C# 以编程方式读取可调用的dll函数

C# 以编程方式读取可调用的dll函数,c#,dllimport,kernel32,C#,Dllimport,Kernel32,我的项目需要检查.c和.dll文件。它结合这些信息来确定它应该调用什么,然后调用它 我需要检查dll以找到哪个dll具有哪个功能。我已经将dll映射到内存而不初始化它。现在我需要将标题映射到某个地方,这样我就可以读出包含可调用名称的部分 我该怎么做?这是迄今为止的代码: [DllImport("kernel32.dll")] static extern IntPtr LoadLibraryEx(string lpFileName, IntPtr hReservedNull, Lo

我的项目需要检查.c和.dll文件。它结合这些信息来确定它应该调用什么,然后调用它

我需要检查dll以找到哪个dll具有哪个功能。我已经将dll映射到内存而不初始化它。现在我需要将标题映射到某个地方,这样我就可以读出包含可调用名称的部分

我该怎么做?这是迄今为止的代码:

    [DllImport("kernel32.dll")]
    static extern IntPtr LoadLibraryEx(string lpFileName, IntPtr hReservedNull, LoadLibraryFlags dwFlags);

    public static string[] GetFKTNames(string dll)
    {
        IntPtr lib = LoadLibraryEx(dll, IntPtr.Zero, LoadLibraryFlags.DONT_RESOLVE_DLL_REFERENCES);

        //INDICATES WHAT I WANT TO DO, BUT DOES NOT WORk
        //Header header = GetHeader(lib);
        //Unload(lib);
        //return header.Names;
}
编辑#2:

我取得了一点进步,今天就放弃了。。。在德国有4天的空闲时间

我不完全确定这种编组是否正确——我没有办法测试它。我很想读一本关于这个主题的书,所以如果你知道一本解释headerstuff如何工作以及有哪些不同标题的好书,请发表评论

    private static List<string> ListDLLFunctions(string sADllName)
    {
        List<string> names = new List<string>();
        IntPtr LoadedImage = LoadLibraryEx(sADllName, IntPtr.Zero, LoadLibraryFlags.DONT_RESOLVE_DLL_REFERENCES);

        IMAGE_NT_HEADERS header = (IMAGE_NT_HEADERS) Marshal.PtrToStructure(libPtr, typeof(IMAGE_NT_HEADERS));

        //    ImageExportDirectory = (_IMAGE_EXPORT_DIRECTORY*)
        //        ImageDirectoryEntryToData(LoadedImage.MappedAddress,
        //        false, IMAGE_DIRECTORY_ENTRY_EXPORT, &cDirSize);
        //    if (ImageExportDirectory != NULL)
        //    {
        //        dNameRVAs = (DWORD *)ImageRvaToVa(LoadedImage.FileHeader, 
        //            LoadedImage.MappedAddress,
        //        ImageExportDirectory->AddressOfNames, NULL);
        //        for(size_t i = 0; i < ImageExportDirectory->NumberOfNames; i++)
        //        {
        //            sName = (char *)ImageRvaToVa(LoadedImage.FileHeader, 
        //                    LoadedImage.MappedAddress,
        //                   dNameRVAs[i], NULL);
        //         slListOfDllFunctions.push_back(sName);
        //        }
        //    }
        FreeLibrary(LoadedImage);
        return names;
    }

    static void Main(string[] args)
    {
        List<string> names = ListDLLFunctions("KERNEL32.DLL");
    }
私有静态列表ListDLLFunctions(字符串SADLName)
{
列表名称=新列表();
IntPtr LoadedImage=LoadLibraryEx(sADllName,IntPtr.Zero,LoadLibraryFlags.DONT\u RESOLVE\u DLL\u REFERENCES);
IMAGE_NT_HEADERS header=(IMAGE_NT_HEADERS)Marshal.PtrToStructure(libPtr,typeof(IMAGE_NT_HEADERS));
//ImageExportDirectory=(\u图像\u导出\u目录*)
//ImageDirectoryEntryToData(LoadeImage.MappeAddress,
//错误,图像\目录\条目\导出(&cDirSize);
//if(ImageExportDirectory!=NULL)
//    {
//dNameRVAs=(DWORD*)ImageRvaToVa(LoadeImage.FileHeader,
//LoadeImage.MappeAddress,
//ImageExportDirectory->AddressOfNames,空);
//对于(大小i=0;iNumberOfNames;i++)
//        {
//sName=(char*)ImageRvaToVa(LoadeImage.FileHeader,
//LoadeImage.MappeAddress,
//dNameRVAs[i],空);
//slListOfDllFunctions.push_-back(sName);
//        }
//    }
免费图书馆(LoadeImage);
返回姓名;
}
静态void Main(字符串[]参数)
{
List name=ListDLLFunctions(“KERNEL32.DLL”);
}

