Ios UIButton可在屏幕上设置动画,但停止工作-SWIFT
我对iOS开发比较陌生,目前正在为我的应用程序开发注册/登录屏幕。我希望其中一个按钮,一旦点击,它的动画,改变其功能,并以这种方式,有一个按钮'获得一个新的角色'一旦点击。问题是,一旦我向上设置了按钮的动画(通过transfrom),它就不再是可点击的了。一旦我将其动画设置回其原始位置,它就可以再次单击 似乎按钮是可见的,但不可点击 (我说的按钮是:Ios UIButton可在屏幕上设置动画,但停止工作-SWIFT,ios,swift,uibutton,uistackview,stackview,Ios,Swift,Uibutton,Uistackview,Stackview,我对iOS开发比较陌生,目前正在为我的应用程序开发注册/登录屏幕。我希望其中一个按钮,一旦点击,它的动画,改变其功能,并以这种方式,有一个按钮'获得一个新的角色'一旦点击。问题是,一旦我向上设置了按钮的动画(通过transfrom),它就不再是可点击的了。一旦我将其动画设置回其原始位置,它就可以再次单击 似乎按钮是可见的,但不可点击 (我说的按钮是:loginButton 这是我的密码: class FirstViewController: UIViewController { let
loginButton
这是我的密码:
class FirstViewController: UIViewController {
let loginButton: UIButton = {
let button = UIButton(type: .system)
button.setTitle("I already have an account ;)", for: .normal)
button.backgroundColor = UIColor.rgb(red: 241, green: 245, blue: 249)
button.layer.cornerRadius = 5
button.titleLabel?.font = UIFont(name: "AvenirNext-Medium", size: 17)
button.tintColor = UIColor.rgb(red: 123, green: 123, blue: 123)
button.addTarget(self, action: #selector(handleLoginshow), for: .touchUpInside)
button.isEnabled = true
return button
}()
@objc func handleLoginshow() {
// Animations triggered by LOGIN BUTTON
UIView.animate(withDuration: 0.6, delay: 0, usingSpringWithDamping: 0.7, initialSpringVelocity: 0.4, options: .curveEaseOut, animations: {
self.perspectiveImageContainerView.transform = CGAffineTransform(translationX: 0, y: -30)
self.perspectiveImageContainerView.alpha = 0
self.closeButton.alpha = 1
self.closeButton.isEnabled = true
self.signupButton.transform = CGAffineTransform(translationX: 0, y: -25)
self.signupButton.alpha = 0
self.introTextLabel.transform = CGAffineTransform(translationX: 0, y: -30)
self.introTextLabel.alpha = 0
})
//
// Animations triggered by LOGIN BUTTON
UIView.animate(withDuration: 0.5, delay: 0.15, usingSpringWithDamping: 0.7, initialSpringVelocity: 0.4, options: .curveEaseOut, animations: {
self.loginButton.transform = CGAffineTransform(translationX: 0, y: -70)
self.loginButton.setTitle("Login", for: .normal)
self.loginButton.setTitleColor(UIColor.rgb(red: 256, green: 256, blue: 256), for: .normal)
self.loginButton.backgroundColor = UIColor.rgb(red: 18, green: 211, blue: 99)
self.view.backgroundColor = UIColor.rgb(red: 241, green: 245, blue: 249)
self.logoContainerView.backgroundColor = UIColor.rgb(red: 241, green: 245, blue: 249)
self.emailTextField.alpha = 1
self.emailTextField.transform = CGAffineTransform(translationX: 0, y: 0)
self.passwordTextField.alpha = 1
self.passwordTextField.transform = CGAffineTransform(translationX: 0, y: 0)
})
self.loginButton.addTarget(self, action: #selector(handleLogin), for: .touchUpInside)
}
@objc func handleLogin() {
guard let email = emailTextField.text else { return }
guard let password = passwordTextField.text else { return }
Auth.auth().signIn(withEmail: email, password: password, completion: { (user, err) in
if let err = err {
print("Failed to sign in with email:", err)
return
}
print("Successfully logged back in with user:", user?.uid ?? "")
guard let mainTabBarController = UIApplication.shared.keyWindow?.rootViewController as? MainTabBarController else { return }
mainTabBarController.setupViewControllers()
self.dismiss(animated: true, completion: nil)
})
}
fileprivate func setupInputFields() {
let stackView = UIStackView(arrangedSubviews: [signupButton, loginButton])
stackView.axis = .vertical
stackView.spacing = 10
stackView.distribution = .fillEqually
view.addSubview(stackView)
stackView.anchor(top: introTextLabel.bottomAnchor, left: view.leftAnchor, bottom: view.bottomAnchor, right: view.rightAnchor, paddingTop: 78, paddingLeft: 30, paddingBottom: 0, paddingRight: 30, width: 0, height: 110)
}
}
请编辑导致问题的代码段不要全部发布code@Sh_Khan,已编辑!在您制作动画后,您确定某个视图没有与您的登录按钮重叠吗?也许您有另一个视图位于该视图上方,其alpha值为0,它不会为您显示,但会停止触摸输入。@CvEijk-您需要提供代码来重现您的操作您的问题。请尝试将其缩小到所需的最小范围-例如,仅设置动画的按钮,包括如何将其添加到视图中。这样,其他人可以复制/粘贴您的代码并运行它以查看发生了什么。请参阅: