Ios 在UIButton中使用UIBarButtonim图标
Ios 在UIButton中使用UIBarButtonim图标,ios,cocoa-touch,uibutton,uibarbuttonitemstyle,Ios,Cocoa Touch,Uibutton,Uibarbuttonitemstyle,UIBarButtonItem有多个可用图标。是否可以使用将其标识符设置为“垃圾桶”后出现的图标: 使用ui按钮?没有像设置标识符或样式这样的简单方法 从web上的某个位置下载图像,将其添加到您的项目中,并将ui按钮的图像设置为您刚刚下载的图像 我没有找到与苹果使用的相同的,但我发现了。只需在Pixelmator或Photoshop中更改其颜色。所有的iOS系统图标都可以使用一个名为(非常合适的)iOS Artwork Extractor的小应用程序提取。当我想要模拟iOS系统行为时,我总是使
UIBarButtonItem
有多个可用图标。是否可以使用将其标识符设置为“垃圾桶”后出现的图标:
使用
ui按钮
?没有像设置标识符或样式这样的简单方法 从web上的某个位置下载图像,将其添加到您的项目中,并将ui按钮的图像设置为您刚刚下载的图像
我没有找到与苹果使用的相同的,但我发现了。只需在Pixelmator或Photoshop中更改其颜色。所有的iOS系统图标都可以使用一个名为(非常合适的)iOS Artwork Extractor的小应用程序提取。当我想要模拟iOS系统行为时,我总是使用它
在以下位置下载Xcode项目:
这里有一个解决方案,它可以与任何系统栏按钮项一起使用,并且支持tintColor
:
- (void)viewDidLoad {
[super viewDidLoad];
[self.button setImage:[self imageFromSystemBarButton:UIBarButtonSystemItemTrash]
forState:UIControlStateNormal];
self.button.tintColor = [UIColor redColor];
}
- (UIImage *)imageFromSystemBarButton:(UIBarButtonSystemItem)systemItem {
// Holding onto the oldItem (if any) to set it back later
// could use left or right, doesn't matter
UIBarButtonItem *oldItem = self.navigationItem.rightBarButtonItem;
UIBarButtonItem *tempItem = [[UIBarButtonItem alloc]
initWithBarButtonSystemItem:systemItem
target:nil
action:nil];
// Setting as our right bar button item so we can traverse its subviews
self.navigationItem.rightBarButtonItem = tempItem;
// Don't know whether this is considered as PRIVATE API or not
UIView *itemView = (UIView *)[self.navigationItem.rightBarButtonItem performSelector:@selector(view)];
UIImage *image = nil;
// Traversing the subviews to find the ImageView and getting its image
for (UIView *subView in itemView.subviews) {
if ([subView isKindOfClass:[UIImageView class]]) {
image = ((UIImageView *)subView).image;
break;
}
}
// Setting our oldItem back since we have the image now
self.navigationItem.rightBarButtonItem = oldItem;
return image;
}
P.S.如果您知道更好的方法,请随时改进,谢谢。立即提供新的iOS 13支持
UIImage(系统名:“垃圾箱”)
对于swift 4.2(在主线程上调用它)
extension UIBarButtonItem.SystemItem {
func image() -> UIImage? {
let tempItem = UIBarButtonItem(barButtonSystemItem: self,
target: nil,
action: nil)
// add to toolbar and render it
let bar = UIToolbar()
bar.setItems([tempItem],
animated: false)
bar.snapshotView(afterScreenUpdates: true)
// got image from real uibutton
let itemView = tempItem.value(forKey: "view") as! UIView
for view in itemView.subviews {
if let button = view as? UIButton,
let image = button.imageView?.image {
return image.withRenderingMode(.alwaysTemplate)
}
}
return nil
}
}
UIBarButtonSystemItem.play.image()
目标C:
+ (UIImage *)imageFromSystemBarButton:(UIBarButtonSystemItem)systemItem {
UIBarButtonItem* tempItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:systemItem target:nil action:nil];
// Add to toolbar and render it
UIToolbar *bar = [[UIToolbar alloc] init];
[bar setItems:@[tempItem] animated:NO];
[bar snapshotViewAfterScreenUpdates:YES];
// Get image from real UIButton
UIView *itemView = [(id)tempItem view];
for (UIView* view in itemView.subviews) {
if ([view isKindOfClass:[UIButton class]]) {
return [(UIButton*)view imageForState:UIControlStateNormal];
}
}
return nil;
}
正如对@Islam Q答案的评论中已经提到的,如果当前未在屏幕上呈现UINavigationItem,则呈现的解决方案可能会失败。例如,如果视图控制器当前未加载,则会失败。事实上,在这些情况下,问题似乎是缺少UINavigationBar的布局
更“防弹”的版本是使用专门创建的UINavigationBar对象来获取系统项图像。这也将使保存和恢复任何现有UIBarButtonItems变得过时
我已将其打包到一个小助手类中:
LEABarButtonSystemItemImage.h:
#import <UIKit/UIKit.h>
/**
LEABarButtonSystemItemImage interface
*/
@interface LEABarButtonSystemItemImage : NSObject
