Ios 在显示键盘时尝试向上移动视图

Ios 在显示键盘时尝试向上移动视图,ios,objective-c,cocoa-touch,Ios,Objective C,Cocoa Touch,我试图在键盘显示时向上推视图(它覆盖了我希望用户在键入时看到的数据。我使用以下代码: KBKeyboardHandler.h: @protocol KBKeyboardHandlerDelegate; @interface KBKeyboardHandler : NSObject - (id)init; // Put 'weak' instead of 'assign' if you use ARC @property(nonatomic, assign) id<KBKeyboard

我试图在键盘显示时向上推视图(它覆盖了我希望用户在键入时看到的数据。我使用以下代码:

KBKeyboardHandler.h

@protocol KBKeyboardHandlerDelegate;

@interface KBKeyboardHandler : NSObject

- (id)init;

// Put 'weak' instead of 'assign' if you use ARC
@property(nonatomic, assign) id<KBKeyboardHandlerDelegate> delegate; 
@property(nonatomic) CGRect frame;

@end
#import "KBKeyboardHandler.h"
#import "KBKeyboardHandlerDelegate.h"

@implementation KBKeyboardHandler

- (id)init
{
    self = [super init];
    if (self)
    {
        [[NSNotificationCenter defaultCenter] addObserver:self
                                                 selector:@selector(keyboardWillShow:)
                                                     name:UIKeyboardWillShowNotification
                                                   object:nil];

        [[NSNotificationCenter defaultCenter] addObserver:self
                                                 selector:@selector(keyboardWillHide:)
                                                     name:UIKeyboardWillHideNotification
                                                   object:nil];
    }

    return self;
}

- (void)dealloc
{
    [[NSNotificationCenter defaultCenter] removeObserver:self];
    [super dealloc];
}

@synthesize delegate;
@synthesize frame;

- (void)keyboardWillShow:(NSNotification *)notification
{
    CGRect oldFrame = self.frame;    
    [self retrieveFrameFromNotification:notification];

    if (oldFrame.size.height != self.frame.size.height)
    {
        CGSize delta = CGSizeMake(self.frame.size.width - oldFrame.size.width,
                                  self.frame.size.height - oldFrame.size.height);
        if (self.delegate)
            [self notifySizeChanged:delta notification:notification];
    }
}

- (void)keyboardWillHide:(NSNotification *)notification
{
    if (self.frame.size.height > 0.0)
    {
        [self retrieveFrameFromNotification:notification];
        CGSize delta = CGSizeMake(-self.frame.size.width, -self.frame.size.height);

        if (self.delegate)
            [self notifySizeChanged:delta notification:notification];
    }

    self.frame = CGRectZero;
}

- (void)retrieveFrameFromNotification:(NSNotification *)notification
{
    CGRect keyboardRect;
    [[[notification userInfo] objectForKey:UIKeyboardFrameEndUserInfoKey] getValue:&keyboardRect];
    self.frame = [[UIApplication sharedApplication].keyWindow.rootViewController.view convertRect:keyboardRect fromView:nil];
}

- (void)notifySizeChanged:(CGSize)delta notification:(NSNotification *)notification
{
    NSDictionary *info = [notification userInfo];

    UIViewAnimationCurve curve;
    [[info objectForKey:UIKeyboardAnimationCurveUserInfoKey] getValue:&curve];

    NSTimeInterval duration;
    [[info objectForKey:UIKeyboardAnimationDurationUserInfoKey] getValue:&duration];

    void (^action)(void) = ^{
        [self.delegate keyboardSizeChanged:delta];
    };

    [UIView animateWithDuration:duration
                          delay:0.0
                        options:curve
                     animations:action
                     completion:nil];    
}

@end
@protocol KBKeyboardHandlerDelegate

- (void)keyboardSizeChanged:(CGSize)delta;

@end
@interface MyViewController : UIViewController<KBKeyboardHandlerDelegate>
...
@end
@implementation MyViewController
{
    KBKeyboardHandler *keyboard;
}

- (void)dealloc
{
    keyboard.delegate = nil;
    [keyboard release];
    [super dealloc];
}

- (void)viewDidLoad
{
    [super viewDidLoad];
    keyboard = [[KBKeyboardHandler alloc] init];
    keyboard.delegate = self;
}

- (void)viewDidUnload
{
    [super viewDidUnload];
    keyboard.delegate = nil;
    [keyboard release];
    keyboard = nil;
}

- (void)keyboardSizeChanged:(CGSize)delta
{
    // Resize / reposition your views here. All actions performed here 
    // will appear animated.
    // delta is the difference between the previous size of the keyboard 
    // and the new one.
    // For instance when the keyboard is shown, 
    // delta may has width=768, height=264,
    // when the keyboard is hidden: width=-768, height=-264.
    // Use keyboard.frame.size to get the real keyboard size.

