C# ItemsControl中的矩形间距和对齐

C# ItemsControl中的矩形间距和对齐,c#,wpf,itemscontrol,C#,Wpf,Itemscontrol,我上过这门课: public class MyRect : FrameworkElement { public Visual Visual { get; set; } protected override int VisualChildrenCount => 1; protected override Visual GetVisualChild(int index) => Visual; protected override void OnRender

我上过这门课:

public class MyRect : FrameworkElement
{
    public Visual Visual { get; set; }
    protected override int VisualChildrenCount => 1;
    protected override Visual GetVisualChild(int index) => Visual;
    protected override void OnRender(DrawingContext drawingContext)
    {
        var drawing = new DrawingVisual();
        using (var dc = drawing.RenderOpen())
        {
            var brush = new SolidColorBrush(Colors.Green);
            var pen = new Pen(new SolidColorBrush(Colors.Blue), 1);
            var rect = new Rect(new Size(Width, Height));
            dc.DrawRectangle(brush, pen, rect);
        }
        Visual = drawing;
    }
}
用于绘制矩形。单击按钮后,一个新的
矩形
将添加到名为
RectCollection
可观察集合

RectCollection.Insert(0, new MyRect() {Width = 20, Height = rand.NextDouble() * 100 }); 
RectCollection
ItemsControl
ItemSource

<ItemsControl ItemsSource="{Binding RectCollection}" VerticalAlignment="Bottom" VerticalContentAlignment="Bottom">
    <ItemsControl.ItemsPanel>
        <ItemsPanelTemplate>
            <StackPanel Orientation="Horizontal"/>
        </ItemsPanelTemplate>
    </ItemsControl.ItemsPanel>
</ItemsControl>
那不行!另一个问题是
VerticalContentAlignment=“Bottom”
没有将底部的矩形与基线对齐


编辑

public class MyRect : FrameworkElement
{
    public Visual Visual { get; set; }
    protected override int VisualChildrenCount => 1;
    protected override Visual GetVisualChild(int index) => Visual;
    protected override void OnRender(DrawingContext drawingContext)
    {
        var drawing = new DrawingVisual();
        using (drawingContext = drawing.RenderOpen())
        {
            var grid = new Grid();
            grid.RowDefinitions.Add(new RowDefinition() { Height = new GridLength(0, GridUnitType.Star) });
            grid.RowDefinitions.Add(new RowDefinition() { Height = GridLength.Auto });

            var text = new TextBlock()
            {
                Text = Height.ToString("N2"),
                Foreground = new SolidColorBrush(Colors.Black),
                LayoutTransform = new RotateTransform(-90),
                VerticalAlignment = VerticalAlignment.Top,
                Margin = new Thickness(0, 0, 0, 5)
            };
            var border = new Border() 
            { 
                Width = Width, 
                Height = Height, 
                Background = new SolidColorBrush(Colors.Green), 
                CornerRadius = new CornerRadius(5, 5, 0, 0) 
            };

            grid.Children.Add(text);
            grid.Children.Add(border);
            Grid.SetRow(border, 1);

            grid.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
            drawingContext.DrawRectangle(new VisualBrush(grid), null, new Rect(grid.DesiredSize));
        }
        Visual = drawing;
    }
}

下面是一个简单条形图的示例,仅使用ItemsControl的ItemTemplate中的一些基本元素:

<ItemsControl ItemsSource="{Binding}">
    <ItemsControl.ItemsPanel>
        <ItemsPanelTemplate>
            <StackPanel Orientation="Horizontal"/>
        </ItemsPanelTemplate>
    </ItemsControl.ItemsPanel>
    <ItemsControl.ItemTemplate>
        <DataTemplate>
            <Grid Width="20" Height="100" Margin="2">
                <Rectangle VerticalAlignment="Bottom"
                           Height="{Binding}"
                           Fill="LightGray"/>
                <TextBlock Text="{Binding StringFormat={}{0:N2}}">
                    <TextBlock.LayoutTransform>
                        <RotateTransform Angle="-90"/>
                    </TextBlock.LayoutTransform>
                </TextBlock>
            </Grid>
        </DataTemplate>
    </ItemsControl.ItemTemplate>
</ItemsControl>

这看起来很奇怪。在ItemTemplate中使用矩形元素和MyRect项目类,如下所示:。不要在视图模型中使用UI元素(如MyRect)。@Clemens,它实际上有一个
TextBlock
和一个
Border
,如编辑部分所示。它仍然应该是一个UserControl,在ItemTemplate中实例化。你现在所拥有的是非常低效的。视图模型中不应该有UI元素。@Clemens,请给出一个带有
UserControl
的简单示例。它实际上是一个简单的条形图,上面有值。UserControl是一个控件,它有自己的XAML,您可以在其中定义它的视觉外观。互联网上有很多例子。
<ItemsControl ItemsSource="{Binding}">
    <ItemsControl.ItemsPanel>
        <ItemsPanelTemplate>
            <StackPanel Orientation="Horizontal"/>
        </ItemsPanelTemplate>
    </ItemsControl.ItemsPanel>
    <ItemsControl.ItemTemplate>
        <DataTemplate>
            <Grid Width="20" Height="100" Margin="2">
                <Rectangle VerticalAlignment="Bottom"
                           Height="{Binding}"
                           Fill="LightGray"/>
                <TextBlock Text="{Binding StringFormat={}{0:N2}}">
                    <TextBlock.LayoutTransform>
                        <RotateTransform Angle="-90"/>
                    </TextBlock.LayoutTransform>
                </TextBlock>
            </Grid>
        </DataTemplate>
    </ItemsControl.ItemTemplate>
</ItemsControl>
Random r = new Random();

DataContext = Enumerable.Range(0, 20).Select(i => r.NextDouble() * 100);