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C# 如何用C语言中的迭代器反向读取文本文件#_C#_.net - Fatal编程技术网

C# 如何用C语言中的迭代器反向读取文本文件#

C# 如何用C语言中的迭代器反向读取文本文件#,c#,.net,C#,.net,我需要处理一个大文件,大约400K行和200m。但有时我必须自下而上处理。在这里如何使用迭代器(yield-return)?基本上我不喜欢把所有的东西都放在内存中。我知道在.NET中使用迭代器更有效。要创建文件迭代器,可以执行以下操作: 编辑: 这是我的固定宽度反向文件读取器的固定版本: public static IEnumerable<string> readFile() { using (FileStream reader = new FileStream(@"c:\t

我需要处理一个大文件,大约400K行和200m。但有时我必须自下而上处理。在这里如何使用迭代器(yield-return)?基本上我不喜欢把所有的东西都放在内存中。我知道在.NET中使用迭代器更有效。

要创建文件迭代器,可以执行以下操作:

编辑:

这是我的固定宽度反向文件读取器的固定版本:

public static IEnumerable<string> readFile()
{
    using (FileStream reader = new FileStream(@"c:\test.txt",FileMode.Open,FileAccess.Read))
    {
        int i=0;
        StringBuilder lineBuffer = new StringBuilder();
        int byteRead;
        while (-i < reader.Length)
        {
            reader.Seek(--i, SeekOrigin.End);
            byteRead = reader.ReadByte();
            if (byteRead == 10 && lineBuffer.Length > 0)
            {
                yield return Reverse(lineBuffer.ToString());
                lineBuffer.Remove(0, lineBuffer.Length);
            }
            lineBuffer.Append((char)byteRead);
        }
        yield return Reverse(lineBuffer.ToString());
        reader.Close();
    }
}

public static string Reverse(string str)
{
    char[] arr = new char[str.Length];
    for (int i = 0; i < str.Length; i++)
        arr[i] = str[str.Length - 1 - i];
    return new string(arr);
}
公共静态IEnumerable readFile()
{
使用(FileStream reader=newfilestream(@“c:\test.txt”、FileMode.Open、FileAccess.Read))
{
int i=0;
StringBuilder lineBuffer=新的StringBuilder();
内特比德;
而(-i0)
{
收益返回反向(lineBuffer.ToString());
lineBuffer.Remove(0,lineBuffer.Length);
}
lineBuffer.Append((char)byteRead);
}
收益返回反向(lineBuffer.ToString());
reader.Close();
}
}
公共静态字符串反转(字符串str)
{
char[]arr=新字符[str.Length];
对于(int i=0;i
除非使用固定大小的编码(如ASCII),否则向后读取文本文件非常棘手。当你得到了可变大小的编码(比如UTF-8)时,当你获取数据时,你将不得不检查你是否在一个字符的中间。 框架中没有内置任何内容,我怀疑您必须为每个可变宽度编码分别进行硬编码

编辑:这已经过一些测试——但这并不是说它周围没有一些细微的bug。它使用MiscUtil中的StreamUtil,但我在底部只包含了必要的(新)方法。哦,它需要重构——有一个非常强大的方法,你会看到:

使用系统;
使用系统集合;
使用System.Collections.Generic;
使用System.IO;
使用系统文本;
命名空间MiscUtil.IO
{
/// 
///采用编码(默认为UTF-8)和生成可查找流的函数
///(或为方便起见使用文件名)并从流的末尾向后生成行。
///仅支持单字节编码、UTF-8和Unicode
///函数返回的值必须是可查找的。
/// 
公共密封类反向读取器:IEnumerable
{
/// 
///默认情况下使用的缓冲区大小。具有内部访问权限的类可以指定
///不同的缓冲区大小-这对于测试很有用。
/// 
private const int DefaultBufferSize=4096;
/// 
///创建要从中读取的流的方法。
/// 
私有只读Func streamSource;
/// 
///将字节转换为文本时要使用的编码
/// 
私有只读编码;
/// 
///每次从中读取时要读取的缓冲区大小(以字节为单位)
///流。这必须至少与流的最大数量相同
///单个字符的字节数。
/// 
私有只读int-bufferSize;
/// 
///函数,当给定文件中的一个位置和一个字节时,该函数说明
///字节是否表示字符的开头。
/// 
私有函数characterStartDetector;
/// 
///从流源创建LineReader。委托仅为
///获取枚举数时调用。UTF-8用于解码
///将流转换为文本。
/// 
///数据源
公共反向读卡器(Func streamSource)
:此(streamSource,Encoding.UTF8)
{
}
/// 
///从文件名创建行读取器。仅打开该文件
///获取枚举数时(甚至检查是否存在)。
///UTF8用于将文件解码为文本。
/// 
///要从中读取的文件
公共ReverseLineReader(字符串文件名)
:此(文件名,Encoding.UTF8)
{
}
/// 
///从文件名创建行读取器。仅打开该文件
///获取枚举数时(甚至检查是否存在)。
/// 
///要从中读取的文件
///用于将文件解码为文本的编码
公共ReverseLineReader(字符串文件名,编码)
:此(()=>File.OpenRead(文件名),编码)
{
}
/// 
///从流源创建LineReader。委托仅为
///获取枚举数时调用。
/// 
///数据源
///用于将流解码为文本的编码
公共ReverseLineReader(Func streamSource,编码)
:此(streamSource、编码、DefaultBufferSize)
{
}
内部ReverseLineReader(Func streamSource、编码、int bufferSize)
{
this.streamSource=streamSource;
this.encoding=编码;
this.bufferSize=bufferSize;
if(编码.IsSingleByte)
{
//对于单字节编码,每个字节都是字符的开始(和结束)
characterStartDetector=(位置、数据)=>true;
}
else if(编码为Unicode编码)
{
//对于UTF-16,偶数编号的位置是字符的开头。
//TODO:这假定没有代理项对。需要更多的工作
//来处理这件事。
characterStartDetector=(位置,数据)=>(位置&1)==0;
}
else if(编码为UTF8Encoding)
{
//对于UTF
        StreamReader objReader = new StreamReader(filename);
        string sLine = "";
        ArrayList arrText = new ArrayList();

        while (sLine != null)
        {
            sLine = objReader.ReadLine();
            if (sLine != null)
                arrText.Add(sLine);
        }
        objReader.Close();


        arrText.Reverse();

        foreach (string sOutput in arrText)
        {
foreach (var line in File.ReadLines(@"C:\temp\ReverseRead.txt").Reverse())
{
    if (noNeedToReadFurther)
        break;

    // process line here
    Console.WriteLine(line);
}
        using System;
        using System.Collections.Generic;
        using System.Diagnostics;
        using System.IO;
        using System.Linq;
        using System.Text;
        using System.Threading.Tasks;

        namespace BigFileService
        {    
            public class BigFileDumper
            {
                /// <summary>
                /// Buffer that will store the lines until it is full.
                /// Then it will dump it to temp files.
                /// </summary>
                public int CHUNK_SIZE = 1000;
                public bool ReverseIt { get; set; }
                public long TotalLineCount { get { return totalLineCount; } }
                private long totalLineCount;
                private int BufferCount = 0;
                private StreamWriter Writer;
                /// <summary>
                /// List of files that would store the chunks.
                /// </summary>
                private List<string> LstTempFiles;
                private string ParentDirectory;
                private char[] trimchars = { '/', '\\'};


                public BigFileDumper(string FolderPathToWrite)
                {
                    this.LstTempFiles = new List<string>();
                    this.ParentDirectory = FolderPathToWrite.TrimEnd(trimchars) + "\\" + "BIG_FILE_DUMP";
                    this.totalLineCount = 0;
                    this.BufferCount = 0;
                    this.Initialize();
                }

                private void Initialize()
                {
                    // Delete existing directory.
                    if (Directory.Exists(this.ParentDirectory))
                    {
                        Directory.Delete(this.ParentDirectory, true);
                    }

