C# windows服务中的TCP IP侦听器
我正在尝试创建一个windows服务,它需要在后台运行并侦听传入的流量(一个普通的TCP侦听器) 我的代码是:C# windows服务中的TCP IP侦听器,c#,windows-services,tcpclient,tcplistener,installutil,C#,Windows Services,Tcpclient,Tcplistener,Installutil,我正在尝试创建一个windows服务,它需要在后台运行并侦听传入的流量(一个普通的TCP侦听器) 我的代码是: private TcpListener server; public void startServer() { // EventLog.WriteEntry(source, "connected on: " + ipAddress.ToString() + " port: " + Service1.Port.ToString()); serve
private TcpListener server;
public void startServer()
{
// EventLog.WriteEntry(source, "connected on: " + ipAddress.ToString() + " port: " + Service1.Port.ToString());
server = new TcpListener(IPAddress.Parse("127.0.0.1"), Service1.Port);
server.Start();
while (true)
{
var client = server.AcceptTcpClient();
new Thread(work).Start(client);
}
public void work(object client)
{
string msg = null;
var clientLocal = (TcpClient)client;
using (NetworkStream ns = clientLocal.GetStream())
using (StreamReader sr = new StreamReader(ns))
{
byte[] msgFullArray = new UTF8Encoding(true).GetBytes(msg);
fs.Write(msgFullArray, 0, msg.Length);
}
现在,如果你根本不把工作方法看作我每次启动服务时的工作方法,那么每当我尝试在我的工作时间启动它时,它就会冻结:
var client = server.AcceptTcpClient();
这意味着我的服务永远无法使用线程或我的工作方法。。
我可以从前面的日志中看到,它进入我的while循环,然后在您的
OnStart
方法中暂停服务,您必须实例化一个服务器类
protected override void OnStart(string[] args)
{
// Create the Server Object ans Start it.
server = new TCPServer();
server.StartServer();
}
负责通过创建一个新的线程来处理与服务器的连接(因此它是一个非阻塞过程)
对于将由TCPListener
侦听的每个套接字
private void ServerThreadStart()
{
// Client Socket variable;
Socket clientSocket = null;
TCPSocketListener socketListener = null;
while(!m_stopServer)
{
try
{
// Wait for any client requests and if there is any
// request from any client accept it (Wait indefinitely).
clientSocket = m_server.AcceptSocket();
// Create a SocketListener object for the client.
socketListener = new TCPSocketListener(clientSocket);
// Add the socket listener to an array list in a thread
// safe fashon.
//Monitor.Enter(m_socketListenersList);
lock(m_socketListenersList)
{
m_socketListenersList.Add(socketListener);
}
//Monitor.Exit(m_socketListenersList);
// Start a communicating with the client in a different
// thread.
socketListener.StartSocketListener();
}
catch (SocketException se)
{
m_stopServer = true;
}
}
}
这里是完整的。不清楚调用的是什么startServer
。如果您的OnStart
方法直接调用它,那就是一个问题。正如您所观察到的,AcceptCpcClient
会一直阻塞,直到客户端出现,但是调用OnStart
的线程不属于您,您不应该阻塞它。我的OnStart方法调用的是“server.startServer();”,您是对的,但我不知道如何修复它?
private void ServerThreadStart()
{
// Client Socket variable;
Socket clientSocket = null;
TCPSocketListener socketListener = null;
while(!m_stopServer)
{
try
{
// Wait for any client requests and if there is any
// request from any client accept it (Wait indefinitely).
clientSocket = m_server.AcceptSocket();
// Create a SocketListener object for the client.
socketListener = new TCPSocketListener(clientSocket);
// Add the socket listener to an array list in a thread
// safe fashon.
//Monitor.Enter(m_socketListenersList);
lock(m_socketListenersList)
{
m_socketListenersList.Add(socketListener);
}
//Monitor.Exit(m_socketListenersList);
// Start a communicating with the client in a different
// thread.
socketListener.StartSocketListener();
}
catch (SocketException se)
{
m_stopServer = true;
}
}
}