Graph 如何影响图形项的布局?

Graph 如何影响图形项的布局?,graph,graphviz,Graph,Graphviz,我试图使用Graphviz可视化一个简单的有限状态机图。Graphviz创建的布局并不完全符合我的喜好。我希望得到更紧凑、边缘更短的结果 到目前为止,我已经尝试使用组和更改边的权重,但运气不太好。我不清楚Graphviz为什么用这种方式绘制图形,以及如何根据我的喜好调整算法。我可以设置哪些参数来实现这一点?或者我应该使用另一个命令而不是dot?我尝试了neato,但结果看起来完全是一团糟,我真的不明白我在做什么 这是我迄今为止最好的结果: 尝试想象一个比这更好的布局,我认为如果红色框排列方式不

我试图使用Graphviz可视化一个简单的有限状态机图。Graphviz创建的布局并不完全符合我的喜好。我希望得到更紧凑、边缘更短的结果

到目前为止,我已经尝试使用组和更改边的权重,但运气不太好。我不清楚Graphviz为什么用这种方式绘制图形,以及如何根据我的喜好调整算法。我可以设置哪些参数来实现这一点?或者我应该使用另一个命令而不是
dot
?我尝试了neato,但结果看起来完全是一团糟,我真的不明白我在做什么

这是我迄今为止最好的结果:

尝试想象一个比这更好的布局,我认为如果红色框排列方式不同,图形会看起来更好,更紧凑,例如,如图中箭头所示:

我使用
dot
创建了图形,源代码如下:

  1 digraph JobStateDiagram
  2 {
  3   rankdir=LR;
  4   size="8,5";
  5 
  6   node  [style="rounded,filled,bold", shape=box, fixedsize=true, width=1.3, fontname="Arial"];
  7   Created   [fillcolor=black, shape=circle, label="", width=0.25];
  8   Destroyed [fillcolor=black, shape=doublecircle, label="", width=0.3];
  9   Empty     [fillcolor="#a0ffa0"];
 10   Announced [fillcolor="#a0ffa0"];
 11   Assigned  [fillcolor="#a0ffa0"];
 12   Working   [fillcolor="#a0ffa0"];
 13   Ready     [fillcolor="#a0ffa0"];
 14   TimedOut  [fillcolor="#ffa0a0"];
 15   Failed    [fillcolor="#ffa0a0"];
 16 
 17   {
 18     rank=source; Created Destroyed;
 19   }
 20 
 21   edge  [style=bold, fontname="Arial" weight=2]
 22   Empty     -> Announced [ label="announce"   ];
 23   Announced -> Assigned  [ label="assign"     ];
 24   Assigned  -> Working   [ label="start"      ];
 25   Working   -> Ready     [ label="finish"     ];
 26   Ready     -> Empty     [ label="revoke"     ];
 27 
 28   edge  [fontname="Arial" color="#aaaaaa" weight=1]
 29   Announced -> TimedOut  [ label="timeout"    ];
 30   Assigned  -> TimedOut  [ label="timeout"    ];
 31   Working   -> TimedOut  [ label="timeout"    ];
 32   Working   -> Failed    [ label="error"      ];
 33   TimedOut  -> Announced [ label="announce"   ];
 34   TimedOut  -> Empty     [ label="revoke"     ];
 35   Failed    -> Announced [ label="announce"   ];
 36   Failed    -> Empty     [ label="revoke"     ];
 37 
 38   edge  [style=bold, fontname="Arial" weight=1]
 39   Created   -> Empty     [ label="initialize" ];
 40   Empty     -> Destroyed [ label="finalize"   ];
 41   Announced -> Empty     [ label="revoke"     ];
 42   Assigned  -> Empty     [ label="revoke"     ];
 43   Working   -> Empty     [ label="revoke"     ];
 44 }
另外,如果我在上面的Graphviz文件中做了任何奇怪的事情,请任何人告诉我——任何反馈都将不胜感激


更新:

更多的实验和尝试,如用户marapet给出的端口建议,增加了我的困惑。。。例如,在下图中,
dot
为什么选择为
Working->Failed
Failed->Announced
绘制这些奇怪的弯路,而不是直线


在我看来,您的输出看起来不错
TimedOut
Failed
当然都是右边的,因为从
工作到它们有一条边。这正是
dot
最擅长的,虽然您可以对graphviz布局进行一些调整,但我认为如果您想要创建特定的图形布局并控制一切,最好使用其他工具

尽管如此,我还是用graphviz快速尝试了一下。我更改了一些线,以创建一条包含所有绿色节点的直线,并将红色节点对齐,如您的问题所示。我还添加了边缘集中器-结果在我看来并不好:

digraph JobStateDiagram
{
  rankdir=LR;
  size="8,5";
  concentrate=true;

  node  [style="rounded,filled,bold", shape=box, fixedsize=true, width=1.3, fontname="Arial"];
  Created   [fillcolor=black, shape=circle, label="", width=0.25];
  Destroyed [fillcolor=black, shape=doublecircle, label="", width=0.3];
  Empty     [fillcolor="#a0ffa0"];
  Failed    [fillcolor="#ffa0a0"];
  Announced [fillcolor="#a0ffa0"];
  Assigned  [fillcolor="#a0ffa0"];
  Working   [fillcolor="#a0ffa0"];
  Ready     [fillcolor="#a0ffa0"];
  TimedOut  [fillcolor="#ffa0a0"];

