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C# 过滤集合的算法_C#_Linq_Algorithm_Optimization - Fatal编程技术网

C# 过滤集合的算法

C# 过滤集合的算法,c#,linq,algorithm,optimization,C#,Linq,Algorithm,Optimization,我有对象国家,它有区域。地区有省份。各省有城市,城市,城市有酒店 我想筛选区域列表,使其仅包含属性userhavebeen设置为true的对象(地区、省、市和酒店) 我将把这个列表绑定到treeview 此算法情况最糟糕的部分,例如: 地区没有userHaveBeenThere==true,所有省份和城市都有,但在一个城市,十家酒店中有一家的userHaveBeenThere为true。 所以我必须向用户展示这个地区,只有一个省,只有一个城市,只有一家酒店 另一件可怕的事情是,我有两个TreeV

我有对象国家,它有区域。地区有省份。各省有城市,城市,城市有酒店

我想筛选区域列表,使其仅包含属性userhavebeen设置为true的对象(地区、省、市和酒店)

我将把这个列表绑定到treeview

此算法情况最糟糕的部分,例如:

地区没有userHaveBeenThere==true,所有省份和城市都有,但在一个城市,十家酒店中有一家的userHaveBeenThere为true。 所以我必须向用户展示这个地区,只有一个省,只有一个城市,只有一家酒店

另一件可怕的事情是,我有两个TreeView。首先,我必须显示完整的结构,然后进行过滤,所以在使用诸如remove之类的过滤操作时,我很少担心引用

所以问题是如何过滤这个列表

TreeView1

Region1
-Area1
  -Province1
     -City1
     -City2
         -Hotel1
         -Hotel2
         -Hotel3
  -Province2
     -City3
     -City4
         -Hotel4
         -Hotel5
         -Hotel6
-Area2
Region2
-Area21
  -Province21
     -City21
     -City22
         -Hotel21
         -Hotel22
         -Hotel23
  -Province22
     -City23
     -City24
         -Hotel24
         -Hotel25
         -Hotel26
-Area22

Filtered list
Region1
-Area1
  -Province1
     -City2
       -Hotel3
Region2
-Area21
   -Province22
     -City24
         -Hotel24
我不想回答如何绑定:)只想回答如何筛选:)

这是我的解决方案:

 var copiedCountry = CloneObject(_package.Country);


            for (int indexOfRegion = 0; indexOfRegion < copiedCountry.ListOfRegions.Count; indexOfRegion++)
            {
                var region = copiedCountry.ListOfRegions[indexOfRegion];
                if (region.ListOfProvinces.Count > 0)
                {
                    for (int indexOfProvince = 0; indexOfProvince < region.ListOfProvinces.Count; indexOfProvince++)
                    {
                        var province = region.ListOfProvinces[indexOfProvince];
                        if (province.ListOfCities.Count > 0)
                        {
                            for (int indexOfCity = 0; indexOfCity < province.ListOfCities.Count; indexOfCity++)
                            {
                                var city = province.ListOfCities[indexOfCity];
                                int numberOfHotels = city.ListOfHotels.Count;
                                for (int indexOfHotel = 0; indexOfHotel < numberOfHotels; indexOfHotel++)
                                {
                                    var hotel = city.ListOfHotels[indexOfHotel];
                                    if (hotel.userHaveBeenThere  == false)
                                    {
                                        city.ListOfHotels[indexOfHotel] = null;
                                    }
                                }

                                city.ListOfHotels.RemoveAll(h => h == null);

                                if (city.ListOfHotels.Where(h => h.userHaveBeenThere  == true).Count() > 0)
                                {

                                }
                                else
                                {
                                    if (city.userHaveBeenThere  == false)
                                    {
                                        province.ListOfCities[indexOfCity]=null;
                                    }

                                }
                            }

                            province.ListOfCities.RemoveAll(c => c == null);

                            if (province.ListOfCities.Count == 0)
                            {
                                if (province.userHaveBeenThere  == false)
                                {
                                    region.ListOfProvinces[indexOfProvince]=null;
                                }
                            }



                        }
                        else
                        {
                            if (province.userHaveBeenThere  == false)
                            {
                                region.ListOfProvinces[indexOfProvince] = null;
                            }
                        }
                    }

                    region.ListOfProvinces.RemoveAll(p => p == null);

                    if (region.ListOfProvinces.Count == 0)
                    {
                        if (region.userHaveBeenThere  == false)
                        {
                            copiedCountry.ListOfRegions[indexOfRegion]=null;
                        }
                    }
                }
                else
                {
                    if (region.userHaveBeenThere  == false)
                    {
                        copiedCountry.ListOfRegions[indexOfRegion]=null;
                    }
                }

                copiedCountry.ListOfRegions.RemoveAll(r => r == null);
            }


public static T CloneObject<T>(T item)
        {
            using (MemoryStream ms = new MemoryStream())
            {