    // Sample:
    CGRect frame = self.view.frame;
    frame.size.height -= delta.height;
    self.view.frame = frame;
}
KBKeyboardHandlerDelegate.h

@protocol KBKeyboardHandlerDelegate;

@interface KBKeyboardHandler : NSObject

- (id)init;

// Put 'weak' instead of 'assign' if you use ARC
@property(nonatomic, assign) id<KBKeyboardHandlerDelegate> delegate; 
@property(nonatomic) CGRect frame;

@end
#import "KBKeyboardHandler.h"
#import "KBKeyboardHandlerDelegate.h"

@implementation KBKeyboardHandler

- (id)init
{
    self = [super init];
    if (self)
    {
        [[NSNotificationCenter defaultCenter] addObserver:self
                                                 selector:@selector(keyboardWillShow:)
                                                     name:UIKeyboardWillShowNotification
                                                   object:nil];

        [[NSNotificationCenter defaultCenter] addObserver:self
                                                 selector:@selector(keyboardWillHide:)
                                                     name:UIKeyboardWillHideNotification
                                                   object:nil];
    }

    return self;
}

- (void)dealloc
{
    [[NSNotificationCenter defaultCenter] removeObserver:self];
    [super dealloc];
}

@synthesize delegate;
@synthesize frame;

- (void)keyboardWillShow:(NSNotification *)notification
{
    CGRect oldFrame = self.frame;    
    [self retrieveFrameFromNotification:notification];

    if (oldFrame.size.height != self.frame.size.height)
    {
        CGSize delta = CGSizeMake(self.frame.size.width - oldFrame.size.width,
                                  self.frame.size.height - oldFrame.size.height);
        if (self.delegate)
            [self notifySizeChanged:delta notification:notification];
    }
}

- (void)keyboardWillHide:(NSNotification *)notification
{
    if (self.frame.size.height > 0.0)
    {
        [self retrieveFrameFromNotification:notification];
        CGSize delta = CGSizeMake(-self.frame.size.width, -self.frame.size.height);

        if (self.delegate)
            [self notifySizeChanged:delta notification:notification];
    }

    self.frame = CGRectZero;
}

- (void)retrieveFrameFromNotification:(NSNotification *)notification
{
    CGRect keyboardRect;
    [[[notification userInfo] objectForKey:UIKeyboardFrameEndUserInfoKey] getValue:&keyboardRect];
    self.frame = [[UIApplication sharedApplication].keyWindow.rootViewController.view convertRect:keyboardRect fromView:nil];
}

- (void)notifySizeChanged:(CGSize)delta notification:(NSNotification *)notification
{
    NSDictionary *info = [notification userInfo];

    UIViewAnimationCurve curve;
    [[info objectForKey:UIKeyboardAnimationCurveUserInfoKey] getValue:&curve];

    NSTimeInterval duration;
    [[info objectForKey:UIKeyboardAnimationDurationUserInfoKey] getValue:&duration];

    void (^action)(void) = ^{
        [self.delegate keyboardSizeChanged:delta];
    };

    [UIView animateWithDuration:duration
                          delay:0.0
                        options:curve
                     animations:action
                     completion:nil];    
}

@end
@protocol KBKeyboardHandlerDelegate

- (void)keyboardSizeChanged:(CGSize)delta;

@end
@interface MyViewController : UIViewController<KBKeyboardHandlerDelegate>
...
@end
@implementation MyViewController
{
    KBKeyboardHandler *keyboard;
}

- (void)dealloc
{
    keyboard.delegate = nil;
    [keyboard release];
    [super dealloc];
}

- (void)viewDidLoad
{
    [super viewDidLoad];
    keyboard = [[KBKeyboardHandler alloc] init];
    keyboard.delegate = self;
}

- (void)viewDidUnload
{
    [super viewDidUnload];
    keyboard.delegate = nil;
    [keyboard release];
    keyboard = nil;
}

- (void)keyboardSizeChanged:(CGSize)delta
{
    // Resize / reposition your views here. All actions performed here 
    // will appear animated.
    // delta is the difference between the previous size of the keyboard 
    // and the new one.
    // For instance when the keyboard is shown, 
    // delta may has width=768, height=264,
    // when the keyboard is hidden: width=-768, height=-264.
    // Use keyboard.frame.size to get the real keyboard size.

