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Css 如何将背景图像添加到spark动画横幅?_Css_Css Transitions_Gsap - Fatal编程技术网

Css 如何将背景图像添加到spark动画横幅?

Css 如何将背景图像添加到spark动画横幅?,css,css-transitions,gsap,Css,Css Transitions,Gsap,我提供了一个使用tween lite的spark动画的代码笔片段。我曾尝试将背景图像添加到代码段中,但没有成功。任何人请帮助添加背景图像 CSS: body { background-color: #13001C; } html, body { height: 100%; overflow: hidden; } .spark { background-color: #DE4A00; font-family: 'Helvetica', sans-serif;

我提供了一个使用tween lite的spark动画的代码笔片段。我曾尝试将背景图像添加到代码段中,但没有成功。任何人请帮助添加背景图像

CSS:

body {
    background-color: #13001C;
}
html, body {
    height: 100%;
    overflow: hidden;
}
.spark {
    background-color: #DE4A00;
    font-family: 'Helvetica', sans-serif;
    visibility: hidden;
    position: absolute;
    width: 4px;
    height: 4px;
    border-radius: 30%;
    box-shadow: 0 0 5px #AB000B;
}
   var density = 70,
    speed = 2,
    winHeight = window.innerHeight,
    winWidth = window.innerWidth,
    start = {
        yMin: winHeight - 50,
        yMax: winHeight,
        xMin: (winWidth / 2) + 10,
        xMax: (winWidth / 2) + 40,
        scaleMin: 0.1,
        scaleMax: 0.25,
        scaleXMin: 0.1,
        scaleXMax: 1,
        scaleYMin: 1,
        scaleYMax: 2,
        opacityMin: 0.1,
        opacityMax: 0.4
    },
    mid = {
        yMin: winHeight * 0.4,
        yMax: winHeight * 0.9,
        xMin: winWidth * 0.1,
        xMax: winWidth * 0.9,
        scaleMin: 0.2,
        scaleMax: 0.8,
        opacityMin: 0.5,
        opacityMax: 1
    },
    end = {
        yMin: -180,
        yMax: -180,
        xMin: -100,
        xMax: winWidth + 180,
        scaleMin: 0.1,
        scaleMax: 1,
        opacityMin: 0.4,
        opacityMax: 0.7
    };

function range(map, prop) {
    var min = map[prop + 'Min'],
        max = map[prop + 'Max'];
    return min + (max - min) * Math.random();
}

function sign() {
    return Math.random() < 0.5 ? -1 : 1;
}

function randomEase(easeThis, easeThat) {
    if (Math.random() < 0.5) {
        return easeThat;
    }
    return easeThis;
}

function spawn(particle) {
    var wholeDuration = (10 / speed) * (0.7 + Math.random() * 0.4),
        delay = wholeDuration * Math.random(),
        partialDuration = (wholeDuration + 1) * (0.2 + Math.random() * 0.3);
    TweenLite.set(particle, {
        y: range(start, 'y'),
        x: range(start, 'x'),
        scaleX: range(start, 'scaleX'),
        scaleY: range(start, 'scaleY'),
        scale: range(start, 'scale'),
        opacity: range(start, 'opacity'),
        visibility: 'hidden'
    });
    // Moving upward
    TweenLite.to(particle, partialDuration, {
        delay: delay,
        y: range(mid, 'y'),
        ease: randomEase(Linear.easeOut, Back.easeInOut)
    });
    TweenLite.to(particle, wholeDuration - partialDuration, {
        delay: partialDuration + delay,
        y: range(end, 'y'),
        ease: Back.easeIn
    });
    //Moving on axis X
    TweenLite.to(particle, partialDuration, {
        delay: delay,
        x: range(mid, 'x'),
        ease: Power1.easeOut
    });
    TweenLite.to(particle, wholeDuration - partialDuration, {
        delay: partialDuration + delay,
        x: range(end, 'x'),
        ease: Power1.easeIn
    });
    //opacity and scale
    partialDuration = wholeDuration * (0.5 + Math.random() * 0.3);
    TweenLite.to(particle, partialDuration, {
        delay: delay,
        scale: range(mid, 'scale'),
        autoAlpha: range(mid, 'opacity'),
        ease: Linear.easeNone
    });
    TweenLite.to(particle, wholeDuration - partialDuration, {
        delay: partialDuration + delay,
        scale: range(end, 'scale'),
        autoAlpha: range(end, 'opacity'),
        ease: Linear.easeNone,
        onComplete: spawn,
        onCompleteParams: [particle]
    });
}
window.onload = createParticle;

function createParticle() {
    var i, particleSpark;
    for (i = 0; i < density; i += 1) {
        particleSpark = document.createElement('div');
        particleSpark.classList.add('spark');
        document.body.appendChild(particleSpark);
        spawn(particleSpark);
    }
}
Javascript:

body {
    background-color: #13001C;
}
html, body {
    height: 100%;
    overflow: hidden;
}
.spark {
    background-color: #DE4A00;
    font-family: 'Helvetica', sans-serif;
    visibility: hidden;
    position: absolute;
    width: 4px;
    height: 4px;
    border-radius: 30%;
    box-shadow: 0 0 5px #AB000B;
}
   var density = 70,
    speed = 2,
    winHeight = window.innerHeight,
    winWidth = window.innerWidth,
    start = {
        yMin: winHeight - 50,
        yMax: winHeight,
        xMin: (winWidth / 2) + 10,
        xMax: (winWidth / 2) + 40,
        scaleMin: 0.1,
        scaleMax: 0.25,
        scaleXMin: 0.1,
        scaleXMax: 1,
        scaleYMin: 1,
        scaleYMax: 2,
        opacityMin: 0.1,
        opacityMax: 0.4
    },
    mid = {
        yMin: winHeight * 0.4,
        yMax: winHeight * 0.9,
        xMin: winWidth * 0.1,
        xMax: winWidth * 0.9,
        scaleMin: 0.2,
        scaleMax: 0.8,
        opacityMin: 0.5,
        opacityMax: 1
    },
    end = {
        yMin: -180,
        yMax: -180,
        xMin: -100,
        xMax: winWidth + 180,
        scaleMin: 0.1,
        scaleMax: 1,
        opacityMin: 0.4,
        opacityMax: 0.7
    };

function range(map, prop) {
    var min = map[prop + 'Min'],
        max = map[prop + 'Max'];
    return min + (max - min) * Math.random();
}

function sign() {
    return Math.random() < 0.5 ? -1 : 1;
}

function randomEase(easeThis, easeThat) {
    if (Math.random() < 0.5) {
        return easeThat;
    }
    return easeThis;
}

function spawn(particle) {
    var wholeDuration = (10 / speed) * (0.7 + Math.random() * 0.4),
        delay = wholeDuration * Math.random(),
        partialDuration = (wholeDuration + 1) * (0.2 + Math.random() * 0.3);
    TweenLite.set(particle, {
        y: range(start, 'y'),
        x: range(start, 'x'),
        scaleX: range(start, 'scaleX'),
        scaleY: range(start, 'scaleY'),
        scale: range(start, 'scale'),
        opacity: range(start, 'opacity'),
        visibility: 'hidden'
    });
    // Moving upward
    TweenLite.to(particle, partialDuration, {
        delay: delay,
        y: range(mid, 'y'),
        ease: randomEase(Linear.easeOut, Back.easeInOut)
    });
    TweenLite.to(particle, wholeDuration - partialDuration, {
        delay: partialDuration + delay,
        y: range(end, 'y'),
        ease: Back.easeIn
    });
    //Moving on axis X
    TweenLite.to(particle, partialDuration, {
        delay: delay,
        x: range(mid, 'x'),
        ease: Power1.easeOut
    });
    TweenLite.to(particle, wholeDuration - partialDuration, {
        delay: partialDuration + delay,
        x: range(end, 'x'),
        ease: Power1.easeIn
    });
    //opacity and scale
    partialDuration = wholeDuration * (0.5 + Math.random() * 0.3);
    TweenLite.to(particle, partialDuration, {
        delay: delay,
        scale: range(mid, 'scale'),
        autoAlpha: range(mid, 'opacity'),
        ease: Linear.easeNone
    });
    TweenLite.to(particle, wholeDuration - partialDuration, {
        delay: partialDuration + delay,
        scale: range(end, 'scale'),
        autoAlpha: range(end, 'opacity'),
        ease: Linear.easeNone,
        onComplete: spawn,
        onCompleteParams: [particle]
    });
}
window.onload = createParticle;

function createParticle() {
    var i, particleSpark;
    for (i = 0; i < density; i += 1) {
        particleSpark = document.createElement('div');
        particleSpark.classList.add('spark');
        document.body.appendChild(particleSpark);
        spawn(particleSpark);
    }
}
var密度=70,
速度=2,
winHeight=window.innerHeight,
winWidth=window.innerWidth,
开始={
yMin:winHeight-50,
yMax:winHeight,
xMin:(winWidth/2)+10,
xMax:(winWidth/2)+40,
scaleMin:0.1,
标度最大:0.25,
scaleXMin:0.1,
scaleXMax:1,
scaleYMin:1,
规模最大:2,
opacityMin:0.1,
不透明度最大值:0.4
},
中期={
yMin:winHeight*0.4,
yMax:winHeight*0.9,
xMin:winWidth*0.1,
xMax:winWidth*0.9,
scaleMin:0.2,
scaleMax:0.8,
opacityMin:0.5,
不透明度最大值:1
},
结束={
yMin:-180,
yMax:-180,
xMin:-100,
xMax:winWidth+180,
scaleMin:0.1,
scaleMax:1,
opacityMin:0.4,
不透明度最大值:0.7
};
功能范围(地图、道具){
var min=map[prop+'min'],
最大值=贴图[prop+'max'];
返回min+(max-min)*Math.random();
}
函数符号(){
return Math.random()<0.5?-1:1;
}
函数randomEase(easeThis,easeThat){
if(Math.random()<0.5){
归还;
}
归还此文件;
}
函数繁殖(粒子){
变量wholeDuration=(10/速度)*(0.7+数学随机()*0.4),
delay=wholeDuration*Math.random(),
部分持续时间=(整体持续时间+1)*(0.2+数学随机()*0.3);
TweenLite.set(粒子{
y:范围(从“y”开始),
x:范围(从“x”开始),
scaleX:range(从“scaleX”开始),
scaleY:range(从“scaleY”开始),
比例:范围(从“比例”开始),
不透明度:范围(开始“不透明度”),
可见性:“隐藏”
});
//向上移动
TweenLite.至(颗粒、部分固化、{
延迟:延迟,
y:范围(中间“y”),
轻松:随机轻松(Linear.easeOut,Back.easeInOut)
});
TweenLite.to(粒子、整体持续时间-部分持续时间){
延迟:部分持续+延迟,
y:范围(结束,“y”),
放松:回来,放松
});
//在X轴上移动
TweenLite.至(颗粒、部分固化、{
延迟:延迟,
x:范围(中间,'x'),
ease:Power1.easeOut
});
TweenLite.to(粒子、整体持续时间-部分持续时间){
延迟:部分持续+延迟,
x:范围(结束,'x'),
ease:Power1.easeIn
});
//不透明度和比例
partialDuration=wholeDuration*(0.5+Math.random()*0.3);
TweenLite.至(颗粒、部分固化、{
延迟:延迟,
比例:范围(中间“比例”),
autoAlpha:范围(中间,“不透明度”),
轻松:线性。轻松无
});
TweenLite.to(粒子、整体持续时间-部分持续时间){
延迟:部分持续+延迟,
比例:范围(结束,“比例”),
autoAlpha:范围(结束,“不透明度”),
ease:Linear.ease无,
完成:产卵,
onCompleteParams:[粒子]
});
}
window.onload=createParticle;
函数createParticle(){
变量i,particleSpark;
对于(i=0;i<密度;i+=1){
particleSpark=document.createElement('div');
particleSpark.classList.add('spark');
文件.正文.附件(particleSpark);
产卵(颗粒公园);
}
}
代码笔链接:

您可以尝试将背景图像添加到正文中,而不是添加背景颜色:

像这样:

body {
   background-image:url('image/bg.png');
}

你的问题我不清楚。有一个代码笔片段。。。我想将背景图像添加到该片段中。。现在它的背景色是这样的,你想要吗?