                    // Create a new directory.
                    Directory.CreateDirectory(this.ParentDirectory);
                }

                public void WriteLine(string line)
                {
                    if (this.BufferCount == 0)
                    {
                        string newFile = "DumpFile_" + LstTempFiles.Count();
                        LstTempFiles.Add(newFile);
                        Writer = new StreamWriter(this.ParentDirectory + "\\" + newFile);
                    }
                    // Keep on adding in the buffer as long as size is okay.
                    if (this.BufferCount < this.CHUNK_SIZE)
                    {
                        this.totalLineCount++; // main count
                        this.BufferCount++; // Chunk count.
                        Writer.WriteLine(line);
                    }
                    else
                    {
                        // Buffer is full, time to create a new file.
                        // Close the existing file first.
                        Writer.Close();
                        // Make buffer count 0 again.
                        this.BufferCount = 0;
                        this.WriteLine(line);
                    }
                }

                public void Close()
                {
                    if (Writer != null)
                        Writer.Close();
                }

                public string GetFullFile()
                {
                    if (LstTempFiles.Count <= 0)
                    {
                        Debug.Assert(false, "There are no files created.");
                        return "";
                    }
                    string returnFilename = this.ParentDirectory + "\\" + "FullFile";
                    if (File.Exists(returnFilename) == false)
                    {
                        // Create a consolidated file from the existing small dump files.
                        // Now this is interesting. We will open the small dump files one by one.
                        // Depending on whether the user require inverted file, we will read them in descending order & reverted, 
                        // or ascending order in normal way.

                        if (this.ReverseIt)
                            this.LstTempFiles.Reverse();

                        foreach (var fileName in LstTempFiles)
                        {
                            string fullFileName = this.ParentDirectory + "\\" + fileName;
// FileLines will use small memory depending on size of CHUNK. User has control.
                            var fileLines = File.ReadAllLines(fullFileName);

                            // Time to write in the writer.
                            if (this.ReverseIt)
                                fileLines = fileLines.Reverse().ToArray();

                            // Write the lines 
                            File.AppendAllLines(returnFilename, fileLines);
                        }
                    }

                    return returnFilename;
                }
            }
        }
void TestBigFileDump_File(string BIG_FILE, string FOLDER_PATH_FOR_CHUNK_FILES)
        {
            // Start processing the input Big file.
            StreamReader reader = new StreamReader(BIG_FILE);
            // Create a dump file class object to handle efficient memory management.
            var bigFileDumper = new BigFileDumper(FOLDER_PATH_FOR_CHUNK_FILES);
            // Set to reverse the output file.
            bigFileDumper.ReverseIt = true;
            bigFileDumper.CHUNK_SIZE = 100; // How much at a time to keep in RAM before dumping to local file.

            while (reader.EndOfStream == false)
            {
                string line = reader.ReadLine();
                bigFileDumper.WriteLine(line);
            }
            bigFileDumper.Close();
            reader.Close();

            // Get back full reversed file.
            var reversedFilename = bigFileDumper.GetFullFile();
            Console.WriteLine("Check output file - " + reversedFilename);
        }
var reader = new ReverseTextReader(@"C:\Temp\ReverseTest.txt");
while (!reader.EndOfStream)
    Console.WriteLine(reader.ReadLine());
/// <summary>
/// Reads a text file backwards, line-by-line.
/// </summary>
/// <remarks>This class uses file seeking to read a text file of any size in reverse order.  This
/// is useful for needs such as reading a log file newest-entries first.</remarks>
public sealed class ReverseTextReader : IEnumerable<string>
{
    private const int BufferSize = 16384;   // The number of bytes read from the uderlying stream.
    private readonly Stream _stream;        // Stores the stream feeding data into this reader
    private readonly Encoding _encoding;    // Stores the encoding used to process the file
    private byte[] _leftoverBuffer;         // Stores the leftover partial line after processing a buffer
    private readonly Queue<string> _lines;  // Stores the lines parsed from the buffer

    #region Constructors

    /// <summary>
    /// Creates a reader for the specified file.
    /// </summary>
    /// <param name="filePath"></param>
    public ReverseTextReader(string filePath)
        : this(new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.Read), Encoding.Default)
    { }

    /// <summary>
    /// Creates a reader using the specified stream.
    /// </summary>
    /// <param name="stream"></param>
    public ReverseTextReader(Stream stream)
        : this(stream, Encoding.Default)
    { }

