C# Unity WebSocket4Net

C# Unity WebSocket4Net,c#,websocket,unity3d,C#,Websocket,Unity3d,如何通过WebSocket4Net dll将Unity客户端连接到php Web服务器?我 我试过这样的例子 using WebSocket4Net; WebSocket websocket = new WebSocket("ws://localhost:2012/"); websocket.Opened += new EventHandler(websocket_Opened); websocket.Error += new EventHandler<ErrorEventArgs>

如何通过WebSocket4Net dll将Unity客户端连接到php Web服务器?我 我试过这样的例子

using WebSocket4Net;

WebSocket websocket = new WebSocket("ws://localhost:2012/");
websocket.Opened += new EventHandler(websocket_Opened);
websocket.Error += new EventHandler<ErrorEventArgs>(websocket_Error);
websocket.Closed += new EventHandler(websocket_Closed);
websocket.MessageReceived += new EventHandler(websocket_MessageReceived);
websocket.Open();

private void websocket_Opened(object sender, EventArgs e)
{
 websocket.Send("Hello World!");
}
使用WebSocket4Net;
WebSocket WebSocket=新的WebSocket(“ws://localhost:2012/”;
websocket.Opened+=新的事件处理程序(websocket\u已打开);
错误+=新的事件处理程序(websocket_错误);
websocket.Closed+=新的事件处理程序(websocket\u Closed);
websocket.MessageReceived+=新的事件处理程序(websocket_MessageReceived);
websocket.Open();
私有void websocket_已打开(对象发送方,事件参数e)
{
发送(“你好,世界!”);
}

但是没有结果

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