阻止踢或设置踢Discord.js的限制
您好,我不想让mods在我的服务器上执行kick操作,我看到discord.js不像guildMemberAdd那样添加guildKickAdd 那个么我怎样才能阻止踢或设置极限踢呢 当有人禁止动作机器人扮演角色并惩罚他时,这就是禁止阻止阻止踢或设置踢Discord.js的限制,discord.js,Discord.js,您好,我不想让mods在我的服务器上执行kick操作,我看到discord.js不像guildMemberAdd那样添加guildKickAdd 那个么我怎样才能阻止踢或设置极限踢呢 当有人禁止动作机器人扮演角色并惩罚他时,这就是禁止阻止 client.on("guildBanAdd", async function(guild, user) { const entry = await guild .fetchAuditLogs({ type: "MEMBER_BAN_ADD" })
client.on("guildBanAdd", async function(guild, user) {
const entry = await guild
.fetchAuditLogs({ type: "MEMBER_BAN_ADD" })
.then(audit => audit.entries.first());
const yetkili = await guild.members.get(entry.executor.id);
setTimeout(async () => {
let logs = await guild.fetchAuditLogs({ type: "MEMBER_BAN_ADD" });
if (logs.entries.first().executor.bot) return;
guild.members
.get(logs.entries.first().executor.id)
.removeRoles(guild.members.get(logs.entries.first().executor.id).roles); ///TÜM ROLLERİNİ ALIR
setTimeout(() => {
guild.members
.get(logs.entries.first().executor.id)
.addRole("633026228537917460"); /// VERİLECEK CEZALI ROL İD
}, 3000);
const sChannel = guild.channels.find(c => c.id === "641032067840344064");
const cıks = new Discord.RichEmbed()
.setColor("RANDOM")
.setDescription(
`<@${yetkili.id}> ${user} adlı Kişiye Sağ tık ban Atıldığı için Banlayan Kişinin Yetkileri Alındı`
)
.setFooter("Created by Tokuchi");
sChannel.send(cıks);
guild.owner.send(
`Tokuchi Affetmez † Guard | ** <@${yetkili.id}> İsimili Yetkili <@${user.id}>** Adlı Kişiyi Banladı Ve Yetkilerini Aldım.`
);
}, 2000);
});```
client.on(“guildbandd”,异步函数(guild,user){
const entry=等待公会
.fetchAuditLogs({type:“MEMBER\u BAN\u ADD”})
.then(audit=>audit.entries.first());
const yetkili=wait guild.members.get(entry.executor.id);
setTimeout(异步()=>{
let logs=wait guild.fetchAuditLogs({type:“MEMBER\u BAN\u ADD”});
if(logs.entries.first().executor.bot)返回;
公会会员
.get(logs.entries.first().executor.id)
.removoles(guild.members.get(logs.entries.first().executor.id).roles);///TÜM ROLLERİNİALIR
设置超时(()=>{
公会会员
.get(logs.entries.first().executor.id)
.addRole(“633026228537917460”);///VERİLECEK CEZALI ROLİD
}, 3000);
const sChannel=guild.channels.find(c=>c.id==“641032067840344064”);
const cıks=新的Discord.RichEmbed()
.setColor(“随机”)
.setDescription(
`在班莱安基宁的阿尔德基勒里的${user}adlıKişiye Sağtık ban`
)
.setFooter(“由Tokuchi创建”);
谢内尔·森德(cıks);
帮会。所有者。发送(
`Tokuchi Affetmez†Guard |**simili Yetkili**AdlıKişiyi BanladıVe Yetkilerini Aldım`
);
}, 2000);
});```
您需要使用guildMemberRemove
事件:
//当一个成员离开时。也许他离开了自己,但也许他被踢了。
client.on(“guildMemberRemove”,(成员)=>{
//获取服务器的最后一个kick案例
const entry=等待公会
.fetchAuditLogs({type:“MEMBER_KICK”})
.then(audit=>audit.entries.first());
//如果此服务器中没有任何kick案例
如果(!entry)返回;
//如果目标不是离开的成员
如果(entry.target.id!==member.id)返回;
//否则,您知道该成员被踢了,并且您拥有该条目,因此您可以随心所欲
});
这是知道某人是否被踢的最好方法。是的,我这样做了,但当某人离开时,他扮演邀请他的人的角色。这是我使用的命令,就像我说的,当某人离开时,机器人扮演邀请他的人的角色