Ios 滚动UICollectionView以响应键盘通知
我正在构建一个messenger应用程序 我当前的键盘通知功能如下:Ios 滚动UICollectionView以响应键盘通知,ios,swift,autolayout,uicollectionview,core-animation,Ios,Swift,Autolayout,Uicollectionview,Core Animation,我正在构建一个messenger应用程序 我当前的键盘通知功能如下: func handleKeyboardNotification(notification: NSNotification) { if let userInfo = notification.userInfo { let keyboardFrame = userInfo[UIKeyboardFrameEndUserInfoKey]?.CGRectValue() p
func handleKeyboardNotification(notification: NSNotification) {
if let userInfo = notification.userInfo {
let keyboardFrame = userInfo[UIKeyboardFrameEndUserInfoKey]?.CGRectValue()
print(keyboardFrame)
let isKeyboardShowing = notification.name == UIKeyboardWillShowNotification
bottomConstraint?.constant = isKeyboardShowing ? -keyboardFrame!.height : 0
UIView.animateWithDuration(0, delay: 0, options: UIViewAnimationOptions.CurveEaseOut, animations: {
self.view.layoutIfNeeded()
}, completion: { (completed) in
if isKeyboardShowing {
let indexPath = NSIndexPath(forItem: self.messages!.count - 1, inSection: 0)
self.collectionView?.scrollToItemAtIndexPath(indexPath, atScrollPosition: .Bottom, animated: true)
}
})
}
}
(bottomConstraint.constant是指位于屏幕底部或键盘框架顶部的消息输入文本字段)
但是,我希望完成参数中的操作与键盘打开同时发生,而不是在键盘打开后发生。目前,当我关闭键盘时,它似乎自动布局良好,只是在我打开键盘时没有
到目前为止,我已经尝试了很多方法,但都没有效果。
有什么建议吗?如果您希望在键盘按下的同时完成编写的代码块,则不应在完成块中编写。 您可以在调用带持续时间的动画函数之前使用dispatch_async,这样它就可以同时工作:
func handleKeyboardNotification(notification: NSNotification) {
if let userInfo = notification.userInfo {
let keyboardFrame = userInfo[UIKeyboardFrameEndUserInfoKey]?.CGRectValue()
print(keyboardFrame)
let isKeyboardShowing = notification.name == UIKeyboardWillShowNotification
bottomConstraint?.constant = isKeyboardShowing ? -keyboardFrame!.height : 0
DispatchQueue.main.async {
if isKeyboardShowing {
let indexPath = NSIndexPath(forItem: self.messages!.count - 1, inSection: 0)
self.collectionView?.scrollToItemAtIndexPath(indexPath, atScrollPosition: .Bottom, animated: true)
}
UIView.animateWithDuration(0, delay: 0, options: UIViewAnimationOptions.CurveEaseOut, animations: {self.view.layoutIfNeeded()}, completion: nil})
}
}
如果您希望在键盘按下的同时完成编写的代码块,则不应在完成块中编写。 您可以在调用带持续时间的动画函数之前使用dispatch_async,这样它就可以同时工作:
func handleKeyboardNotification(notification: NSNotification) {
if let userInfo = notification.userInfo {
let keyboardFrame = userInfo[UIKeyboardFrameEndUserInfoKey]?.CGRectValue()
print(keyboardFrame)
let isKeyboardShowing = notification.name == UIKeyboardWillShowNotification
bottomConstraint?.constant = isKeyboardShowing ? -keyboardFrame!.height : 0
DispatchQueue.main.async {
if isKeyboardShowing {
let indexPath = NSIndexPath(forItem: self.messages!.count - 1, inSection: 0)
self.collectionView?.scrollToItemAtIndexPath(indexPath, atScrollPosition: .Bottom, animated: true)
}
UIView.animateWithDuration(0, delay: 0, options: UIViewAnimationOptions.CurveEaseOut, animations: {self.view.layoutIfNeeded()}, completion: nil})
}
}
我需要ScrollView在我的键盘出现时也移动,所以我使用了上面答案的一个版本:*DispatchQueue.main.async{self.scrollToBottomAnimated(动画:true)}**我需要ScrollView在我的键盘出现时也移动,因此,我使用了上述答案的一个版本:*DispatchQueue.main.async{self.scrollToBottomAnimated(动画:true)}**