+ (UIImage *)imageFromBarButtonSystemItem:(UIBarButtonSystemItem)pBarButtonSystemItem;
+ (UIImage *)customImageForBarButtonSystemItem:(UIBarButtonSystemItem)pBarButtonSystemItem;
+ (NSDictionary<__kindof NSNumber*, __kindof UIImage*> *)barButtonItemImages;
@end
#导入
/**
LEABarButtonSystemItemImage接口
*/
@接口LEABarButtonSystemItemImage:NSObject
+(UIImage*)来自BarButtonSystemitem的图像:(UIBarButtonSystemItem)pBarButtonSystemItem;
+(UIImage*)BarButtonSystemitem的自定义图像:(UIBarButtonSystemItem)pBarButtonSystemItem;
+(NSDictionary*)巴布托式模拟图像;
@结束
LEABarButtonSystemItemImage.m
#import "LEABarButtonSystemItemImage.h"
/**
LEABarButtonSystemItemImage implementation
*/
@implementation LEABarButtonSystemItemImage
/*
imageFromBarButtonSystemItem:
*/
+ (UIImage *)imageFromBarButtonSystemItem:(UIBarButtonSystemItem)pBarButtonSystemItem {
static const CGFloat defaultNBBtnHW = 44.0;
UINavigationBar * tempNavigationBar = [[UINavigationBar alloc] initWithFrame:CGRectMake(0, 0, defaultNBBtnHW, defaultNBBtnHW)];
UINavigationItem * tempNavigationItem = [[UINavigationItem alloc] init];
UIBarButtonItem * tempBarButtonItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:pBarButtonSystemItem target:nil action:NULL];
tempNavigationBar.items = @[tempNavigationItem];
tempNavigationItem.rightBarButtonItems = @[tempBarButtonItem];
UIImage * barButtonSystemItemImage = nil;
@try {
UIView * barButtonItemView = [tempBarButtonItem valueForKey:@"view"];
for (UIView* subview in barButtonItemView.subviews) {
if ([subview isKindOfClass:UIImageView.class]) {
barButtonSystemItemImage = ((UIImageView *)subview).image;
break;
}
}
} @catch (...) { NSLog(@"%s: Exception while retrieving image from UIBarButtonItem!", __PRETTY_FUNCTION__); }
return (barButtonSystemItemImage ?: [LEABarButtonSystemItemImage customImageForBarButtonSystemItem:pBarButtonSystemItem]);
}
/*
customImageForBarButtonSystemItem:
*/
+ (UIImage *)customImageForBarButtonSystemItem:(UIBarButtonSystemItem)pBarButtonSystemItem {
NSString * customBarButtonSystemItemImageName = nil;
switch (pBarButtonSystemItem) {
case UIBarButtonSystemItemDone: customBarButtonSystemItemImageName = @"customBarButtonSystemItemDone"; break;
case UIBarButtonSystemItemCancel: customBarButtonSystemItemImageName = @"customBarButtonSystemItemCancel"; break;
case UIBarButtonSystemItemEdit: customBarButtonSystemItemImageName = @"customBarButtonSystemItemEdit"; break;
case UIBarButtonSystemItemSave: customBarButtonSystemItemImageName = @"customBarButtonSystemItemSave"; break;
case UIBarButtonSystemItemAdd: customBarButtonSystemItemImageName = @"customBarButtonSystemItemAdd"; break;
case UIBarButtonSystemItemCompose: customBarButtonSystemItemImageName = @"customBarButtonSystemItemCompose"; break;
case UIBarButtonSystemItemReply: customBarButtonSystemItemImageName = @"customBarButtonSystemItemReply"; break;
case UIBarButtonSystemItemAction: customBarButtonSystemItemImageName = @"customBarButtonSystemItemAction"; break;
case UIBarButtonSystemItemOrganize: customBarButtonSystemItemImageName = @"customBarButtonSystemItemOrganize"; break;
case UIBarButtonSystemItemBookmarks: customBarButtonSystemItemImageName = @"customBarButtonSystemItemBookmarks"; break;
case UIBarButtonSystemItemSearch: customBarButtonSystemItemImageName = @"customBarButtonSystemItemSearch"; break;
case UIBarButtonSystemItemRefresh: customBarButtonSystemItemImageName = @"customBarButtonSystemItemRefresh"; break;
case UIBarButtonSystemItemStop: customBarButtonSystemItemImageName = @"customBarButtonSystemItemStop"; break;
