Flutter 颤振能';我的pupspec.yaml无法使用资产

Flutter 颤振能';我的pupspec.yaml无法使用资产,flutter,Flutter,我正在尽一切努力让我的资产图像在我的pupspec.yaml中工作,但每次都失败了。我尝试将我的文件夹以其他方式写入我的“资产”中的文件夹,但没有任何效果。即使我尝试上载字体“awesome”\u flatter依赖性,我也失败了。因此,我认为我的flatter或我的整个页面有问题蛹 pupspec.yaml: name: fluttertest description: A new Flutter project. # The following line prevents the pack

我正在尽一切努力让我的资产图像在我的pupspec.yaml中工作,但每次都失败了。我尝试将我的文件夹以其他方式写入我的“资产”中的文件夹,但没有任何效果。即使我尝试上载字体“awesome”\u flatter依赖性,我也失败了。因此,我认为我的flatter或我的整个页面有问题蛹

pupspec.yaml:

name: fluttertest
description: A new Flutter project.

# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1

environment:
  sdk: ">=2.7.0 <3.0.0"

dependencies:


  flutter:
    sdk: flutter


 

  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^0.1.3
dev_dependencies:
  flutter_test:
    sdk: flutter

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

assets:
  - assets/images/client.jpg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware.

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages


文件夹结构:在Flatter项目中,资产、图像、client.jpg

YAML文件对空白敏感,您需要始终确保缩进正确。在你的情况下,这是不正确的<代码>资产:应在
颤振:
下缩进2个空格

# The following section is specific to Flutter.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  assets:
    - assets/images/client.jpg
另一个可能的问题(尽管这可能是一个输入错误)是文件名应该是
pubspec.yaml
,而不是
pupspec.yaml

# The following section is specific to Flutter.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  assets:
    - assets/images/client.jpg