C++ Boost::Asio::Ip::Tcp::Iostream问题

C++ Boost::Asio::Ip::Tcp::Iostream问题,c++,boost-asio,C++,Boost Asio,嘿,我是asio和boost的新手,我一直在尝试实现一个TCP服务器和客户机,这样我就可以传输一个std::vector,但到目前为止我失败了。我发现Asio的boost文档缺乏(至少可以说)而且很难理解(英语不是我的主要语言) 无论如何,我一直在看iostreams的例子,我一直在尝试实现一个面向对象的解决方案,但我失败了 我试图实现的服务器应该能够接受来自多个客户机的连接(我该怎么做?) 服务器应该接收std::vector,/*执行某些操作*/然后将其返回给客户机,以便客户机可以判断服务器

嘿,我是asio和boost的新手,我一直在尝试实现一个TCP服务器和客户机,这样我就可以传输一个std::vector,但到目前为止我失败了。我发现Asio的boost文档缺乏(至少可以说)而且很难理解(英语不是我的主要语言)

无论如何,我一直在看iostreams的例子,我一直在尝试实现一个面向对象的解决方案,但我失败了

我试图实现的服务器应该能够接受来自多个客户机的连接(我该怎么做?)

服务器应该接收std::vector,/*执行某些操作*/然后将其返回给客户机,以便客户机可以判断服务器接收到的数据是完整的

*.h文件

class TCP_Server : private boost::noncopyable
        {
            typedef boost::shared_ptr<TCP_Connection> tcp_conn_pointer;

            public :
                TCP_Server(ba::io_service &io_service, int port);
                virtual ~TCP_Server() {}
                virtual void Start_Accept();
            private:
                virtual void Handle_Accept(const boost::system::error_code& e);
            private :
                int                 m_port;
                ba::io_service&     m_io_service;               // IO Service
                bi::tcp::acceptor   m_acceptor;         // TCP Connections acceptor
                tcp_conn_pointer    m_new_tcp_connection;   // New connection pointer
        };
TCP_Server::TCP_Server(boost::asio::io_service &io_service, int port) : 
            m_io_service(io_service), 
            m_acceptor(io_service, bi::tcp::endpoint(bi::tcp::v4(), port)), 
            m_new_tcp_connection(TCP_Connection::Create(io_service))
        {
            m_port = port;
            Start_Accept();
        }

        void TCP_Server::Start_Accept()
        {
            std::cout << "[TCP_Server][Start_Accept] => Listening on port : " << m_port << std::endl;
            //m_acceptor.async_accept(m_new_tcp_connection->Socket(),
            //                        boost::bind(&TCP_Server::Handle_Accept, this,
            //                                    ba::placeholders::error));


                m_acceptor.async_accept(*m_stream.rdbuf(),
                boost::bind(&TCP_Server::Handle_Accept, 
                this,
                ba::placeholders::error));
        }

        void TCP_Server::Handle_Accept(const boost::system::error_code &e)
        {
            if(!e)
            {

                /*boost::thread T(boost::bind(&TCP_Connection::Run, m_new_tcp_connection));
                std::cout << "[TCP_Server][Handle_Accept] => Accepting incoming connection. Launching Thread " << std::endl;
                m_new_tcp_connection = TCP_Connection::Create(m_io_service);
                m_acceptor.async_accept(m_new_tcp_connection->Socket(), 
                                        boost::bind(&TCP_Server::Handle_Accept, 
                                                    this, 
                                                    ba::placeholders::error));*/
                m_stream << "Server Response..." << std::endl;
            }
        }
类TCP_服务器:私有boost::不可复制 { typedef boost::共享的\u ptr tcp\u连接\u指针; 公众: TCP_服务器(ba::io_服务和io_服务,int端口); 虚拟~TCP_服务器(){} 虚拟无效开始_接受(); 私人: 虚拟无效句柄(const boost::system::error\u code&e); 私人: 国际港口; ba::io_服务&m_io_服务;//io服务 bi::tcp::acceptor m_acceptor;//tcp连接acceptor tcp\u连接\u指针m\u新建\u tcp\u连接;//新建连接指针 }; *.cpp文件

class TCP_Server : private boost::noncopyable
        {
            typedef boost::shared_ptr<TCP_Connection> tcp_conn_pointer;

            public :
                TCP_Server(ba::io_service &io_service, int port);
                virtual ~TCP_Server() {}
                virtual void Start_Accept();
            private:
                virtual void Handle_Accept(const boost::system::error_code& e);
            private :
                int                 m_port;
                ba::io_service&     m_io_service;               // IO Service
                bi::tcp::acceptor   m_acceptor;         // TCP Connections acceptor
                tcp_conn_pointer    m_new_tcp_connection;   // New connection pointer
        };
TCP_Server::TCP_Server(boost::asio::io_service &io_service, int port) : 
            m_io_service(io_service), 
            m_acceptor(io_service, bi::tcp::endpoint(bi::tcp::v4(), port)), 
            m_new_tcp_connection(TCP_Connection::Create(io_service))
        {
            m_port = port;
            Start_Accept();
        }

        void TCP_Server::Start_Accept()
        {
            std::cout << "[TCP_Server][Start_Accept] => Listening on port : " << m_port << std::endl;
            //m_acceptor.async_accept(m_new_tcp_connection->Socket(),
            //                        boost::bind(&TCP_Server::Handle_Accept, this,
            //                                    ba::placeholders::error));


                m_acceptor.async_accept(*m_stream.rdbuf(),
                boost::bind(&TCP_Server::Handle_Accept, 
                this,
                ba::placeholders::error));
        }

        void TCP_Server::Handle_Accept(const boost::system::error_code &e)
        {
            if(!e)
            {

