在iOS应用程序(xcode)中使用本地视频文件
我正在寻找在iOS应用程序中播放视频文件的最佳方式。我的应用程序目前正在开发中,将有大约50个视频(每30秒长)和简短的教程。如果可能的话,我希望它们都是本地的,这样用户就可以在没有互联网连接的情况下观看视频。我在堆栈溢出上找不到类似的问题(可能我找错了部分,如果我错了,请纠正我) 所以我考虑了两种不同的选择:在iOS应用程序(xcode)中使用本地视频文件,ios,xcode,video,local-storage,Ios,Xcode,Video,Local Storage,我正在寻找在iOS应用程序中播放视频文件的最佳方式。我的应用程序目前正在开发中,将有大约50个视频(每30秒长)和简短的教程。如果可能的话,我希望它们都是本地的,这样用户就可以在没有互联网连接的情况下观看视频。我在堆栈溢出上找不到类似的问题(可能我找错了部分,如果我错了,请纠正我) 所以我考虑了两种不同的选择: 用户从应用商店下载应用程序,包括视频 用户下载应用程序时没有视频,首次使用应用程序时必须先下载视频并保存 局部(永久) 如果有更好的选择,我也想知道! 因此,如果有人有这方面的经验,
- 用户从应用商店下载应用程序,包括视频
- 用户下载应用程序时没有视频,首次使用应用程序时必须先下载视频并保存 局部(永久)
因此,如果有人有这方面的经验,我真的很感谢一些帮助!谢谢根据用户的观点,人们更喜欢离线模式。并希望在从Appstore下载应用程序时,应用程序大小尽可能小。 所以我的建议是建立一个视频播放器,它既可以在用户在线时播放文件,也可以离线播放可下载或缓存的文件 一种方法是: 使用Web服务器
简单java服务器示例:
检查: 最好是建立一个应用程序,让用户能够下载和存储应用程序内容 从应用商店下载应用程序后。 应用程序应具有删除应用程序下载的视频或清除缓存的选项 down是视频播放器的一个例子,它可以播放离线和在线视频 制作一个定制的电影播放器。。
当您单击TableListView单元格时,使您的播放器视图可见。 制作一个URL下载程序。在中保存文件。
因此,这将允许您保存文件并播放+播放应用程序中已存在的预加载文件。如果您不需要下载答案,请告诉我。将很高兴更改或删除。@rahul_send89非常感谢您的回答!我会尝试在我的应用程序中实现这一点,看看这是否真的是我想要的,如果是,我会接受你的答案。
//CustomMoviePlayerViewController.h File
#import <UIKit/UIKit.h>
#import <MediaPlayer/MediaPlayer.h>
@interface CustomMoviePlayerViewController : UIViewController
{
MPMoviePlayerController *mp;
NSURL *movieURL;
}
- (id)initWithPath:(NSString *)moviePath;
- (id)initWithURL:(NSString *)moviePath;
- (void)readyPlayer;
@end
#import "CustomMoviePlayerViewController.h"
#pragma mark -
#pragma mark Compiler Directives & Static Variables
@implementation CustomMoviePlayerViewController
/*---------------------------------------------------------------------------
*
*--------------------------------------------------------------------------*/
- (id)initWithPath:(NSString *)moviePath
{
// Initialize and create movie URL
if (self = [super init])
{
movieURL = [NSURL fileURLWithPath:moviePath];
[movieURL retain];
}
return self;
}
- (id)initWithURL:(NSString *)moviePath{
// Initialize and create movie URL
if (self = [super init])
{
movieURL = [NSURL URLWithString:moviePath];
[movieURL retain];
}
return self;
}
/*---------------------------------------------------------------------------
* For 3.2 and 4.x devices
* For 3.1.x devices see moviePreloadDidFinish:
*--------------------------------------------------------------------------*/
- (void) moviePlayerLoadStateChanged:(NSNotification*)notification
{
// Unless state is unknown, start playback
if ([mp loadState] != MPMovieLoadStateUnknown)
{
// Remove observer
[[NSNotificationCenter defaultCenter]
removeObserver:self
name:MPMoviePlayerLoadStateDidChangeNotification
object:nil];
// When tapping movie, status bar will appear, it shows up
// in portrait mode by default. Set orientation to landscape
[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight animated:NO];
// Rotate the view for landscape playback
[[self view] setBounds:CGRectMake(0, 0, 480, 320)];
[[self view] setCenter:CGPointMake(160, 240)];
[[self view] setTransform:CGAffineTransformMakeRotation(M_PI / 2)];
// Set frame of movieplayer
[[mp view] setFrame:CGRectMake(0, 0, 480, 320)];
// Add movie player as subview
[[self view] addSubview:[mp view]];
// Play the movie
[mp play];
}
}
/*---------------------------------------------------------------------------
* For 3.1.x devices
* For 3.2 and 4.x see moviePlayerLoadStateChanged:
*--------------------------------------------------------------------------*/
- (void) moviePreloadDidFinish:(NSNotification*)notification
{
// Remove observer
[[NSNotificationCenter defaultCenter]
removeObserver:self
name:MPMoviePlayerContentPreloadDidFinishNotification
object:nil];
// Play the movie
[mp play];
}
/*---------------------------------------------------------------------------
*
*--------------------------------------------------------------------------*/
- (void) moviePlayBackDidFinish:(NSNotification*)notification
