简单Go web服务器,在客户端中看不到响应

简单Go web服务器,在客户端中看不到响应,go,concurrency,webserver,Go,Concurrency,Webserver,我正在学习Go,正在编写一个简单的web服务器,它使用一个通道来限制并发请求的数量。服务器在控制台上打印日志条目,显示它正在接收请求并处理它们,但是客户端浏览器不显示任何输出。我试着添加了一个反应作者,但没有帮助 作为一个傻瓜,我错过了什么?谢谢你的建议 代码如下: package main import ( "fmt" "html" "net/http" "time" ) // define a type to be used with our reques

我正在学习Go,正在编写一个简单的web服务器,它使用一个通道来限制并发请求的数量。服务器在控制台上打印日志条目,显示它正在接收请求并处理它们,但是客户端浏览器不显示任何输出。我试着添加了一个反应作者,但没有帮助

作为一个傻瓜,我错过了什么?谢谢你的建议

代码如下:

package main

import (
    "fmt"
    "html"
    "net/http"
    "time"
)

// define a type to be used with our request channel
type clientRequest struct {
    r *http.Request
    w http.ResponseWriter
}

const (
    MaxRequests int = 10
)

// the request channel, to limit the number of simultaneous requests being processed
var reqChannel chan *clientRequest

func init() {
    reqChannel = make(chan *clientRequest, MaxRequests)
}

func main() {
    // create the server's handler
    var ServeMux = http.NewServeMux()
    ServeMux.HandleFunc("/", serveHandler)

    // start pool of request handlers, all reading from the same channel
    for i := 0; i < MaxRequests; i++ {
        go processRequest(i)
    }

    // create the server object
    s := &http.Server{
        Addr:           ":8080",
        Handler:        ServeMux,         // handler to invoke, http.DefaultServeMux if nil
        ReadTimeout:    10 * time.Second, // maximum duration before timing out read of the request
        WriteTimeout:   10 * time.Second, // maximum duration before timing out write of the response
        MaxHeaderBytes: 1 << 20,          // maximum size of request headers, 1048576 bytes
    }

    // start the server
    err := s.ListenAndServe()
    if err != nil {
        fmt.Println("Server failed to start: ", err)
    }
}

func serveHandler(w http.ResponseWriter, r *http.Request) {
    var newRequest = new(clientRequest)
    newRequest.r = r
    newRequest.w = w

    reqChannel <- newRequest // send the new request to the request channel
    fmt.Printf("Sent request to reqChannel for URL: %q\n", html.EscapeString(r.URL.Path))
}

func processRequest(instanceNbr int) {
    fmt.Printf("processRequest started for instance #%d\n", instanceNbr)
    for theRequest := range reqChannel { // receive requests from the channel until it is closed
        fmt.Printf("Got request from reqChannel for URL: %q\n", html.EscapeString(theRequest.r.URL.Path))

        // xxx this isn't working:
        fmt.Fprintf(theRequest.w, "processRequest instance #%d: URL is %q", instanceNbr, html.EscapeString(theRequest.r.URL.Path))
        if f, ok := theRequest.w.(http.Flusher); ok {
            f.Flush()
        }
    }
}
主程序包
进口(
“fmt”
“html”
“net/http”
“时间”
)
//定义要与我们的请求通道一起使用的类型
类型clientRequest结构{
r*http.Request
w http.ResponseWriter
}
常数(
MaxRequests int=10
)
//请求通道,用于限制正在处理的同时请求的数量
var reqChannel chan*clientRequest
func init(){
reqChannel=make(chan*clientRequest,MaxRequests)
}
func main(){
//创建服务器的处理程序
var ServeMux=http.NewServeMux()
ServeMux.HandleFunc(“/”,serveHandler)
//启动请求处理程序池,所有处理程序都从同一通道读取
对于i:=0;iMaxHeaderBytes:1服务器在
serveHandler
返回时关闭响应