  {
    rank=source; Created; Destroyed;
  }
  {
    rank=same;Announced;Failed;
  }
  {
    rank=same;Assigned;TimedOut;
  }

  edge  [style=bold, fontname="Arial", weight=100]
  Empty     -> Announced [ label="announce"   ];
  Announced -> Assigned  [ label="assign"     ];
  Assigned  -> Working   [ label="start"      ];
  Working   -> Ready     [ label="finish"     ];
  Ready     -> Empty     [ label="revoke", weight=1     ];

  edge  [color="#aaaaaa", weight=1]
  Announced -> TimedOut  [ label="timeout"    ];
  Assigned  -> TimedOut  [ label="timeout"    ];
  Working   -> TimedOut  [ label="timeout"    ];
  Working   -> Failed    [ label="error"      ];
  TimedOut  -> Announced [ label="announce"   ];
  TimedOut  -> Empty     [ label="revoke"     ];
  Failed    -> Announced [ label="announce"   ];
  Failed    -> Empty     [ label="revoke"     ];

  Created   -> Empty     [ label="initialize" ];
  Empty     -> Destroyed [ label="finalize"   ];
  Announced -> Empty     [ label="revoke"     ];
  Assigned  -> Empty     [ label="revoke"     ];
  Working   -> Empty     [ label="revoke"     ];
}

您还可以通过使用端口来控制边的起点和终点来进行改进


关于你的点文件中奇怪的东西的问题:除了行号(这最终使我能够很好地使用我的文本编辑器的列模式)和对齐,我觉得你的文件很好。只要可能,我都会以类似的方式构造我的点文件(图形属性、节点列表、分组、边)。请注意,节点首次出现的顺序可能会对最终布局产生影响。

虽然这是一个非常古老的问题,但我也遇到了类似的问题,希望与大家分享我的结果。除了“权重”、“排名=相同”技巧外,我刚刚发现可以使用以下方法来调整布局结果:

  • dir=返回
  • 添加更多边或节点并设置style=invi
当涉及到问题中的这个特定图形时,实际上rank=same和weight将完成主要工作,style=invi可以进行一些微调。所以通过添加这些行

 {
  rank=same;Announced;Failed;
 }
 {
  rank=same;Assigned;TimedOut;
 }
weight=1
添加到文件的“准备清空”边缘,并使用一些不可见的边缘来微调空间,我得到了以下结果:

完整的图形点源:

digraph JobStateDiagram
{
  rankdir=LR;
  size="8,5";

  node  [style="rounded,filled,bold", shape=box, fixedsize=true, width=1.3, fontname="Arial"];
  Created   [fillcolor=black, shape=circle, label="", width=0.25];
  Destroyed [fillcolor=black, shape=doublecircle, label="", width=0.3];
  Empty     [fillcolor="#a0ffa0"];
  Announced [fillcolor="#a0ffa0"];
  Assigned  [fillcolor="#a0ffa0"];
  Working   [fillcolor="#a0ffa0"];
  Ready     [fillcolor="#a0ffa0"];
  TimedOut  [fillcolor="#ffa0a0"];
  Failed    [fillcolor="#ffa0a0"];

  {
    rank=source; Created Destroyed;
  }
  {
    rank=same;Announced;Failed; #change here
  }
  {
    rank=same;Assigned;TimedOut; #change here
  }

  edge  [style=bold, fontname="Arial" weight=20] #change here
  Empty     -> Announced [ label="announce"   ];
  Announced -> Assigned  [ label="assign"     ];
  Assigned  -> Working   [ label="start"      ];
  Working   -> Ready     [ label="finish"     ];
  Ready     -> Empty     [ label="revoke" weight=1 ]; #change here

  edge  [fontname="Arial" color="#aaaaaa" weight=2] #change here
  Announced -> TimedOut  [ label="timeout"    ];
  Assigned  -> TimedOut  [ label="timeout" weight=1]; #change here
  Working   -> TimedOut  [ label="timeout"    ];
  Working   -> Failed    [ label="error"      ];
  TimedOut  -> Announced [ label="announce"   ];
  TimedOut  -> Empty     [ label="revoke"     ];
  Failed    -> Announced [ label="announce"   ];
  Failed    -> Empty     [ label="revoke"     ];

  edge  [style=bold, fontname="Arial" weight=1]
  Created   -> Empty     [ label="initialize" ];
  Empty     -> Destroyed [ label="finalize"   ];
  Announced -> Empty     [ label="revoke"     ];
  Assigned  -> Empty     [ label="revoke"     ];
  Working   -> Empty     [ label="revoke"     ];
  
  Assigned  -> Working   [ label="start"  style=invis     ]; #change here 
  Assigned  -> Working   [ label="start"  style=invis     ]; #change here 
}
更新:与其将“失败”和“宣布”放在同一个等级上,不如将“失败”、“分配”和“时间”放在同一等级上可能会产生如下更好的结果,这更好地说明了失败和时间之间的相似性和差异。(但必须删除Invi边才能获得下图)


感谢您努力尝试此功能,并给了我更多建议。我用一些结果更新了这个问题。我不认为这是一个完整的解决方案,所以这将需要更多的实验从我这边来实现我所寻找的。谢谢你回答一个老问题。在我看来,你的图表确实是目前为止最好的。我不明白你的修改是怎么做到的。特别是,您能否解释一下使用
style=invi
包含边的基本原理?使用style=invi的边的目的是使超时边从工作到时间都更弯曲,以便结果图看起来更好(更对称)。没有它们,结果看起来几乎相同,只是超时边缘是一条直线。正如我所说,这只是一些“微调”。:)