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Ios Swift 3数据未从iPhone应用程序发送到蓝牙设备_Ios_Swift_Bluetooth_Hm 10 - Fatal编程技术网

Ios Swift 3数据未从iPhone应用程序发送到蓝牙设备

Ios Swift 3数据未从iPhone应用程序发送到蓝牙设备,ios,swift,bluetooth,hm-10,Ios,Swift,Bluetooth,Hm 10,我正在尝试将数据从iPhone发送到蓝牙设备,该设备连接到Arduino。我知道蓝牙设备工作正常,因为我使用了应用程序nRF connect,并从那里向Arduino读取的蓝牙发送数据 我认为我的应用程序的组织方式产生了一些问题。 目前有三个视图控制器 第一个视图控制器是一个没有太多内容的主页屏幕。您可以从主页连接第二个视图控制器和第三个视图控制器。 第二个视图控制器是蓝牙的连接屏幕 第三个视图控制器是一个带有按钮的操作屏幕 第二个视图控制器是一个带有扫描选项的表视图,用于查找可用的蓝牙设备。我

我正在尝试将数据从iPhone发送到蓝牙设备,该设备连接到Arduino。我知道蓝牙设备工作正常,因为我使用了应用程序nRF connect,并从那里向Arduino读取的蓝牙发送数据

我认为我的应用程序的组织方式产生了一些问题。 目前有三个视图控制器

第一个视图控制器是一个没有太多内容的主页屏幕。您可以从主页连接第二个视图控制器和第三个视图控制器。 第二个视图控制器是蓝牙的连接屏幕 第三个视图控制器是一个带有按钮的操作屏幕

第二个视图控制器是一个带有扫描选项的表视图,用于查找可用的蓝牙设备。我使用以下代码:

import UIKit
import CoreBluetooth

class ViewController: UIViewController, CBCentralManagerDelegate, UITableViewDataSource, UITableViewDelegate
{

//MARK: Variables
    //central manager
    var manager: CBCentralManager?

    //peripheral manager
    var peripheral: CBPeripheral?

    //HM-10 service code
    let HMServiceCode = CBUUID(string: "0xFFE0")

    //HM-10 characteristic code
    let HMCharactersticCode = CBUUID(string: "0xFFE1")

    //array to store the peripherals
    var peripheralArray:[(peripheral: CBPeripheral, RSSI: Float)] = []

    //for timing..obvs
    var timer: Timer!

//MARK: IBOutlets
    //if cancel is pressed go back to homepage
    @IBAction func cancelButton(_ sender: Any)
    {
        performSegue(withIdentifier: "segueBackwards", sender: nil)
    }

    //this is for the tableview so that you can reference it
    @IBOutlet var tableView: UITableView!

    //allow for disabling the scanning button whilst scanning
    @IBOutlet var scanningButton: UIBarButtonItem!

    //loads the centralmanager delegate in here
    override func viewDidLoad()
    {
        manager = CBCentralManager(delegate: self, queue: nil)
        tableView.delegate = self
        tableView.dataSource = self
        super.viewDidLoad()
        if(peripheral != nil)
            {
                disconnectPeripheral()
            }
    }

    //nothing
    override func didReceiveMemoryWarning()
    {
        super.didReceiveMemoryWarning()
    }

//MARK: cancel any preexisting connection - this still needs to be done
    func disconnectPeripheral()
    {
        manager?.cancelPeripheralConnection(peripheral!)
    }

//MARK: Bluetooth central

    //required centralmanager component. Text for what power state currently is
    func centralManagerDidUpdateState(_ central: CBCentralManager)
    {
        var consoleMsg = ""
        switch (central.state)
        {
        case.poweredOff:
            consoleMsg = "BLE is Powered Off"
            scanningButton.isEnabled = false
            alert()

        case.poweredOn:
            consoleMsg = "BLE is Powered On"
            scanningButton.isEnabled = true

        case.resetting:
            consoleMsg = "BLE is resetting"

        case.unknown:
            consoleMsg = "BLE is in an unknown state"

        case.unsupported:
            consoleMsg = "This device is not supported by BLE"

        case.unauthorized:
            consoleMsg = "BLE is not authorised"
        }
        print("\(consoleMsg)")
    }

//MARK: Alert if Bluetooth is not turned on
    func alert ()
    {
        //main header
        let title = "Bluetooth Power"

        //the little debrief below the main title
        let message = "Please turn on Bluetooth to use this app"

        //text in the text box
        let text = "OK"

        //this says what the title and message is
        let alert = UIAlertController(title: title, message: message , preferredStyle: UIAlertControllerStyle.alert)

        //add button for the answer
        let okayButton = UIAlertAction(title: text, style: UIAlertActionStyle.cancel, handler: nil)
        alert.addAction(okayButton)

        //show the alert
        present(alert, animated: true, completion: nil)
        print("said ok on button to turning on bluetooth")
    }

//MARK: Connection to bluetooth
    //once scanned this will say what has been discovered - add to peripheralArray
    func centralManager(_ central: CBCentralManager, didDiscover peripheral: CBPeripheral, advertisementData: [String : Any], rssi RSSI: NSNumber)
    {
        for existing in peripheralArray
        {
            if existing.peripheral.identifier == peripheral.identifier {return}
        }
        //adding peripheral to the array
        let theRSSI = RSSI.floatValue 
        peripheralArray.append(peripheral: peripheral, RSSI: theRSSI)
        peripheralArray.sort { $0.RSSI < $1.RSSI }
        print("discovered peripheral")
        tableView.reloadData()
        print("There are \(peripheralArray.count) peripherals in the array")
    }

    //create a link/connection to the peripheral
    func centralManager(_ central: CBCentralManager, didConnect peripheral: CBPeripheral)
    {
        peripheral.discoverServices(nil) //may need to remove this not sure it does much
        print("connected to peripheral")
    }

    //disconnect from the peripheral
    func centralManager(_ central: CBCentralManager, didDisconnectPeripheral peripheral: CBPeripheral, error: Error?)
    {
        print("disconnected from peripheral")
        stopScanning()
    }

    //if it failed to connect to a peripheral will tell us (although not why)
    func centralManager(_ central: CBCentralManager, didFailToConnect peripheral: CBPeripheral, error: Error?)
    {
        print("failed to connect to peripheral")
        stopScanning()
    }

//MARK: scanning
    //press scan button to initiate scanning sequence
    @IBAction func scanButton(_ sender: Any)
    {
        startTimer()
    }

    //start scanning for 5 seconds
    func startTimer()
    {
        //after 5 seconds this goes to the stop scanning routine
        timer = Timer.scheduledTimer(timeInterval: 5, target: self, selector: #selector(ViewController.stopScanning), userInfo: nil, repeats: true)
        print("Start Scan")
        manager?.scanForPeripherals(withServices: [HMServiceCode], options: nil)
        scanningButton.isEnabled = false
    }
    //stop the scanning and re-enable the scan button so you can do it again
    func stopScanning()
    {
        timer?.invalidate()
        print("timer stopped")
        manager?.stopScan()
        print("Scan Stopped")
        print("array items are: \(peripheralArray)")
        print("peripheral items are: \(peripheral)")
        print("manager items are: \(manager)")

        scanningButton.isEnabled = true

    }

//MARK: Table View
    //number of sections the table will have
    func numberOfSections(in tableView: UITableView) -> Int
    {
        return 1
    }

    //number of rows each section of the table will have
    func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int
    {
        return peripheralArray.count
    }

    //the way the data will be displayed in each row for the sections
    func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell
    {
        let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath)
        let BluetoothNaming = peripheralArray[indexPath.row].peripheral.name
        cell.textLabel?.text = BluetoothNaming

        return cell
    }

    //what happens when we select an item from the bluetooth list
    func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath)
    {
        //tableView.deselectRow(at: indexPath, animated: true)
        stopScanning()
        peripheral = peripheralArray[(indexPath as NSIndexPath).row].peripheral
        print ("connecting to peripheral called \(peripheral)")