一种修复方法是阻止
serveHandler
,直到请求得到处理。在下面的代码中,工作人员关闭
done
以表示请求已完成。处理程序等待
done
关闭

type clientRequest struct {
    r *http.Request
    w http.ResponseWriter
    done chan struct{}  // <-- add this line
}

func serveHandler(w http.ResponseWriter, r *http.Request) {
   var newRequest = new(clientRequest)
   newRequest.r = r
   newRequest.w = w
   newRequest.done = make(chan struct{})

   reqChannel <- newRequest // send the new request to the request channel
   fmt.Printf("Sent request to reqChannel for URL: %q\n", html.EscapeString(r.URL.Path))
   <-newRequest.done  // wait for worker goroutine to complete
}

func processRequest(instanceNbr int) {
   fmt.Printf("processRequest started for instance #%d\n", instanceNbr)
   for theRequest := range reqChannel { // receive requests from the channel until it is closed
       fmt.Printf("Got request from reqChannel for URL: %q\n", html.EscapeString(theRequest.r.URL.Path))

       fmt.Fprintf(theRequest.w, "processRequest instance #%d: URL is %q", instanceNbr, html.EscapeString(theRequest.r.URL.Path))
       if f, ok := theRequest.w.(http.Flusher); ok {
           f.Flush()
       }
       close(theRequest.done)  // signal handler that request is complete
   }
}
类型clientRequest结构{
r*http.Request
w http.ResponseWriter
done chan struct{}/您的答案如下:

ServeHTTP
返回后,请求完成

因此,您有一些解决方案:

  • 放弃工作模式,在
    serveHandler

  • 在完成
    serveHandler
    之前,请等待请求得到完全处理,如下所示:

(在我的本地计算机上测试)

类型clientRequest结构{
r*http.Request
w http.ResponseWriter
已完成chan结构{}
}
func serveHandler(w http.ResponseWriter,r*http.Request){
var newRequest=new(clientRequest)
newRequest.r=r
newRequest.w=w
newRequest.done=make(chan结构{})

reqChannel感谢您在这方面的帮助。我正在研究关于并发性的有效Go部分中概述的概念。
var reqChannel = make(chan struct{}, MaxRequests)

func serveHandler(w http.ResponseWriter, r *http.Request) {
    reqChannel <- struct{}{} 
    // handle the request
    <-reqChannel
}
    // HTTP cannot have multiple simultaneous active requests.[*]
    // Until the server replies to this request, it can't read another,
    // so we might as well run the handler in this goroutine.
    // [*] Not strictly true: HTTP pipelining.  We could let them all process
    // in parallel even if their responses need to be serialized.
    serverHandler{c.server}.ServeHTTP(w, w.req)
    if c.hijacked() {
        return
    }
    w.finishRequest()
type clientRequest struct {
    r *http.Request
    w http.ResponseWriter
    done chan struct{}
}

func serveHandler(w http.ResponseWriter, r *http.Request) {
    var newRequest = new(clientRequest)
    newRequest.r = r
    newRequest.w = w
    newRequest.done = make(chan struct{})

    reqChannel <- newRequest // send the new request to the request channel
    fmt.Printf("Sent request to reqChannel for URL: %q\n", html.EscapeString(r.URL.Path))
    <-newRequest.done // wait for the worker to finish
}

func processRequest(instanceNbr int) {
    fmt.Printf("processRequest started for instance #%d\n", instanceNbr)
    for theRequest := range reqChannel { // receive requests from the channel until it is closed
        fmt.Printf("Got request from reqChannel for URL: %q\n", html.EscapeString(theRequest.r.URL.Path))

        // xxx this isn't working:
        fmt.Fprintf(theRequest.w, "processRequest instance #%d: URL is %q", instanceNbr, html.EscapeString(theRequest.r.URL.Path))
        if f, ok := theRequest.w.(http.Flusher); ok {
            f.Flush()
        }
        theRequest.done <- struct{}{}
    }
}