ios:如何使用CGPath模糊图像?

ios:如何使用CGPath模糊图像?,ios,cocoa-touch,uiimage,core-graphics,Ios,Cocoa Touch,Uiimage,Core Graphics,我创建了一个CGPath区域,如绿色圆圈所示。CGPath区域需要清晰,图像的其余部分将应用模糊或半透明效果,我可以使用以下代码在CGPath内剪裁图像: UIGraphicsBeginImageContext(view.frame.size); CGContextAddPath(ctx, path); CGContextClip(ctx); [view.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *clipIma

我创建了一个CGPath区域,如绿色圆圈所示。CGPath区域需要清晰,图像的其余部分将应用模糊或半透明效果,我可以使用以下代码在CGPath内剪裁图像:

UIGraphicsBeginImageContext(view.frame.size);
CGContextAddPath(ctx, path);
CGContextClip(ctx);

[view.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *clipImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
UIImageWriteToSavedPhotosAlbum(clipImage, nil, nil, nil);
CGPathRelease(path);

但我不知道如何应用模糊或半透明效果与CGPath同时进行。我想我可以模糊原始图像并将其与剪辑图像合并,但我不知道如何实现它。

您需要2个概念才能实现最终结果:-

(一) (ii)

CGBlendMode用于从图像中删除所需的部分。在当前上下文中彼此驻留的路径上的合成操作。 清除模式,其原始值为16有助于清除所需部分


CIFilter有助于模糊最终图像

任务完成了


嗨,我该怎么做呢?我希望圆圈变得模糊,其余部分变得清晰。谢谢
class ConvertToBlurryImage:UIView {
   
    var originalImage:UIImage!
    var finalImage:UIImage!
    
    override func draw(_ rect: CGRect) {
        super.draw(rect)
        
        
        //Original Image
        originalImage = UIImage(named: "originalImage.png")
        
        //Intermediate Image
        let intermediateImage = UIImage().returnBlurImage(image: originalImage)
        
        //Final Result Image
        finalImage =  blendImage(image: intermediateImage)

        let attachedImage = UIImageView(image: finalImage)
        addSubview(attachedImage)

    }
    
    func blurryImage(image:UIImage) -> UIImage {
        
        UIGraphicsBeginImageContext(frame.size)
        image.draw(in: CGRect(origin: frame.origin, size: frame.size) )
        
         //  16 === clear
        let mode = CGBlendMode(rawValue: 16)
        UIGraphicsGetCurrentContext()!.setBlendMode(mode!)
        
        //Path that need to crop
        pathToCrop()
        
        let mode2 = CGBlendMode(rawValue: 16)
        UIGraphicsGetCurrentContext()!.setBlendMode(mode2!)
        
        let finalImage = UIGraphicsGetImageFromCurrentImageContext()
        return finalImage!
        
    }

    func pathToCrop() {
        let path = UIBezierPath(ovalIn: CGRect(x: frame.width/2 - 50, y: frame.height/2 - 100 , width: 150, height: 150) )
        path.fill()
        path.stroke()
    }
    
    
}

extension UIImage {
    
    func returnBlurImage(image:UIImage) -> UIImage {
        
        let beginImage = CIImage(cgImage: image.cgImage!)
        let blurfilter = CIFilter(name: "CIGaussianBlur")
        blurfilter?.setValue(beginImage, forKey: "inputImage")
        let resultImage = blurfilter?.value(forKey: "outputImage") as! CIImage
        let blurredImage = UIImage(ciImage: resultImage)

        return blurredImage
        
        
        
    }
    
}