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C++ “未定义的引用”_C++_Compiler Errors - Fatal编程技术网

C++ “未定义的引用”

C++ “未定义的引用”,c++,compiler-errors,C++,Compiler Errors,我知道有很多问题与此相关,但它们的答案对我来说有点难以理解。我收到以下几行不同代码的错误: C:\Users\Jeff\AppData\Local\Temp\ccAixtmT.o:football.cpp:(.text+0x6f0): undefined reference to `Player::set_values(int, std::string, float)' class Player { int playerNum; string playerPos; float playerR

我知道有很多问题与此相关,但它们的答案对我来说有点难以理解。我收到以下几行不同代码的错误:

C:\Users\Jeff\AppData\Local\Temp\ccAixtmT.o:football.cpp:(.text+0x6f0): undefined 
reference to `Player::set_values(int, std::string, float)'
class Player {
int playerNum;
string playerPos;
float playerRank;
public:
    void set_values(int, string, float);
    float get_rank(){ return playerRank; };
    bool operator == (const Player &p1/*, const Player &p2*/) const
    {
    if(&p1.playerNum == &playerNum &&
       &p1.playerPos == &playerPos &&
       &p1.playerRank == &playerRank)
       return true;
    else
       return false; };
};
从这些代码块中:

C:\Users\Jeff\AppData\Local\Temp\ccAixtmT.o:football.cpp:(.text+0x6f0): undefined 
reference to `Player::set_values(int, std::string, float)'
class Player {
int playerNum;
string playerPos;
float playerRank;
public:
    void set_values(int, string, float);
    float get_rank(){ return playerRank; };
    bool operator == (const Player &p1/*, const Player &p2*/) const
    {
    if(&p1.playerNum == &playerNum &&
       &p1.playerPos == &playerPos &&
       &p1.playerRank == &playerRank)
       return true;
    else
       return false; };
};
这是引用子类的主要函数:

int main() {

ifstream infile;
infile.open ("input.txt", ifstream::in);
int numTeams;
string command;
while(!infile.fail() && !infile.eof()){
    infile >> numTeams;
    string name;
    Player p;
    int playNum;
    string playPos;
    float playRank;
    Player all[11];
    float ranks[11];
    Team allTeams[numTeams];
    for(int i=0; i<numTeams; i++){
        infile >> name;
        for(int j=0; j<11; j++){
            infile >> playNum;
            infile >> playPos;
            infile >> playRank;
            if(playPos == "QB")
                p.set_values(playNum, playPos, (playRank*2.0));
            else if(playPos == "RB")
                p.set_values(playNum, playPos, (playRank*1.5));
            else if(playPos == "WR")
                p.set_values(playNum, playPos, (playRank/1.8));
            else if(playPos == "TE")
                p.set_values(playNum, playPos, (playRank*1.1));
            else if(playPos == "GD")
                p.set_values(playNum, playPos, (playRank/2.0));
            else if(playPos == "TC")
                p.set_values(playNum, playPos, (playRank/2.2));
            else if(playPos == "CR")
                p.set_values(playNum, playPos, (playRank/1.2));
            all[j] = p;
            allTeams[i].set_values(all, name);
        }
    }
    infile >> command;
    if (command == "play"){ 
        int t1;
        int t2;
        infile >> t1;
        infile >> t2;
        play(allTeams[t1], allTeams[t2]); 
    }
    else { 
        int t1;
        int p1;
        int t2;
        int p2;
        swap(allTeams[t1], allTeams[t1].get_player(p1), allTeams[t2], allTeams[t2].get_player(p2)); }
}
}

您在类中声明了set_值,但从未像处理其他对象一样为其提供主体。当你调用函数时,没有什么可执行的

这里有几个错误,但关于您的问题,下面是如何实现set_值:

 void set_values(int playerNumParam, string playerPosParam, float playerRankParam){
     playerNum = playerNumParam;
     playerPos = playerPosParam;
     playerRank = playerRankParam;
}
请参阅此链接:

此外,为了获得良好的实践效果,最好在类成员变量的末尾加下划线来命名它们

playerNum_
playerPos_
playerRank_

希望有帮助

找不到函数的几种可能原因

一,你在另一C++文件中声明了类,这意味着当前C++文件找不到你声明的文件中的主文件。这个问题的可能解决方案是在与main相同的文件中声明类及其函数

第二,您没有实际实现/声明函数setvalues。可能的解决方案是在类内部实现setvalues,或者在类外部实现setvalues

第三,您在名称空间中声明了函数和类,但没有限定函数


如果你需要例子,请告诉我

您在哪里定义set_值的实现?我从一些示例代码中学习,这些代码以这种方式使用set_值函数,所以我假设它就是这样工作的。不过,我想不是。哈哈。