    // Sample:
    CGRect frame = self.view.frame;
    frame.size.height -= delta.height;
    self.view.frame = frame;
}
示例MyViewController.h

@protocol KBKeyboardHandlerDelegate;

@interface KBKeyboardHandler : NSObject

- (id)init;

// Put 'weak' instead of 'assign' if you use ARC
@property(nonatomic, assign) id<KBKeyboardHandlerDelegate> delegate; 
@property(nonatomic) CGRect frame;

@end
#import "KBKeyboardHandler.h"
#import "KBKeyboardHandlerDelegate.h"

@implementation KBKeyboardHandler

- (id)init
{
    self = [super init];
    if (self)
    {
        [[NSNotificationCenter defaultCenter] addObserver:self
                                                 selector:@selector(keyboardWillShow:)
                                                     name:UIKeyboardWillShowNotification
                                                   object:nil];

        [[NSNotificationCenter defaultCenter] addObserver:self
                                                 selector:@selector(keyboardWillHide:)
                                                     name:UIKeyboardWillHideNotification
                                                   object:nil];
    }

    return self;
}

- (void)dealloc
{
    [[NSNotificationCenter defaultCenter] removeObserver:self];
    [super dealloc];
}

@synthesize delegate;
@synthesize frame;

- (void)keyboardWillShow:(NSNotification *)notification
{
    CGRect oldFrame = self.frame;    
    [self retrieveFrameFromNotification:notification];

    if (oldFrame.size.height != self.frame.size.height)
    {
        CGSize delta = CGSizeMake(self.frame.size.width - oldFrame.size.width,
                                  self.frame.size.height - oldFrame.size.height);
        if (self.delegate)
            [self notifySizeChanged:delta notification:notification];
    }
}

- (void)keyboardWillHide:(NSNotification *)notification
{
    if (self.frame.size.height > 0.0)
    {
        [self retrieveFrameFromNotification:notification];
        CGSize delta = CGSizeMake(-self.frame.size.width, -self.frame.size.height);

        if (self.delegate)
            [self notifySizeChanged:delta notification:notification];
    }

    self.frame = CGRectZero;
}

- (void)retrieveFrameFromNotification:(NSNotification *)notification
{
    CGRect keyboardRect;
    [[[notification userInfo] objectForKey:UIKeyboardFrameEndUserInfoKey] getValue:&keyboardRect];
    self.frame = [[UIApplication sharedApplication].keyWindow.rootViewController.view convertRect:keyboardRect fromView:nil];
}

- (void)notifySizeChanged:(CGSize)delta notification:(NSNotification *)notification
{
    NSDictionary *info = [notification userInfo];

    UIViewAnimationCurve curve;
    [[info objectForKey:UIKeyboardAnimationCurveUserInfoKey] getValue:&curve];

    NSTimeInterval duration;
    [[info objectForKey:UIKeyboardAnimationDurationUserInfoKey] getValue:&duration];

    void (^action)(void) = ^{
        [self.delegate keyboardSizeChanged:delta];
    };

    [UIView animateWithDuration:duration
                          delay:0.0
                        options:curve
                     animations:action
                     completion:nil];    
}

@end
@protocol KBKeyboardHandlerDelegate

- (void)keyboardSizeChanged:(CGSize)delta;

@end
@interface MyViewController : UIViewController<KBKeyboardHandlerDelegate>
...
@end
@implementation MyViewController
{
    KBKeyboardHandler *keyboard;
}

- (void)dealloc
{
    keyboard.delegate = nil;
    [keyboard release];
    [super dealloc];
}

- (void)viewDidLoad
{
    [super viewDidLoad];
    keyboard = [[KBKeyboardHandler alloc] init];
    keyboard.delegate = self;
}

- (void)viewDidUnload
{
    [super viewDidUnload];
    keyboard.delegate = nil;
    [keyboard release];
    keyboard = nil;
}

- (void)keyboardSizeChanged:(CGSize)delta
{
    // Resize / reposition your views here. All actions performed here 
    // will appear animated.
    // delta is the difference between the previous size of the keyboard 
    // and the new one.
    // For instance when the keyboard is shown, 
    // delta may has width=768, height=264,
    // when the keyboard is hidden: width=-768, height=-264.
    // Use keyboard.frame.size to get the real keyboard size.