case UIBarButtonSystemItemCamera: customBarButtonSystemItemImageName = @"customBarButtonSystemItemCamera"; break;
case UIBarButtonSystemItemTrash: customBarButtonSystemItemImageName = @"customBarButtonSystemItemTrash"; break;
case UIBarButtonSystemItemPlay: customBarButtonSystemItemImageName = @"customBarButtonSystemItemPlay"; break;
case UIBarButtonSystemItemPause: customBarButtonSystemItemImageName = @"customBarButtonSystemItemPause"; break;
case UIBarButtonSystemItemRewind: customBarButtonSystemItemImageName = @"customBarButtonSystemItemRewind"; break;
case UIBarButtonSystemItemFastForward: customBarButtonSystemItemImageName = @"customBarButtonSystemItemFastForward"; break;
case UIBarButtonSystemItemUndo: customBarButtonSystemItemImageName = @"customBarButtonSystemItemUndo"; break;
case UIBarButtonSystemItemRedo: customBarButtonSystemItemImageName = @"customBarButtonSystemItemRedo"; break;
case UIBarButtonSystemItemPageCurl: customBarButtonSystemItemImageName = @"customBarButtonSystemItemPageCurl"; break;
default: break;
}
return (customBarButtonSystemItemImageName
? [UIImage imageNamed:customBarButtonSystemItemImageName]
: nil);
}
/*
barButtonItemImages
*/
+ (NSDictionary<__kindof NSNumber*, __kindof UIImage*> *)barButtonItemImages {
NSMutableDictionary<__kindof NSNumber*, __kindof UIImage*> * barButtonItemImages = [NSMutableDictionary dictionary];
// From: https://github.com/nst/iOS-Runtime-Headers/blob/master/Frameworks/UIKit.framework/UIBarButtonItem.h
// unsigned int systemItem : 7;
for (NSUInteger uIndex = 0; uIndex < (1<<7); ++uIndex) {
UIImage* systemImage = [LEABarButtonSystemItemImage imageFromBarButtonSystemItem:uIndex];
if (systemImage) {
[barButtonItemImages setObject:systemImage forKey:@(uIndex)];
}
}
NSLog(@"%s: %@", __PRETTY_FUNCTION__, barButtonItemImages);
return barButtonItemImages;
}
@end
#导入“LEABarButtonSystemItemImage.h”
/**
LEABarButtonSystemItemImage实现
*/
@实现LEABarButtonSystemItemImage
/*
来自BarButtonSystemItem的图像:
*/
+(UIImage*)来自BarButtonSystemitem的图像:(UIBarButtonSystemItem)pBarButtonSystemItem{
静态常数CGFloat defaultNBBtnHW=44.0;
UINavigationBar*tempNavigationBar=[[UINavigationBar alloc]initWithFrame:CGRectMake(0,0,defaultNBBtnHW,defaultNBBtnHW)];
UINavigationItem*tempNavigationItem=[[UINavigationItem alloc]init];
UIBarButtonItem*tempBarButtonItem=[[UIBarButtonItem alloc]initWithBarButtonSystemItem:pBarButtonSystemItem目标:nil操作:NULL];
tempNavigationBar.items=@[tempNavigationItem];
tempNavigationItem.rightBarButtonItems=@[tempBarButtonItem];
UIImage*barButtonSystemItemImage=nil;
@试一试{
UIView*barButtonItemView=[tempBarButtonItem valueForKey:@“视图”];
用于(Barbuttoniemview.subview中的UIView*子视图){
if([子视图是类的种类:UIImageView.class]){
barButtonSystemItemImage=((UIImageView*)子视图;
打破
}
}
}@catch(…){NSLog(@“%s:从UIBarButtonItem检索图像时发生异常!”,uu PRETTY_ufunction_uu);}
返回(BarButtonSystemItem?:[LeaBarButtonSystemImageCustomImageforBarButtonSystemItem:pBarButtonSystemItem]);
}
/*
customImageForBarButtonSystemItem:
*/
+(UIImage*)BarButtonSystemItem的自定义图像:(UIBarButtonSystemItem)pBarButtonSystemItem{
NSString*customBarButtonSystemItemImageName=nil;
开关(pBarButtonSystemItem){
案例UIBarButtonSystemItemDone:customBarButtonSystemItemImageName=@“customBarButtonSystemItemDone”;中断;
案例UIBarButtonSystemItemCancel:customBarButtonSystemItemImageName=@“customBarButtonSystemItemCancel”;中断;
案例UIBarButtonSystemItemEdit:customBarButtonSystemItemImageName=@“customBarButtonSystemItemEdit”;中断;
案例UIBarButtonSystemItemSave:customBarButtonSystemItemImageName=@“customBarButtonSystemItemSave”;中断;