                BinaryFormatter bf = new BinaryFormatter(null,
                          new StreamingContext(StreamingContextStates.Clone));

                try
                {
                    bf.Serialize(ms, item);
                }
                catch (Exception e)
                {
                    throw;
                }


                ms.Seek(0, SeekOrigin.Begin);


                return (T)bf.Deserialize(ms);
            }
        }
 var copiedCountry = CloneObject(_package.Country);


            for (int indexOfRegion = 0; indexOfRegion < copiedCountry.ListOfRegions.Count; indexOfRegion++)
            {
                var region = copiedCountry.ListOfRegions[indexOfRegion];
                if (region.ListOfProvinces.Count > 0)
                {
                    for (int indexOfProvince = 0; indexOfProvince < region.ListOfProvinces.Count; indexOfProvince++)
                    {
                        var province = region.ListOfProvinces[indexOfProvince];
                        if (province.ListOfCities.Count > 0)
                        {
                            for (int indexOfCity = 0; indexOfCity < province.ListOfCities.Count; indexOfCity++)
                            {
                                var city = province.ListOfCities[indexOfCity];
                                int numberOfHotels = city.ListOfHotels.Count;
                                for (int indexOfHotel = 0; indexOfHotel < numberOfHotels; indexOfHotel++)
                                {
                                    var hotel = city.ListOfHotels[indexOfHotel];
                                    if (hotel.userHaveBeenThere  == false)
                                    {
                                        city.ListOfHotels[indexOfHotel] = null;
                                    }
                                }

                                city.ListOfHotels.RemoveAll(h => h == null);

                                if (city.ListOfHotels.Where(h => h.userHaveBeenThere  == true).Count() > 0)
                                {

                                }
                                else
                                {
                                    if (city.userHaveBeenThere  == false)
                                    {
                                        province.ListOfCities[indexOfCity]=null;
                                    }

                                }
                            }

                            province.ListOfCities.RemoveAll(c => c == null);

                            if (province.ListOfCities.Count == 0)
                            {
                                if (province.userHaveBeenThere  == false)
                                {
                                    region.ListOfProvinces[indexOfProvince]=null;
                                }
                            }



                        }
                        else
                        {
                            if (province.userHaveBeenThere  == false)
                            {
                                region.ListOfProvinces[indexOfProvince] = null;
                            }
                        }
                    }

                    region.ListOfProvinces.RemoveAll(p => p == null);

                    if (region.ListOfProvinces.Count == 0)
                    {
                        if (region.userHaveBeenThere  == false)
                        {
                            copiedCountry.ListOfRegions[indexOfRegion]=null;
                        }
                    }
                }
                else
                {
                    if (region.userHaveBeenThere  == false)
                    {
                        copiedCountry.ListOfRegions[indexOfRegion]=null;
                    }
                }

                copiedCountry.ListOfRegions.RemoveAll(r => r == null);
            }


public static T CloneObject<T>(T item)
        {
            using (MemoryStream ms = new MemoryStream())
            {

                BinaryFormatter bf = new BinaryFormatter(null,
                          new StreamingContext(StreamingContextStates.Clone));

                try
                {
                    bf.Serialize(ms, item);
                }
                catch (Exception e)
                {
                    throw;
                }


                ms.Seek(0, SeekOrigin.Begin);


                return (T)bf.Deserialize(ms);
            }
        }
var copiedCountry=CloneObject(_package.Country);
for(int indexOfRegion=0;indexOfRegion0)
{
对于(int indexofprovision=0;indexofprovision0)
{
对于(int indexOfCity=0;indexOfCityh==null);
if(city.ListOfHotels.Where(h=>h.userHaveBeenThere==true).Count()>0)
{
}
其他的
{
if(city.userHaveBeenThere==false)
{
省份。城市列表[索引]=空;
}
}
}
province.ListOfCities.RemoveAll(c=>c==null);
if(province.ListOfCities.Count==0)
{
if(province.userHaveBeenThere==false)
{
region.ListOfProvinces[indexOfProvince]=空;
}
}
}
其他的
{
if(province.userHaveBeenThere==false)
{
region.ListOfProvinces[indexOfProvince]=空;
}
}
}
region.listofProvisions.RemoveAll(p=>p==null);
if(region.listofProvisions.Count==0)
{
if(region.userHaveBeenThere==false)
{
copiedCountry.ListOfRegions[indexOfRegion]=空;
}
}
}
其他的
{
if(region.userHaveBeenThere==false)
{
copiedCountry.ListOfRegions[indexOfRegion]=空;
}
}
copiedCountry.ListOfRegions.RemoveAll(r=>r==null);
}
公共静态T克隆对象(T项)
{
使用(MemoryStream ms=new MemoryStream())
{
BinaryFormatter bf=新的BinaryFormatter(null,
新的StreamingContext(StreamingContextStates.Clone));
尝试
{
bf.序列化(ms,项目);
}
捕获(例外e)
{
投掷;
}
Seek女士(0,SeekOrigin.Begin);
返回(T)bf.反序列化(ms);
}
}