    // Sample:
    CGRect frame = self.view.frame;
    frame.size.height -= delta.height;
    self.view.frame = frame;
}

我发现了。我正在试图找出为什么我的视图没有向上移动。键盘正在显示,并且
keyboardSizeChanged
已启动,但视图没有移动。我打开了一个新项目,并将KBKeyboardHandler和委托文件复制到该项目中,实现了代码,在新项目中,它工作正常,因此我知道它是我原来的项目中有什么东西搞砸了。你知道它可能是什么吗?

我会检查你的计算结果

CGSize delta = CGSizeMake(self.frame.size.width - oldFrame.size.width,
                              self.frame.size.height - oldFrame.size.height);
我猜,
oldFrame
self.frame
可能具有相同的维度


我在想是否还有什么可能遗漏的地方,比如正确地将视图链接到这些对象或界面编辑器中的某些内容?

如果您没有使用UITableView,请使用UIScrollView作为元素的父视图,并添加下面的代码 根据需要进行调整

您需要一个NSObject的NSArray,我称之为My ScrollToObject,并在viewDidLoad中将需要滚动的元素添加到数组中,以便在调用KeyboardWasShow时,您可以检查当前选择的元素是否应该滚动到

我使用self.activeField存储当前选择的元素,该元素在元素触发事件时设置(该事件需要是第一个调用的事件之一,并且总是被调用)

然后我检查ScrollToObject是否包含activeField,以及当activeField退出FirstResponder时,它是否向上滚动UIScrollView,然后向下滚动UIScrollView

// Call this method somewhere in your view controller setup code.
- (void)registerForKeyboardNotifications
{
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWasShown:) name:UIKeyboardWillShowNotification object:nil];
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillBeHidden:) name:UIKeyboardWillHideNotification object:nil];
}

// Called when the UIKeyboardDidShowNotification is sent.
- (void)keyboardWasShown:(NSNotification*)aNotification
{
    NSDictionary* info = [aNotification userInfo];
    CGSize kbSize = [[info objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue].size;

    UIEdgeInsets contentInsets = UIEdgeInsetsMake(0.0, 0.0, kbSize.height, 0.0);
    self.scrollView.contentInset = contentInsets;
    self.scrollView.scrollIndicatorInsets = contentInsets;

    // If active text field is hidden by keyboard, scroll it so it's visible
    // Your application might not need or want this behavior.
    CGRect aRect = self.view.frame;
    aRect.size.height -= kbSize.height;
    // Wouldn't go true so used an array that contains text fields that need to be scrolled   to
    //    if (!CGRectContainsPoint(aRect, self.activeField.frame.origin) ) {
    //        CGPoint scrollPoint = CGPointMake(0.0, self.activeField.frame.origin.y-    kbSize.height);
    //        [self.scrollView setContentOffset:scrollPoint animated:YES];
    //    }
    if ([self.scrollToObjects containsObject:self.activeField]) {
        CGPoint scrollPoint = CGPointMake(0.0, self.activeField.frame.origin.y+    (self.activeField.frame.size.height*2)-kbSize.height);
        [self.scrollView setContentOffset:scrollPoint animated:YES];
    }
}

// Called when the UIKeyboardWillHideNotification is sent 
- (void)keyboardWillBeHidden:(NSNotification*)aNotification
{ 
    // self.scrollView.contentInset = UIEdgeInsetsZero;
    [self.scrollView setContentOffset:CGPointMake(0.0, 0.0) animated:YES];
    self.scrollView.scrollIndicatorInsets = UIEdgeInsetsZero;
}
更简单的解决方案是使用以下代码或类似于激活和停用对象的东西来处理下面的UITextFieldDelegate方法

-(void)textFieldDidBeginEditing:(UITextField *)textField
{
    CGPoint scrollPoint = CGPointMake(0.0, textField.frame.origin.y);
    [self.theScrollView setContentOffset:scrollPoint animated:YES];
}

-(void)textFieldDidEndEditing:(UITextField *)textField
{
    [self.theScrollView setContentOffset:CGPointMake(0.0, 0.0) animated:YES];
    self.theScrollView.scrollIndicatorInsets = UIEdgeInsetsZero;
}

问题在于keyboardSizeChanged:-您要调整的是frame.origin.y,而不是frame.size.height。至少这是我想要它做的。

您也可以尝试另一个库,它叫做。它工作得很好,而且非常容易设置:

  • 将UIScrollView添加到视图控制器的xib中
  • 将滚动视图的类设置为TPKeyboardAvoidingScrollView(仍然 在xib中,通过身份检查员)
  • 将所有控件放置在该滚动视图中
  • 它还自动连接键盘上的“下一步”按钮,以切换文本字段