chris/Desktop/source/repos/3rd party libraries/cocos2d-x-samples/libs/liquidfun/liquidfun/liquidfun/Box2D/Box2D/Collision/b2Distance.cpp'
clang: error: no input files

clang: error: no such file or directory: '/Users/Chris/Desktop/source/repos/3rd party libraries/cocos2d-x-samples/libs/liquidfun/liquidfun/liquidfun/Box2D/Box2D/Common/b2StackAllocator.cpp'
clang: error: no input files



Build failed    06.01.20, 22:25    698.2 seconds
看起来编译器正在中查找文件

/Users/Chris/Desktop/source/repos/3rd party libraries/cocos2d-x-samples/libs/liquidfun/liquidfun/liquidfun/Box2D/Box2D/
但这条路从未被创造过

在完成上述步骤后,Box2D及其代码将放在

/Users/Chris/Desktop/source/repos/3rd party libraries/cocos2d-x-samples/libs/cocos2d-x/external/Box2D
…所以我想知道

A)为什么要在

/Users/Chris/Desktop/source/repos/third party libraries/cocos2d-x-samples/libs/liquidfun/liquidfun/liquidfun/Box2D/

B)我能做些什么来解决这个问题并让这些示例生成?