        //store the name of the connected peripeheral
        let connectedPeripheral = peripheral
        manager?.connect(connectedPeripheral!, options: nil)
        performSegue(withIdentifier: "segueBackwards", sender: nil)
    }

//MARK: change label name
    override func prepare(for segue: UIStoryboardSegue, sender: Any?)
    {
        if segue.identifier == "segueBackwards"
        {
            if let indexPath = self.tableView.indexPathForSelectedRow
            {
                //storing the name of the peripheral and then saving to send to Homepage
                let peripheral = peripheralArray[indexPath.row].peripheral.name
                let vc = segue.destination as! HomepageViewController
                vc.selectedName = peripheral

                //this is to unselect the row in the table
                tableView.deselectRow(at: indexPath, animated: true)
            }
        }
    }

//MARK: end
}
我认为部分问题在于外围服务和特性没有连接到中央?这听起来对吗? 目前,我希望将值75发送到蓝牙,然后Arduino可以读取该值。 我对外围代理做了什么错事吗? 我需要做什么才能使它能够发送数据


谢谢,Larme说得对。创建一个singleton类来管理所有核心蓝牙操作。然后,在任意位置创建该单例的实例


我在这里创建了一个具有核心蓝牙功能的singleton类示例。

@Larme是对的。创建一个singleton类来管理所有核心蓝牙操作。然后,在任意位置创建该单例的实例


我在这里创建了一个具有核心蓝牙功能的singleton类示例。

您的Characterics UUID是错误的

if characteristic.uuid == CBUUID(string: "FFE1")
特性=FFFE0


如果characteristics.uuid==CBUUID(字符串:“FFE0”)您的characteristics uuid错误,请更改此->

if characteristic.uuid == CBUUID(string: "FFE1")
特性=FFFE0


更改此设置->
如果characteristic.uuid==CBUUID(字符串:“FFE0”)

使用单例管理蓝牙部件。然后,所有ViewController都可以访问它。您是否有机会扩展此功能?请使用单例管理您的蓝牙部件。然后,所有的ViewController都可以访问它。你有没有可能扩展它?嗨,Alex,谢谢你的githb链接。我对斯威夫特相当陌生,我会怎么处理这个单身汉呢?我将如何将其整合到我的工作中?只需使用Singleton类来创建您希望在您的BLE设备上执行的所有方法和操作。然后在您需要的每个类上创建该单例类的实例。显然,您需要创建一个协议(或类似协议)来在singleton和其他控制器之间进行通信。用我想做的所有基于BLE的东西创建singleton。然后在所有视图控制器中创建该实例,对吗?我需要查找协议,因为我对它们不太熟悉。有任何指导吗?不是在所有视图控制器中,只是在您真正需要访问它们的视图控制器上。当然可以,搜索授权。好的,太好了,谢谢你,亚历克斯。如果我遇到麻烦,有什么办法可以联系你吗?嗨,亚历克斯,谢谢你的githb链接。我对斯威夫特相当陌生,我会怎么处理这个单身汉呢?我将如何将其整合到我的工作中?只需使用Singleton类来创建您希望在您的BLE设备上执行的所有方法和操作。然后在您需要的每个类上创建该单例类的实例。显然,您需要创建一个协议(或类似协议)来在singleton和其他控制器之间进行通信。用我想做的所有基于BLE的东西创建singleton。然后在所有视图控制器中创建该实例,对吗?我需要查找协议,因为我对它们不太熟悉。有任何指导吗?不是在所有视图控制器中,只是在您真正需要访问它们的视图控制器上。当然可以,搜索授权。好的,太好了,谢谢你,亚历克斯。如果我遇到麻烦,我可以联系你吗?我现在已经整理好了,但那不是问题。我现在已经整理好了,但那不是问题。