                /*boost::thread T(boost::bind(&TCP_Connection::Run, m_new_tcp_connection));
                std::cout << "[TCP_Server][Handle_Accept] => Accepting incoming connection. Launching Thread " << std::endl;
                m_new_tcp_connection = TCP_Connection::Create(m_io_service);
                m_acceptor.async_accept(m_new_tcp_connection->Socket(), 
                                        boost::bind(&TCP_Server::Handle_Accept, 
                                                    this, 
                                                    ba::placeholders::error));*/
                m_stream << "Server Response..." << std::endl;
            }
        }
TCP_服务器::TCP_服务器(boost::asio::io_服务和io_服务,int端口):
m_io_服务(io_服务),
m_接受器(io_服务,bi::tcp::endpoint(bi::tcp::v4(),端口)),
m_新建_tcp_连接(tcp_连接::创建(io_服务))
{
m_port=端口;
开始接受();
}
无效TCP_服务器::启动_接受()
{

std::cout我相信你发布的代码有点不完整/不正确。不过,这里有一些指导

(一) 您的async_accept()调用似乎错误。它应该是

m_acceptor.async_accept(m_new_tcp_connection->socket(),...)
(二) 请注意,接受套接字后将调用Handle_Accept()函数。换句话说,当控件到达Handle_Accept()时,您只需向套接字写入即可。类似于

void TCP_Server::Handle_Accept(const system::error_code& error)
{
  if(!error)
  {
    //send data to the client
    string message = "hello there!\n";

    //Write data to the socket and then call the handler AFTER that
    //Note, you will need to define a Handle_Write() function in your TCP_Connection class.
async_write(m_new_tcp_connection->socket(),buffer(message),bind(&TCP_Connection::Handle_Write, this,placeholders::error,placeholders::bytes_transferred)); 

    //accept the next connection
    Start_Accept();
  }
}
(三) 至于客户,您应该看看这里:

< p>如果你的通信在C++中实现,你可以使用BooSooServices文库来将向量SigiLIZE化为字节,并将这些文件转换成另一台机器。在相反的一端,你将使用BooSooSooLoad LIB来对对象进行期望化。我看到至少有两种方法这样做。 Boost序列化的优点:这种方法在32位和64位系统之间传输对象时也可以使用

以下是链接:

问候,

Ovanes

AFAIK ASIO iostreams仅用于同步I/O。但您的示例给了我一个提示,您希望使用异步I/O。 下面是一个服务器的小示例,它使用异步I/O来读取一个请求,该请求包含一个整数数组,前面是请求中整数的4字节计数。 实际上,我把一个整数向量序列化为 计数(4字节) int int ... 等 如果读取ints向量成功,服务器将写入一个4字节的响应代码(=1),然后对来自客户端的新请求发出读取。话虽如此,代码如下

#include <iostream>
#include <vector>
#include <boost/bind.hpp>
#include <boost/function.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/thread.hpp>
#include <boost/asio.hpp>

using namespace boost::asio;
using boost::asio::ip::tcp;

class Connection
{
public:
    Connection(tcp::acceptor& acceptor)
        : acceptor_(acceptor), socket_(acceptor.get_io_service(), tcp::v4())
    {
    }
    void start()
    {
        acceptor_.get_io_service().post(boost::bind(&Connection::start_accept, this));
    }
private:
    void start_accept()
    {
        acceptor_.async_accept(socket_,boost::bind(&Connection::handle_accept, this, 
            placeholders::error));
    }
    void handle_accept(const boost::system::error_code& err)
    {
        if (err)
        {
            //Failed to accept the incoming connection.
            disconnect();
        }
        else
        {
            count_ = 0;
            async_read(socket_, buffer(&count_, sizeof(count_)),
                boost::bind(&Connection::handle_read_count,
                this, placeholders::error, placeholders::bytes_transferred));
        }
    }
    void handle_read_count(const boost::system::error_code& err, std::size_t bytes_transferred)
    {
        if (err || (bytes_transferred != sizeof(count_))
        {
            //Failed to read the element count.
            disconnect();
        }
        else
        {
            elements_.assign(count_, 0);
            async_read(socket_, buffer(elements_), 
                boost::bind(&Connection::handle_read_elements, this,
                placeholders::error, placeholders::bytes_transferred));
        }
    }