非源于代码,而是源于我通常使用的控制台

用于查看Dll导出的实用程序

我认为您可以将该工具与
Process.Start(…)
一起使用,并解析其输出,以获得所需的信息


希望这有帮助。

非源于代码,而是源于我通常使用的控制台

用于查看Dll导出的实用程序

我认为您可以将该工具与
Process.Start(…)
一起使用,并解析其输出,以获得所需的信息

希望这有帮助。

没有“一次调用”功能可以为您完成这项工作。 您必须加载dll并在导出表中查找名称

-也许您可以尝试将其移植到c#

没有“一次调用”功能可以为您实现。 您必须加载dll并在导出表中查找名称


-也许您可以尝试将其移植到c#

我解决了我的用例的问题:

我将lib加载到momory中,将其复制到bytearray中,然后使用PE信息对其进行调查

关于这个话题,有几个有用的资源对我帮助很大:

在retrospec中,我知道如何使用其他方法获取信息。我写的这堂课非常适合学习PE和探索一些DLL,如果你想掌握PE是如何工作的,我建议你重写它

下面是课堂:

public class DLLHelper
{
    private byte[] dllInMemory;
    private UInt32 PESizeOfImage;
    private UInt32 VA_PE;

    [DllImport("kernel32.dll")]
    static public extern IntPtr LoadLibraryEx(string lpFileName, IntPtr hReservedNull, LoadLibraryFlags dwFlags);

    [DllImport("kernel32.dll")]
    static public extern bool FreeLibrary(IntPtr hModule);

    public enum LoadLibraryFlags : uint
    {
        DONT_RESOLVE_DLL_REFERENCES = 0x00000001,
        LOAD_IGNORE_CODE_AUTHZ_LEVEL = 0x00000010,
        LOAD_LIBRARY_AS_DATAFILE = 0x00000002,
        LOAD_LIBRARY_AS_DATAFILE_EXCLUSIVE = 0x00000040,
        LOAD_LIBRARY_AS_IMAGE_RESOURCE = 0x00000020,
        LOAD_WITH_ALTERED_SEARCH_PATH = 0x00000008
    }


    public DLLHelper(string dllpath)
    {
        PESizeOfImage = GetDllSizeInMemory(dllpath);
        dllInMemory = GetDLLCopy(dllpath, PESizeOfImage);
        UInt32 VA_p_PE = 0x3C;
        VA_PE = Get4ByteFromLocation(VA_p_PE, dllInMemory);
    }

    private byte[] GetDLLCopy(string dllpath, uint PESizeOfImage)
    {
        IntPtr libPtr = LoadLibraryEx(dllpath, IntPtr.Zero, LoadLibraryFlags.DONT_RESOLVE_DLL_REFERENCES);
        byte[] dllInMemory = new byte[PESizeOfImage];
        Marshal.Copy(libPtr, dllInMemory, 0, (int)PESizeOfImage);
        FreeLibrary(libPtr);
        return dllInMemory;
    }

    private UInt32 GetDllSizeInMemory(string dllpath)
    {
        byte[] dllpreload = File.ReadAllBytes(dllpath);
        UInt32 pp_PE = 0x3C;
        UInt32 p_PE = Get4ByteFromLocation(pp_PE, dllpreload);
        UInt32 p_PEOPTIONALHEADER = p_PE + 0x18;
        UInt32 p_PESizeOfImage = p_PEOPTIONALHEADER + 0x38;
        return Get4ByteFromLocation(p_PESizeOfImage, dllpreload);
    }

    public void DumpToFile(String filename)
    {
        File.WriteAllBytes(filename, dllInMemory);
    }

    public string GetDLLName()
    {
        UInt32 VAExport = GetVAExport(VA_PE, dllInMemory);
        UInt32 VAName = GetVAName(VAExport, dllInMemory);
        String Name = GetString(VAName, dllInMemory);
        return Name;
    }

    public List<String> GetFunctionNames()
    {
        List<String> fkts = new List<String>();
        UInt32 VAExport = GetVAExport(VA_PE, dllInMemory);
        UInt32 VA_p_firstFKT = GetVA_p_firstFKT(VAExport, dllInMemory);
        UInt32 VA_p_lastFKT = GetVA_p_lastFKT(VAExport, dllInMemory);
        for (UInt32 VA_p_fkt = VA_p_firstFKT; VA_p_fkt <= VA_p_lastFKT; VA_p_fkt += sizeof(UInt32))
        {
            UInt32 VA_fkt = Get4ByteFromLocation(VA_p_fkt, dllInMemory);
            fkts.Add(GetString(VA_fkt, dllInMemory));
        }
        return fkts;
    }

    private UInt32 GetVA_p_lastFKT(UInt32 VAExport, byte[] dllInMemory)
    {
        UInt32 first = GetVA_p_firstFKT(VAExport, dllInMemory);
        UInt32 count = GetfktCount(VAExport, dllInMemory);
        UInt32 last = first + (count - 1) * sizeof(UInt32);
        return last;
    }

    private UInt32 GetfktCount(UInt32 VAExport, byte[] dllInMemory)
    {
        UInt32 RVA_Count = 0x14;
        UInt32 VA_Count = VAExport + RVA_Count;
        return Get4ByteFromLocation(VA_Count, dllInMemory);
    }

    private UInt32 GetVA_p_firstFKT(UInt32 VAExport, byte[] dllInMemory)
    {
        UInt32 RVA_p_FIRST = 0x20;
        UInt32 VA_p_FIRST = VAExport + RVA_p_FIRST;
        return Get4ByteFromLocation(VA_p_FIRST, dllInMemory);
    }

    private UInt32 GetVAName(UInt32 VAExport, byte[] dllInMemory)
    {
        UInt32 RVA_p_NAME = 0x0C;
        UInt32 VA_p_NAME = VAExport + RVA_p_NAME;
        return Get4ByteFromLocation(VA_p_NAME, dllInMemory);
    }

    private UInt32 GetVAExport(UInt32 VAPE, byte[] dllInMemory)
    {
        UInt32 RVA_p_EXPORT = 0x78;
        UInt32 VA_p_EXPORT = VAPE + RVA_p_EXPORT;
        return Get4ByteFromLocation(VA_p_EXPORT, dllInMemory);
    }

   string GetString(UInt32 location, byte[] dll)
    {
        int length = 0;
        while (dll[location + length] != 0x00)
        {
            length++;
        }
        if (location > int.MaxValue) throw new Exception("uncastable");
        return Encoding.UTF8.GetString(dll, (int)location, length);
    }

   private UInt32 Get4ByteFromLocation(UInt32 location, byte[] dll)
   {
       if (!(BitConverter.IsLittleEndian))
       {
           byte[] partial = GetByteSubset(4, location, dll);
           Array.Reverse(partial);
           return BitConverter.ToUInt32(partial, 0);
       }
       return BitConverter.ToUInt32(dll, (int)location);
   }

   private byte[] GetByteSubset(int size, UInt32 location, byte[] dll)
   {
       byte[] val = new byte[size];
       for (int i = 0; i < size; i++)
       {
           val[i] = dll[location + i];
       }
       return val;
   }
}
公共类DLLHelper
{
专用字节[]dllInMemory;
私人UInt32 PESizeOfImage;
私人单位32个;
[DllImport(“kernel32.dll”)]
静态公共外部IntPtr LoadLibraryEx(字符串lpFileName、IntPtr hReservedNull、LoadLibraryFlags dwFlags);
[DllImport(“kernel32.dll”)]
静态公共外部布尔自由库(IntPtr hModule);
公共枚举加载库标志:uint
{
不解析DLL引用=0x00000001,
加载\忽略\代码\验证\级别=0x00000010,
将库加载为数据文件=0x00000002,
将库作为数据文件加载\u EXCLUSIVE=0x00000040,
将库作为图像资源加载=0x00000020,
加载带有\u更改的\u搜索\u路径的\u=0x00000008
}
公共DLLHelper(字符串dllpath)
{
PESizeOfImage=GetDllSizeInMemory(dllpath);
dllInMemory=GetDLLCopy(dllpath,PESizeOfImage);
UInt32 VA_p_PE=0x3C;
VA_PE=Get4ByteFromLocation(VA_p_PE,dllInMemory);
}
专用字节[]GetDLLCopy(字符串dllpath,uint PESizeOfImage)
{
IntPtr libPtr=LoadLibraryEx(dllpath,IntPtr.Zero,LoadLibraryFlags.DONT\u RESOLVE\u DLL\u REFERENCES);
字节[]dllInMemory=新字节[PESizeOfImage];
封送处理副本(libPtr,dllInMemory,0,(int)PESizeOfImage);
免费图书馆;
返回dllInMemory;
}
专用UInt32 GetDllSizeInMemory(字符串dllpath)
{
字节[]dllpreload=File.ReadAllBytes(dllpath);
UInt32 pp_PE=0x3C;
UInt32 p_PE=Get4ByteFromLocation(pp_PE,dllpreload);
UInt32 p_peopoptionalHeader=p_PE+0x18;
UInt32 p_PESizeOfImage=p_peopoptionalheader+0x38;
返回Get4ByteFromLocation(p_PESizeOfImage,dllpreload);
}
公共无效转储文件(字符串文件名)
{
writealBytes(文件名,dllInMemory);
}
公共字符串GetDLLName()
{
UInt32 VAExport=获取VAExport(虚拟磁盘,dllInMemory);
UInt32 VAName=GetVAName(VAExport,dllInMemory);
String Name=GetString(VAName,dllInMemory);
返回名称;
}
公共列表GetFunctionNames()
{
List fkts=新列表();
UInt32 VAExport=获取VAExport(虚拟磁盘,dllInMemory);
UInt32 VA_p_firstFKT=GetVA_p_firstFKT(VAExport,dllInMemory);
UInt32 VA_p_lastFKT=GetVA_p_lastFKT(VAExport,dllInMemory)