    /// <summary>
    /// Creates a reader using the specified path and encoding.
    /// </summary>
    /// <param name="filePath"></param>
    /// <param name="encoding"></param>
    public ReverseTextReader(string filePath, Encoding encoding)
        : this(new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.Read), encoding)
    { }

    /// <summary>
    /// Creates a reader using the specified stream and encoding.
    /// </summary>
    /// <param name="stream"></param>
    /// <param name="encoding"></param>
    public ReverseTextReader(Stream stream, Encoding encoding)
    {          
        _stream = stream;
        _encoding = encoding;
        _lines = new Queue<string>(128);            
        // The stream needs to support seeking for this to work
        if(!_stream.CanSeek)
            throw new InvalidOperationException("The specified stream needs to support seeking to be read backwards.");
        if (!_stream.CanRead)
            throw new InvalidOperationException("The specified stream needs to support reading to be read backwards.");
        // Set the current position to the end of the file
        _stream.Position = _stream.Length;
        _leftoverBuffer = new byte[0];
    }

    #endregion

    #region Overrides

    /// <summary>
    /// Reads the next previous line from the underlying stream.
    /// </summary>
    /// <returns></returns>
    public string ReadLine()
    {
        // Are there lines left to read? If so, return the next one
        if (_lines.Count != 0) return _lines.Dequeue();
        // Are we at the beginning of the stream? If so, we're done
        if (_stream.Position == 0) return null;

        #region Read and Process the Next Chunk

        // Remember the current position
        var currentPosition = _stream.Position;
        var newPosition = currentPosition - BufferSize;
        // Are we before the beginning of the stream?
        if (newPosition < 0) newPosition = 0;
        // Calculate the buffer size to read
        var count = (int)(currentPosition - newPosition);
        // Set the new position
        _stream.Position = newPosition;
        // Make a new buffer but append the previous leftovers
        var buffer = new byte[count + _leftoverBuffer.Length];
        // Read the next buffer
        _stream.Read(buffer, 0, count);
        // Move the position of the stream back
        _stream.Position = newPosition;
        // And copy in the leftovers from the last buffer
        if (_leftoverBuffer.Length != 0)
            Array.Copy(_leftoverBuffer, 0, buffer, count, _leftoverBuffer.Length);
        // Look for CrLf delimiters
        var end = buffer.Length - 1;
        var start = buffer.Length - 2;
        // Search backwards for a line feed
        while (start >= 0)
        {
            // Is it a line feed?
            if (buffer[start] == 10)
            {
                // Yes.  Extract a line and queue it (but exclude the \r\n)
                _lines.Enqueue(_encoding.GetString(buffer, start + 1, end - start - 2));
                // And reset the end
                end = start;
            }
            // Move to the previous character
            start--;
        }
        // What's left over is a portion of a line. Save it for later.
        _leftoverBuffer = new byte[end + 1];
        Array.Copy(buffer, 0, _leftoverBuffer, 0, end + 1);
        // Are we at the beginning of the stream?
        if (_stream.Position == 0)
            // Yes.  Add the last line.
            _lines.Enqueue(_encoding.GetString(_leftoverBuffer, 0, end - 1));

        #endregion

        // If we have something in the queue, return it
        return _lines.Count == 0 ? null : _lines.Dequeue();
    }

    #endregion

    #region IEnumerator<string> Interface

    public IEnumerator<string> GetEnumerator()
    {
        string line;
        // So long as the next line isn't null...
        while ((line = ReadLine()) != null)
            // Read and return it.
            yield return line;
    }

    IEnumerator IEnumerable.GetEnumerator()
    {
        throw new NotImplementedException();
    }