    void handle_read_elements(const boost::system::error_code& err, std::size_t bytes_transferred)
    {
        if (err || (bytes_transferred != count_ * sizeof(int)))
        {
            //Failed to read the request elements.
            disconnect();
        }
        else
        {
            response_ = 1;
            async_write(socket_, buffer(&response_, sizeof(response_)),
                boost::bind(&Connection::handle_write_response, this,
                placeholders::error, placeholders::bytes_transferred));
        }
    }
    void handle_write_response(const boost::system::error_code& err, std::size_t bytes_transferred)
    {
        if (err)
            disconnect();
        else
        {
            //Start a fresh read 
            count_ = 0;
            async_read(socket_, buffer(&count_, sizeof(count_)),
                boost::bind(&Connection::handle_read_count,
                this, placeholders::error, placeholders::bytes_transferred));
        }
    }
    void disconnect()
    {
        socket_.shutdown(tcp::socket::shutdown_both);
        socket_.close();
        socket_.open(tcp::v4());
        start_accept();
    }
    tcp::acceptor& acceptor_;
    tcp::socket socket_;
    std::vector<int> elements_;
    long count_;
    long response_;
};

class Server : private boost::noncopyable
{
public:
    Server(unsigned short port, unsigned short thread_pool_size, unsigned short conn_pool_size)
        : acceptor_(io_service_, tcp::endpoint(tcp::v4(), port), true)
    {
        unsigned short i = 0;
        for (i = 0; i < conn_pool_size; ++i)
        {
            ConnectionPtr conn(new Connection(acceptor_));
            conn->start();
            conn_pool_.push_back(conn);
        }

        // Start the pool of threads to run all of the io_services.
        for (i = 0; i < thread_pool_size; ++i)
        {
            thread_pool_.create_thread(boost::bind(&io_service::run, &io_service_));
        }
    }   
    ~Server()
    {
        io_service_.stop();
        thread_pool_.join_all();
    }

private:
    io_service io_service_;
    tcp::acceptor acceptor_;
    typedef boost::shared_ptr<Connection> ConnectionPtr;
    std::vector<ConnectionPtr> conn_pool_;
    boost::thread_group thread_pool_;
};

boost::function0<void> console_ctrl_function;

BOOL WINAPI console_ctrl_handler(DWORD ctrl_type)
{
  switch (ctrl_type)
  {
  case CTRL_C_EVENT:
  case CTRL_BREAK_EVENT:
  case CTRL_CLOSE_EVENT:
  case CTRL_SHUTDOWN_EVENT:
    console_ctrl_function();
    return TRUE;
  default:
    return FALSE;
  }
}

void stop_server(Server* pServer)
{
    delete pServer;
    pServer = NULL;
}

int main()
{
    Server *pServer = new Server(10255, 4, 20);
    console_ctrl_function = boost::bind(stop_server, pServer);
    SetConsoleCtrlHandler(console_ctrl_handler, TRUE);
    while(true)
    {
        Sleep(10000);
    }
}
#包括
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使用名称空间boost::asio;
使用boost::asio::ip::tcp;
类连接
{
公众:
连接(tcp::接受器和接受器)
:acceptor(acceptor),socket(acceptor.get_io_service(),tcp::v4())
{
}
void start()
{
acceptor_u.get_io_service().post(boost::bind(&Connection::start_accept,this));
}
私人:
void start_accept()
{
acceptor\异步\接受(socket\接受,boost::bind(&Connection::handle\接受,this,
占位符::错误);
}
无效句柄\u接受(const boost::system::error\u code&err)
{
如果(错误)
{
//无法接受传入连接。
断开连接();
}
其他的
{
计数=0;
异步读取(套接字、缓冲区(&count、sizeof(count)),
boost::bind(&Connection::handle\u read\u count),
这,占位符::错误,占位符::字节(已传输));
}
}
无效句柄\读取\计数(常量boost::系统::错误\代码和错误,std::大小\传输的字节数)
{
if(err | |(字节_传输!=sizeof(计数|))
{
//无法读取元素计数。
断开连接();
}
其他的
{
元素分配(计数,0);
异步读取(套接字、缓冲区(元素),
boost::bind(&Connection::handle\u read\u元素,此,
占位符::错误,占位符::字节(已传输);
}
}
无效句柄\u读取\u元素(常量boost::system::error\u code&err,std::size\u t字节\u传输)
{
if(err | |(字节数_传输!=计数*大小(int)))
{
//无法读取请求元素。
断开连接();
}
其他的
{
响应=1;
异步写入(套接字、缓冲区和响应、sizeof(响应)),
boost::bind(&Connection::handle_write_响应,
占位符::错误,占位符::字节(已传输);
}
}
无效句柄\写入\响应(常量boost::系统::错误\代码和错误,std::大小\传输的字节数)
{
如果(错误)
断开连接();
其他的
{
//重读
计数=0;
异步读取(套接字、缓冲区(&count、sizeof(count)),
boost::bind(&Connection::handle\u read\u count),
此,占位符::错误,占位符::b