{
[[UIApplication sharedApplication] setStatusBarHidden:YES];
// Remove observer
[[NSNotificationCenter defaultCenter]
removeObserver:self
name:MPMoviePlayerPlaybackDidFinishNotification
object:nil];
[self dismissModalViewControllerAnimated:YES];
}
/*---------------------------------------------------------------------------
*
*--------------------------------------------------------------------------*/
- (void) readyPlayer
{
mp = [[MPMoviePlayerController alloc] initWithContentURL:movieURL];
if ([mp respondsToSelector:@selector(loadState)])
{
[mp setMovieSourceType:MPMovieSourceTypeFile];
// Set movie player layout
[mp setControlStyle:MPMovieControlStyleFullscreen];
[mp setFullscreen:YES];
// May help to reduce latency
[mp prepareToPlay];
// Register that the load state changed (movie is ready)
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(moviePlayerLoadStateChanged:)
name:MPMoviePlayerLoadStateDidChangeNotification
object:nil];
}
else
{
// Register to receive a notification when the movie is in memory and ready to play.
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(moviePreloadDidFinish:)
name:MPMoviePlayerContentPreloadDidFinishNotification
object:nil];
}
// Register to receive a notification when the movie has finished playing.
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(moviePlayBackDidFinish:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:nil];
}
/*---------------------------------------------------------------------------
*
*--------------------------------------------------------------------------*/
- (void) loadView
{
[self setView:[[[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]] autorelease]];
[[self view] setBackgroundColor:[UIColor blackColor]];
}
/*---------------------------------------------------------------------------
*
*--------------------------------------------------------------------------*/
- (void)dealloc
{
[mp release];
[movieURL release];
[super dealloc];
}
@end
//- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
NSString *documentsDirectory = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSString *filePath = [NSString stringWithFormat:@"%@",[documentsDirectory stringByAppendingPathComponent:[item valueForKey:@"URL"]]];
bool b=[[NSFileManager defaultManager] fileExistsAtPath:filePath];
CustomMoviePlayerViewController *moviePlayer;
if (b) {
moviePlayer = [[[CustomMoviePlayerViewController alloc] initWithPath:filePath] autorelease];
[self presentModalViewController:moviePlayer animated:YES];
[moviePlayer readyPlayer];
}else{
NSDictionary *item = [tableData objectAtIndex:[indexPath row]];
NSString *strURL = [NSString stringWithFormat:[item valueForKey:@"URL"]];
moviePlayer = [[[CustomMoviePlayerViewController alloc] initWithURL:strURL] autorelease];
[self presentModalViewController:moviePlayer animated:YES];
[moviePlayer readyPlayer];
}
-(void)downloadFile:(NSString *)UrlAddress
{
NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:UrlAddress]];
AFHTTPRequestOperation *operation = [[AFHTTPRequestOperation alloc] initWithRequest:request];
NSString *fileName = UrlAddress;
NSString *documentsDirectory = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSString *path = [documentsDirectory stringByAppendingPathComponent:fileName];
operation.outputStream = [NSOutputStream outputStreamToFileAtPath:path append:NO];
[operation setCompletionBlockWithSuccess:^(AFHTTPRequestOperation *operation, id responseObject) {
NSLog(@"Successfully downloaded file to %@", path);
} failure:^(AFHTTPRequestOperation *operation, NSError *error) {
NSLog(@"Error: %@", error);
}];
[operation setDownloadProgressBlock:^(NSUInteger bytesRead, long long totalBytesRead, long long totalBytesExpectedToRead) {
NSLog(@"Download = %f", (float)totalBytesRead / totalBytesExpectedToRead);
}];
[operation start];
}