访问游戏中心高分ios phonegap插件
所以 我正在使用phonegap和lee的ios插件访问gamecenter。一切都很顺利,但我想拿到前十名的分数 我应该能够将这个[Apple示例代码][1]集成到这个插件中 我添加了-void getScores:CDVInvokedUrlCommand*命令;去游戏中心 然后在gamecenter.m文件中,我现在正在进行操作访问游戏中心高分ios phonegap插件,ios,cordova,game-center,leaderboard,Ios,Cordova,Game Center,Leaderboard,所以 我正在使用phonegap和lee的ios插件访问gamecenter。一切都很顺利,但我想拿到前十名的分数 我应该能够将这个[Apple示例代码][1]集成到这个插件中 我添加了-void getScores:CDVInvokedUrlCommand*命令;去游戏中心 然后在gamecenter.m文件中,我现在正在进行操作 - (void) getScores:(CDVInvokedUrlCommand*)command; { NSMutableDiction
- (void) getScores:(CDVInvokedUrlCommand*)command;
{
NSMutableDictionary *args = [command.arguments objectAtIndex:0];
NSString *leaderboardId = [args objectForKey:@"leaderboardId"];
__block CDVPluginResult* pluginResult = nil;
NSMutableArray *topScores = [NSMutableArray array];
GKLeaderboard *leaderboardRequest = [[GKLeaderboard alloc] init];
if (leaderboardRequest != nil)
{
leaderboardRequest.playerScope = GKLeaderboardPlayerScopeGlobal;
leaderboardRequest.timeScope = GKLeaderboardTimeScopeToday;
leaderboardRequest.identifier = leaderboardId;
leaderboardRequest.range = NSMakeRange(1,10);
[leaderboardRequest loadScoresWithCompletionHandler: ^(NSArray *scores, NSError *error) {
if (error != nil)
{
pluginResult = [CDVPluginResult resultWithStatus:CDVCommandStatus_ERROR];
}
if (scores != nil)
{
for (GKScore* score in scores)
{
NSMutableDictionary *entry = [NSMutableDictionary dictionary];
entry[@"score"] = score.description;
[topScores addObject:entry];
}
pluginResult = [CDVPluginResult resultWithStatus:CDVCommandStatus_OK messageAsArray: topScores];
}
[self.commandDelegate sendPluginResult:pluginResult callbackId:command.callbackId];
}];
}
}
然后进入staging/www/plugins/cordova plugin gamecenter/www/gamecenter.js
GameCenter.prototype.getScores = function (success, failure, data) {
exec(success, failure, "GameCenter", "getScores", [data]);
})
下一步就是在游戏中调用函数:
function getHighScores(){
console.log('gethighscores');
var successCallback = function(data){
console.log(success);
}
var failureCallback = function (data) {
console.log('Fail');
}
var data = { leaderboardId: "escapemtl" }
gamecenter.getScores(successCallback, failureCallback, data);}
如果我调用该函数,控制台中不会发生任何事情,因此在一整天之后,我完成了以下工作: 插入:
GKPlayer* player = score.player;
NSMutableDictionary *entry = [NSMutableDictionary dictionary];
entry[@"score"] = [NSNumber numberWithLongLong:(score.value) ];
entry[@"name"] = player.alias;
[topScores addObject:entry];
进入:
for (GKScore* score in scores)
{
NSMutableDictionary *entry = [NSMutableDictionary dictionary];
entry[@"score"] = score.description;
[topScores addObject:entry];
}