C# 从UNC路径获取需要用户名和密码的文件
我有一个类库,它在应用程序中以[user a]的身份运行。应用程序需要从已设置为共享的网络位置获取文件(其名称和内容)。共享位于Windows环境中,并且位于运行应用程序的同一域上 正在运行的应用程序: 用户帐户:[用户a] 域名:myDomain 网络共享: 能够访问的用户:[用户b] 共享:\192.168.1.1\文件夹 域名:myDomain 我需要在应用程序中连接到\192.168.1.1\folder\folder with my files\并获取文件名及其内容。简单的Directory.GetFiles应该可以(如果可能的话) 我在网上看到了一些关于网络凭据的答案,但这些答案正在传递给web请求。我只想在标准目录IO列表中使用它并收集文件内容 我觉得应该有一种方法可以做到这一点,而不必使用某人的400行长的项目——当然,我可以用.NET轻松地做到这一点,我只是不知道使用哪个类 干杯,像这样:C# 从UNC路径获取需要用户名和密码的文件,c#,unc,networkcredentials,C#,Unc,Networkcredentials,我有一个类库,它在应用程序中以[user a]的身份运行。应用程序需要从已设置为共享的网络位置获取文件(其名称和内容)。共享位于Windows环境中,并且位于运行应用程序的同一域上 正在运行的应用程序: 用户帐户:[用户a] 域名:myDomain 网络共享: 能够访问的用户:[用户b] 共享:\192.168.1.1\文件夹 域名:myDomain 我需要在应用程序中连接到\192.168.1.1\folder\folder with my files\并获取文件名及其内容。简单的Direct
#region WNetUseConnection
[DllImport("Mpr.dll", EntryPoint = "WNetUseConnection", CallingConvention = CallingConvention.Winapi)]
private static extern int WNetUseConnection(IntPtr hwndOwner, NETRESOURCE lpNetResource, string lpPassword, string lpUserID, int dwFlags, string lpAccessName, string lpBufferSize, string lpResult);
[DllImport("Mpr.dll", EntryPoint = "WNetCancelConnection2", CallingConvention = CallingConvention.Winapi)]
private static extern int WNetCancelConnection2(string lpName, int dwFlags, bool fForce);
[StructLayout(LayoutKind.Sequential)]
private class NETRESOURCE
{
public ResourceScope dwScope = 0;
public ResourceType dwType = 0;
public ResourceDisplayType dwDisplayType = 0;
public ResourceUsage dwUsage = 0;
public string lpLocalName = null;
public string lpRemoteName = null;
public string lpComment = null;
public string lpProvider = null;
};
public enum ResourceScope
{
RESOURCE_CONNECTED = 1,
RESOURCE_GLOBALNET,
RESOURCE_REMEMBERED,
RESOURCE_RECENT,
RESOURCE_CONTEXT
};
public enum ResourceType
{
RESOURCETYPE_ANY,
RESOURCETYPE_DISK,
RESOURCETYPE_PRINT,
RESOURCETYPE_RESERVED
};
public enum ResourceUsage
{
RESOURCEUSAGE_CONNECTABLE = 0x00000001,
RESOURCEUSAGE_CONTAINER = 0x00000002,
RESOURCEUSAGE_NOLOCALDEVICE = 0x00000004,
RESOURCEUSAGE_SIBLING = 0x00000008,
RESOURCEUSAGE_ATTACHED = 0x00000010,
RESOURCEUSAGE_ALL = (RESOURCEUSAGE_CONNECTABLE | RESOURCEUSAGE_CONTAINER | RESOURCEUSAGE_ATTACHED),
};
public enum ResourceDisplayType
{
RESOURCEDISPLAYTYPE_GENERIC,
RESOURCEDISPLAYTYPE_DOMAIN,
RESOURCEDISPLAYTYPE_SERVER,
RESOURCEDISPLAYTYPE_SHARE,
RESOURCEDISPLAYTYPE_FILE,
RESOURCEDISPLAYTYPE_GROUP,
RESOURCEDISPLAYTYPE_NETWORK,
RESOURCEDISPLAYTYPE_ROOT,
RESOURCEDISPLAYTYPE_SHAREADMIN,
RESOURCEDISPLAYTYPE_DIRECTORY,
RESOURCEDISPLAYTYPE_TREE,
RESOURCEDISPLAYTYPE_NDSCONTAINER
};
#endregion WNetUseConnection
下面是如何使用它:
(只要这样做一次就足够了,您不必在每次访问共享之前重复。)
像这样:
#region WNetUseConnection
[DllImport("Mpr.dll", EntryPoint = "WNetUseConnection", CallingConvention = CallingConvention.Winapi)]
private static extern int WNetUseConnection(IntPtr hwndOwner, NETRESOURCE lpNetResource, string lpPassword, string lpUserID, int dwFlags, string lpAccessName, string lpBufferSize, string lpResult);
[DllImport("Mpr.dll", EntryPoint = "WNetCancelConnection2", CallingConvention = CallingConvention.Winapi)]
private static extern int WNetCancelConnection2(string lpName, int dwFlags, bool fForce);
[StructLayout(LayoutKind.Sequential)]
private class NETRESOURCE
{
public ResourceScope dwScope = 0;
public ResourceType dwType = 0;
public ResourceDisplayType dwDisplayType = 0;
public ResourceUsage dwUsage = 0;
public string lpLocalName = null;
public string lpRemoteName = null;
public string lpComment = null;
public string lpProvider = null;
};
public enum ResourceScope
{
RESOURCE_CONNECTED = 1,
RESOURCE_GLOBALNET,
RESOURCE_REMEMBERED,
RESOURCE_RECENT,
RESOURCE_CONTEXT
};
public enum ResourceType
{
RESOURCETYPE_ANY,
RESOURCETYPE_DISK,
RESOURCETYPE_PRINT,
RESOURCETYPE_RESERVED
};
public enum ResourceUsage
{
RESOURCEUSAGE_CONNECTABLE = 0x00000001,
RESOURCEUSAGE_CONTAINER = 0x00000002,
RESOURCEUSAGE_NOLOCALDEVICE = 0x00000004,
RESOURCEUSAGE_SIBLING = 0x00000008,
RESOURCEUSAGE_ATTACHED = 0x00000010,
RESOURCEUSAGE_ALL = (RESOURCEUSAGE_CONNECTABLE | RESOURCEUSAGE_CONTAINER | RESOURCEUSAGE_ATTACHED),
};
public enum ResourceDisplayType
{
RESOURCEDISPLAYTYPE_GENERIC,
RESOURCEDISPLAYTYPE_DOMAIN,
RESOURCEDISPLAYTYPE_SERVER,
RESOURCEDISPLAYTYPE_SHARE,
RESOURCEDISPLAYTYPE_FILE,
RESOURCEDISPLAYTYPE_GROUP,
RESOURCEDISPLAYTYPE_NETWORK,
RESOURCEDISPLAYTYPE_ROOT,
RESOURCEDISPLAYTYPE_SHAREADMIN,
RESOURCEDISPLAYTYPE_DIRECTORY,
RESOURCEDISPLAYTYPE_TREE,
RESOURCEDISPLAYTYPE_NDSCONTAINER
};
#endregion WNetUseConnection
下面是如何使用它:
(只要这样做一次就足够了,您不必在每次访问共享之前重复。)
我只是注意到我自己,当我有同样的问题时,确实在这里找到了这个代码:我只是注意到我自己,当我有同样的问题时,确实在这里找到了这个代码: