C# 如何将方法名作为参数传递?
我正在寻找一种缩短代码的方法。由于我的代码的很大一部分是可重复的,有没有办法将子方法名作为参数传递 这里有一个更大的部分可以让我的问题更加清楚:C# 如何将方法名作为参数传递?,c#,methods,refactoring,C#,Methods,Refactoring,我正在寻找一种缩短代码的方法。由于我的代码的很大一部分是可重复的,有没有办法将子方法名作为参数传递 这里有一个更大的部分可以让我的问题更加清楚: Random rnd = new Random(Guid.NewGuid().GetHashCode()); int[] ArrayRandom = new int[200000]; for (int j = 0; j < ArrayRandom.Length; j++) ArrayRandom[j] = rnd.
Random rnd = new Random(Guid.NewGuid().GetHashCode());
int[] ArrayRandom = new int[200000];
for (int j = 0; j < ArrayRandom.Length; j++) ArrayRandom[j] = rnd.Next(int.MaxValue);
Console.WriteLine("\nInsertionSort\nARRAY SIZE:\t TIME [ms]:");
for (int u = 50000; u <= 200000; u += 10000)
{
int[] TestArray = new int[u];
Array.Copy(ArrayRandom, TestArray, u);
double ElapsedSeconds;
long ElapsedTime = 0, MinTime = long.MaxValue, MaxTime = long.MinValue, IterationElapsedTime;
for (int n = 0; n < (NIter + 1 + 1); ++n)
{
long StartingTime = Stopwatch.GetTimestamp();
InsertionSort(TestArray);
long EndingTime = Stopwatch.GetTimestamp();
IterationElapsedTime = EndingTime - StartingTime;
ElapsedTime += IterationElapsedTime;
if (IterationElapsedTime < MinTime) MinTime = IterationElapsedTime;
if (IterationElapsedTime > MaxTime) MaxTime = IterationElapsedTime;
}
ElapsedTime -= (MinTime + MaxTime);
ElapsedSeconds = ElapsedTime * (1000.0 / (NIter * Stopwatch.Frequency));
Console.WriteLine("{0,-12}\t{1}", u, ElapsedSeconds.ToString("F4"));
}
Console.WriteLine("\nSelectionSort\nARRAY SIZE:\t TIME [ms]:");
for (int u = 50000; u <= 200000; u += 10000)
{
int[] TestArray = new int[u];
Array.Copy(ArrayRandom, TestArray, u);
double ElapsedSeconds;
long ElapsedTime = 0, MinTime = long.MaxValue, MaxTime = long.MinValue, IterationElapsedTime;
for (int n = 0; n < (NIter + 1 + 1); ++n)
{
long StartingTime = Stopwatch.GetTimestamp();
SelectionSort(TestArray);
long EndingTime = Stopwatch.GetTimestamp();
IterationElapsedTime = EndingTime - StartingTime;
ElapsedTime += IterationElapsedTime;
if (IterationElapsedTime < MinTime) MinTime = IterationElapsedTime;
if (IterationElapsedTime > MaxTime) MaxTime = IterationElapsedTime;
}
ElapsedTime -= (MinTime + MaxTime);
ElapsedSeconds = ElapsedTime * (1000.0 / (NIter * Stopwatch.Frequency));
Console.WriteLine("{0,-12}\t{1}", u, ElapsedSeconds.ToString("F4"));
}
Console.WriteLine("\nCoctailSort\nARRAY SIZE:\t TIME [ms]:");
for (int u = 50000; u <= 200000; u += 10000)
{
int[] TestArray = new int[u];
Array.Copy(ArrayRandom, TestArray, u);
double ElapsedSeconds;
long ElapsedTime = 0, MinTime = long.MaxValue, MaxTime = long.MinValue, IterationElapsedTime;
for (int n = 0; n < (NIter + 1 + 1); ++n)
{
long StartingTime = Stopwatch.GetTimestamp();
CocktailSort(TestArray);
long EndingTime = Stopwatch.GetTimestamp();
IterationElapsedTime = EndingTime - StartingTime;
ElapsedTime += IterationElapsedTime;
if (IterationElapsedTime < MinTime) MinTime = IterationElapsedTime;
if (IterationElapsedTime > MaxTime) MaxTime = IterationElapsedTime;
}
ElapsedTime -= (MinTime + MaxTime);
ElapsedSeconds = ElapsedTime * (1000.0 / (NIter * Stopwatch.Frequency));
Console.WriteLine("{0,-12}\t{1}", u, ElapsedSeconds.ToString("F4"));
}
Console.WriteLine("\nHeapSort\nARRAY SIZE:\t TIME [ms]:");
for (int u = 50000; u <= 200000; u += 10000)
{
int[] TestArray = new int[u];
Array.Copy(ArrayRandom, TestArray, u);
double ElapsedSeconds;
long ElapsedTime = 0, MinTime = long.MaxValue, MaxTime = long.MinValue, IterationElapsedTime;
for (int n = 0; n < (NIter + 1 + 1); ++n)
{
long StartingTime = Stopwatch.GetTimestamp();
HeapSort(TestArray);
long EndingTime = Stopwatch.GetTimestamp();
IterationElapsedTime = EndingTime - StartingTime;
ElapsedTime += IterationElapsedTime;
if (IterationElapsedTime < MinTime) MinTime = IterationElapsedTime;
if (IterationElapsedTime > MaxTime) MaxTime = IterationElapsedTime;
}
ElapsedTime -= (MinTime + MaxTime);
ElapsedSeconds = ElapsedTime * (1000.0 / (NIter * Stopwatch.Frequency));
Console.WriteLine("{0,-12}\t{1}", u, ElapsedSeconds.ToString("F4"));
}
如果您试图传入对排序方法的引用而不是硬编码,则可以让此方法接收指向排序方法的委托函数指针:
private static void TimeMySortAlgorithm(Action<int[]> sortMethod)
{
for (int u = 50000; u <= 200000; u += 10000)
{
int[] TestArray = new int[u];
// Rest of the code
// Invoke the delegate.
sortMethod(TestArray);
// Rest of the code
}
}
您可以按如下方式调用TimeMySortAlgorithm:
TimeMySortAlgorithm(InsertionSort);
TimeMySortAlgorithm(CocktailSort);
TimeMySortAlgorithm(HeapSort);
阅读更多信息。将重复的代码重构为采用动作参数的方法 类似这样的未经测试:
void Main()
{
Random rnd = new Random(Guid.NewGuid().GetHashCode());
int[] ArrayRandom = new int[200000];
for (int j = 0; j < ArrayRandom.Length; j++) ArrayRandom[j] = rnd.Next(int.MaxValue);
performSort("Heap Sort", ArrayRandom, HeapSort);
performSort("Cocktail Sort", ArrayRandom, HeapSort);
performSort("Selection Sort", ArrayRandom, HeapSort);
performSort("Insertion Sort", ArrayRandom, HeapSort);
}
public void performSort(string sortName, int[] arrayToSort, Action<int[]> sortFunction)
{
int[] ArrayRandom = arrayToSort;
Console.WriteLine("\n{0}\nARRAY SIZE:\t TIME [ms]:", sortName);
for (int u = 50000; u <= 200000; u += 10000)
{
int[] TestArray = new int[u];
Array.Copy(ArrayRandom, TestArray, u);
double ElapsedSeconds;
long ElapsedTime = 0, MinTime = long.MaxValue, MaxTime = long.MinValue, IterationElapsedTime;
for (int n = 0; n < (NIter + 1 + 1); ++n)
{
long StartingTime = Stopwatch.GetTimestamp();
sortFunction.Invoke(TestArray);
long EndingTime = Stopwatch.GetTimestamp();
IterationElapsedTime = EndingTime - StartingTime;
ElapsedTime += IterationElapsedTime;
if (IterationElapsedTime < MinTime) MinTime = IterationElapsedTime;
if (IterationElapsedTime > MaxTime) MaxTime = IterationElapsedTime;
}
ElapsedTime -= (MinTime + MaxTime);
ElapsedSeconds = ElapsedTime * (1000.0 / (NIter * Stopwatch.Frequency));
Console.WriteLine("{0,-12}\t{1}", u, ElapsedSeconds.ToString("F4"));
}
}
public void HeapSort(int[] array) { //Sorting code here }
public void CocktailSort(int[] array) { //Sorting code here }
public void InsertionSort(int[] array) { //Sorting code here }
public void SelectionSort(int[] array) { //Sorting code here }
为什么你不把重复部分放到另一个函数中,在这个函数中调用它呢?那么你想让我们深入到嵌套循环的墙中,为你重构它?您可能只需选择要在VS中重复的代码部分,右键单击,从上下文菜单中选择“重构”或“快速操作和重构”,然后选择“提取方法”。这正是我想要的,谢谢!
private static void InsertionSort(int[] array) { }
TimeMySortAlgorithm(InsertionSort);
TimeMySortAlgorithm(CocktailSort);
TimeMySortAlgorithm(HeapSort);
void Main()
{
Random rnd = new Random(Guid.NewGuid().GetHashCode());
int[] ArrayRandom = new int[200000];
for (int j = 0; j < ArrayRandom.Length; j++) ArrayRandom[j] = rnd.Next(int.MaxValue);
performSort("Heap Sort", ArrayRandom, HeapSort);
performSort("Cocktail Sort", ArrayRandom, HeapSort);
performSort("Selection Sort", ArrayRandom, HeapSort);
performSort("Insertion Sort", ArrayRandom, HeapSort);
}
public void performSort(string sortName, int[] arrayToSort, Action<int[]> sortFunction)
{
int[] ArrayRandom = arrayToSort;
Console.WriteLine("\n{0}\nARRAY SIZE:\t TIME [ms]:", sortName);
for (int u = 50000; u <= 200000; u += 10000)
{
int[] TestArray = new int[u];
Array.Copy(ArrayRandom, TestArray, u);
double ElapsedSeconds;
long ElapsedTime = 0, MinTime = long.MaxValue, MaxTime = long.MinValue, IterationElapsedTime;
for (int n = 0; n < (NIter + 1 + 1); ++n)
{
long StartingTime = Stopwatch.GetTimestamp();
sortFunction.Invoke(TestArray);
long EndingTime = Stopwatch.GetTimestamp();
IterationElapsedTime = EndingTime - StartingTime;
ElapsedTime += IterationElapsedTime;
if (IterationElapsedTime < MinTime) MinTime = IterationElapsedTime;
if (IterationElapsedTime > MaxTime) MaxTime = IterationElapsedTime;
}
ElapsedTime -= (MinTime + MaxTime);
ElapsedSeconds = ElapsedTime * (1000.0 / (NIter * Stopwatch.Frequency));
Console.WriteLine("{0,-12}\t{1}", u, ElapsedSeconds.ToString("F4"));
}
}
public void HeapSort(int[] array) { //Sorting code here }
public void CocktailSort(int[] array) { //Sorting code here }
public void InsertionSort(int[] array) { //Sorting code here }
public void SelectionSort(int[] array) { //Sorting code here }