C# 当用户更改页面时,我想从flipview中删除一个项目。有什么我能做的吗?
我的要求是,我必须在应用程序中使用flipview并动态添加页面。我希望在单击addpages按钮时执行此操作,从flipview中删除当前页面,然后出现新页面。我的addpage代码C# 当用户更改页面时,我想从flipview中删除一个项目。有什么我能做的吗?,c#,uwp,flipview,C#,Uwp,Flipview,我的要求是,我必须在应用程序中使用flipview并动态添加页面。我希望在单击addpages按钮时执行此操作,从flipview中删除当前页面,然后出现新页面。我的addpage代码 public void Add_Pages_Click(object sender, RoutedEventArgs e) { try { my_canvas = new Canvas(); my_canvas.Nam
public void Add_Pages_Click(object sender, RoutedEventArgs e)
{
try
{
my_canvas = new Canvas();
my_canvas.Name = "Item" + DateTime.Now.ToFileTime().ToString();
//fp1.ItemsSource = fi;
fp1.Items.Add(my_canvas);
fp1.SelectionChanged += Fp1_SelectionChanged;
Stickers1.Visibility = Visibility.Collapsed;
Backgrounds1.Visibility = Visibility.Collapsed;
Popup_wordart.IsOpen = false;
PopUp_Media.IsOpen = false;
my_canvas.Visibility = Visibility.Collapsed;
Audio_Recorder.IsOpen = false;
}
catch (Exception ex)
{
}
// Backward_Arrow.Visibility = Visibility.Visible;
}
完成这项工作的一种非常传统的方法是在
数据模板中为FlipView
的每个项目构建一个结构,然后使用ObservableCollection
添加、删除、刷新FlipView
的项目
<FlipView x:Name="flipView" ItemsSource="{x:Bind flipviewCollection}">
<FlipView.ItemTemplate>
<DataTemplate>
<Canvas>
<Image Source="{Binding ImageSource}" Stretch="None"/>
</Canvas>
</DataTemplate>
</FlipView.ItemTemplate>
</FlipView>
然后在FlipView
的代码隐藏中,创建此数据模型的集合,并将数据添加到此集合:
ObservableCollection<ImageSourceClass> flipviewCollection = new ObservableCollection<ImageSourceClass>();
protected override void OnNavigatedTo(NavigationEventArgs e)
{
flipviewCollection.Clear();
flipviewCollection.Add(new ImageSourceClass { ImageSource = "Assets/1.jpg" });
flipviewCollection.Add(new ImageSourceClass { ImageSource = "Assets/2.jpg" });
flipviewCollection.Add(new ImageSourceClass { ImageSource = "Assets/3.jpg" });
flipviewCollection.Add(new ImageSourceClass { ImageSource = "Assets/4.jpg" });
flipviewCollection.Add(new ImageSourceClass { ImageSource = "Assets/5.jpg" });
}
问题是,如果您没有使用此方法构建FlipView
,您只是手动将项目添加到FlipView
,您还需要手动删除代码中类似的项目,例如:
private void Button_Click(object sender, RoutedEventArgs e)
{
var my_canvas = new Canvas();
var textbox = new TextBox();
my_canvas.Children.Add(textbox);
flipView.Items.Insert(flipView.SelectedIndex + 1, my_canvas);
flipView.Items.RemoveAt(flipView.SelectedIndex);
}
private void Button_Click(object sender, RoutedEventArgs e)
{
//index = flipView.SelectedIndex + 1 because when remove one item, next item will be shown,
//it will behavior like a new item replace the old one.
flipviewCollection.Insert(flipView.SelectedIndex + 1, new ImageSourceClass { ImageSource = "Assets/new.jpg" });
flipviewCollection.Remove(flipView.SelectedItem as ImageSourceClass);
}
private void Button_Click(object sender, RoutedEventArgs e)
{
var my_canvas = new Canvas();
var textbox = new TextBox();
my_canvas.Children.Add(textbox);
flipView.Items.Insert(flipView.SelectedIndex + 1, my_canvas);
flipView.Items.RemoveAt(flipView.SelectedIndex);
}