你能为你的所有对象添加一个变量“BeenThereInHere”(或你想要的任何名称)吗?如果他的一个孩子有userHaveBeenThere==true,那么这个变量将被设置为true,这样,你就可以快速确定扫描的位置和可以跳过的位置以节省时间。

你能为你的所有对象添加一个变量“BeenThereInHere”(或您想要的任何名称)如果他的一个孩子有userHaveBeenThere==true,则会将其设置为true。这样,您可以快速确定在何处进行扫描,以及在何处可以跳过扫描以节省时间。

数据是存储在数据库中还是存储为图形

如果是数据库,您可以设置查询以获取正确的数据


如果它是一个图形,您可以将其设置为双向的,从底部开始(访问过的酒店),然后走到每个根(区域),将父对象插入到一个新对象中。

是数据库中的数据或作为图形存储的数据
 var copiedCountry = CloneObject(_package.Country);


            for (int indexOfRegion = 0; indexOfRegion < copiedCountry.ListOfRegions.Count; indexOfRegion++)
            {
                var region = copiedCountry.ListOfRegions[indexOfRegion];
                if (region.ListOfProvinces.Count > 0)
                {
                    for (int indexOfProvince = 0; indexOfProvince < region.ListOfProvinces.Count; indexOfProvince++)
                    {
                        var province = region.ListOfProvinces[indexOfProvince];
                        if (province.ListOfCities.Count > 0)
                        {
                            for (int indexOfCity = 0; indexOfCity < province.ListOfCities.Count; indexOfCity++)
                            {
                                var city = province.ListOfCities[indexOfCity];
                                int numberOfHotels = city.ListOfHotels.Count;
                                for (int indexOfHotel = 0; indexOfHotel < numberOfHotels; indexOfHotel++)
                                {
                                    var hotel = city.ListOfHotels[indexOfHotel];
                                    if (hotel.userHaveBeenThere  == false)
                                    {
                                        city.ListOfHotels[indexOfHotel] = null;
                                    }
                                }

                                city.ListOfHotels.RemoveAll(h => h == null);

                                if (city.ListOfHotels.Where(h => h.userHaveBeenThere  == true).Count() > 0)
                                {

                                }
                                else
                                {
                                    if (city.userHaveBeenThere  == false)
                                    {
                                        province.ListOfCities[indexOfCity]=null;
                                    }

                                }
                            }

                            province.ListOfCities.RemoveAll(c => c == null);

                            if (province.ListOfCities.Count == 0)
                            {
                                if (province.userHaveBeenThere  == false)
                                {
                                    region.ListOfProvinces[indexOfProvince]=null;
                                }
                            }



                        }
                        else
                        {
                            if (province.userHaveBeenThere  == false)
                            {
                                region.ListOfProvinces[indexOfProvince] = null;
                            }
                        }
                    }

                    region.ListOfProvinces.RemoveAll(p => p == null);

                    if (region.ListOfProvinces.Count == 0)
                    {
                        if (region.userHaveBeenThere  == false)
                        {
                            copiedCountry.ListOfRegions[indexOfRegion]=null;
                        }
                    }
                }
                else
                {
                    if (region.userHaveBeenThere  == false)
                    {
                        copiedCountry.ListOfRegions[indexOfRegion]=null;
                    }
                }

                copiedCountry.ListOfRegions.RemoveAll(r => r == null);
            }


public static T CloneObject<T>(T item)
        {
            using (MemoryStream ms = new MemoryStream())
            {

                BinaryFormatter bf = new BinaryFormatter(null,
                          new StreamingContext(StreamingContextStates.Clone));

                try
                {
                    bf.Serialize(ms, item);
                }
                catch (Exception e)
                {
                    throw;
                }


                ms.Seek(0, SeekOrigin.Begin);


                return (T)bf.Deserialize(ms);
            }
        }
public abstract class AUserTracker
{
    private IEnumerable<AUserTracker> _children;
    public IEnumerable<AUserTracker> Children
    {
        get { return _children; }
        set { _children = value; }
    }

    private bool? _userHasBeenThere;
    public bool UserHasBeenThere
    {
        get
        {
            if (_userHasBeenThere == null)
            {
                _userHasBeenThere = false;
                // Uses OR operator, any child will trigger the show up.
                foreach (AUserTracker child in Children)
                    _userHasBeenThere |= child.UserHasBeenThere;
            }
            return _userHasBeenThere ?? false;
        }
    }
}