    #endregion
}
//*********************************************************************************************************************************
//
//             Class:  BackwardReader
//      Initial Date:  11/29/2010
//     Last Modified:  11/29/2010
//     Programmer(s):  Original C# Source - the_real_herminator
//                     http://social.msdn.microsoft.com/forums/en-US/csharpgeneral/thread/9acdde1a-03cd-4018-9f87-6e201d8f5d09
//                     VB Converstion - Blake Pell
//
//*********************************************************************************************************************************

using System.Text;
using System.IO;
public class BackwardReader
{
    private string path;
    private FileStream fs = null;
    public BackwardReader(string path)
    {
        this.path = path;
        fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
        fs.Seek(0, SeekOrigin.End);
    }
    public string Readline()
    {
        byte[] line;
        byte[] text = new byte[1];
        long position = 0;
        int count;
        fs.Seek(0, SeekOrigin.Current);
        position = fs.Position;
        //do we have trailing rn?
        if (fs.Length > 1)
        {
            byte[] vagnretur = new byte[2];
            fs.Seek(-2, SeekOrigin.Current);
            fs.Read(vagnretur, 0, 2);
            if (ASCIIEncoding.ASCII.GetString(vagnretur).Equals("rn"))
            {
                //move it back
                fs.Seek(-2, SeekOrigin.Current);
                position = fs.Position;
            }
        }
        while (fs.Position > 0)
        {
            text.Initialize();
            //read one char
            fs.Read(text, 0, 1);
            string asciiText = ASCIIEncoding.ASCII.GetString(text);
            //moveback to the charachter before
            fs.Seek(-2, SeekOrigin.Current);
            if (asciiText.Equals("n"))
            {
                fs.Read(text, 0, 1);
                asciiText = ASCIIEncoding.ASCII.GetString(text);
                if (asciiText.Equals("r"))
                {
                    fs.Seek(1, SeekOrigin.Current);
                    break;
                }
            }
        }
        count = int.Parse((position - fs.Position).ToString());
        line = new byte[count];
        fs.Read(line, 0, count);
        fs.Seek(-count, SeekOrigin.Current);
        return ASCIIEncoding.ASCII.GetString(line);
    }
    public bool SOF
    {
        get
        {
            return fs.Position == 0;
        }
    }
    public void Close()
    {
        fs.Close();
    }
}
[System.IO.FileStream]$fileStream = [System.IO.File]::Open("C:\Name_of_very_large_file.log", [System.IO.FileMode]::Open, [System.IO.FileAccess]::Read, [System.IO.FileShare]::ReadWrite)
[System.IO.BufferedStream]$bs = New-Object System.IO.BufferedStream $fileStream;
[System.IO.StreamReader]$sr = New-Object System.IO.StreamReader $bs;


$buff = New-Object char[] 20;
$seek = $bs.Seek($fileStream.Length - 10000, [System.IO.SeekOrigin]::Begin);

while(($line = $sr.ReadLine()) -ne $null)
{
     $line;
}
using System.Management.Automation;

const string FILE_PATH = @"d:\temp\b_media_27_34_0000_25393.txt";
var ps = PowerShell.Create();
ps.AddCommand("Get-Content")
    .AddParameter("Path", FILE_PATH)
    .AddParameter("Tail", 1);
var psResults = ps.Invoke();
var lastLine = psResults.FirstOrDefault()?.BaseObject.ToString();

ps.Dispose();
var reader = new ReverseTextReader(path);
while (!reader.EndOfStream)
{
    Console.WriteLine(reader.ReadLine());  
}
public class ReverseTextReader
{
    private const int LineFeedLf = 10;
    private const int LineFeedCr = 13;
    private readonly Stream _stream;
    private readonly Encoding _encoding;

    public bool EndOfStream => _stream.Position == 0;

    public ReverseTextReader(Stream stream, Encoding encoding)
    {
        _stream = stream;
        _encoding = encoding;
        _stream.Position = _stream.Length;
    }

    public string ReadLine()
    {
        if (_stream.Position == 0) return null;

        var line = new List<byte>();
        var endOfLine = false;
        while (!endOfLine)
        {
            var b = _stream.ReadByteFromBehind();

            if (b == -1 || b == LineFeedLf)
            {
                endOfLine = true;
            } 
            line.Add(Convert.ToByte(b));
        }

        line.Reverse();
        return _encoding.GetString(line.ToArray());
    }
}

public static class StreamExtensions
{
    public static int ReadByteFromBehind(this Stream stream)
    {
        if (stream.Position == 0) return -1;

        stream.Position = stream.Position - 1;
        var value = stream.ReadByte();
        stream.Position = stream.Position - 1;
        return value;
    }
}