案例UIBarButtonSystemItemAdd:CustomBarButtonSystemiteMageName=@“customBarButtonSystemItemAdd”;中断;
案例UIBarButtonSystemItemCompose:customBarButtonSystemItemImageName=@“customBarButtonSystemItemCompose”;中断;
案例UIBarButtonSystemItemReply:customBarButtonSystemItemImageName=@“customBarButtonSystemItemReply”;中断;
案例UIBarButtonSystemiteAction:CustomBarButtonSystemiteImageName=@“CustomBarButtonSystemiteAction”;中断;
案例UIBarButtonSystemItemOrganize:customBarButtonSystemItemImageName=@“customBarButtonSystemItemOrganize”;中断;
案例UIBarButtonSystemItemBookmarks:customBarButtonSystemItemImageName=@“customBarButtonSystemItemBookmarks”;中断;
案例UIBarButtonSystemItemSearch:customBarButtonSystemItemImageName=@“customBarButtonSystemItemSearch”;中断;
案例UIBarButtonSystemItemRefresh:customBarButtonSystemItemImageName=@“customBarButtonSystemItemRefresh”;中断;
案例UIBarButtonSystemItemStop:customBarButtonSystemItemImageName=@“customBarButtonSystemItemStop”;中断;
案例UIBarButtonSystemItemCamera:customBarButtonSystemItemImageName=@“customBarButtonSystemItemCamera”;中断;
案例UIBarButtonSystemItemTrash:
// UIImage+FromSystemItem.swift
import UIKit
extension UIImage {
public convenience init?(systemItem sysItem: UIBarButtonItem.SystemItem, renderingMode:UIImage.RenderingMode = .automatic) {
guard let sysImage = UIImage.imageFromSystemItem(sysItem, renderingMode: renderingMode)?.cgImage else {
return nil
}
self.init(cgImage: sysImage)
}
private class func imageFromSystemItem(_ systemItem: UIBarButtonItem.SystemItem, renderingMode:UIImage.RenderingMode = .automatic) -> UIImage? {
let tempItem = UIBarButtonItem(barButtonSystemItem: systemItem, target: nil, action: nil)
// add to toolbar and render it
let bar = UIToolbar()
bar.setItems([tempItem], animated: false)
bar.snapshotView(afterScreenUpdates: true)
// got image from real uibutton
let itemView = tempItem.value(forKey: "view") as! UIView
for view in itemView.subviews {
if view is UIButton {
let button = view as! UIButton
let image = button.imageView!.image!
image.withRenderingMode(renderingMode)
return image
}
}
return nil
}
}
let actionImage = UIImage(systemItem: .action)
let myButton = UIButton(frame: CGRect(x: 0, y: 0, width: 30, height: 30))
myButton.setImage(actionImage, for: .normal)
view.addSubview(myButton)
let actionImage = UIImage(systemItem: .action, renderingMode: .alwaysTemplate)
+ (UIImage *)imageFromSystemBarButton:(UIBarButtonSystemItem)systemItem :(UIColor *) color {
UIToolbar *bar = UIToolbar.new;
UIBarButtonItem *buttonItem = [UIBarButtonItem createWithItem:systemItem];
[bar setItems:@[buttonItem] animated:NO];
[bar snapshotViewAfterScreenUpdates:YES];
for (UIView *view in [(id) buttonItem view].subviews)
if ([view isKindOfClass:UIButton.class]) {
UIImage *image = [((UIButton *) view).imageView.image imageWithRenderingMode:UIImageRenderingModeAlwaysTemplate];
UIGraphicsBeginImageContextWithOptions(image.size, NO, image.scale);
[color set];
[image drawInRect:CGRectMake(0, 0, image.size.width, image.size.height)];
image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return image;
}
return nil;
}
let trashIcon = SystemIcon(withType: .trash)
trashIcon.delegate = self
shareButton = UIButton()
shareButton.addSubview(trashIcon)
import UIKit
protocol SystemIconDelegate {
func systemIconButtonClicked()
}
class SystemIcon: UIView {
var type: UIBarButtonItem.SystemItem!
let color = UIColor.blue
var delegate: SystemIconDelegate?
convenience init(withType: UIBarButtonItem.SystemItem) {
self.init(frame: CGRect(x: 0, y: 0, width: 30, height: 30))
self.backgroundColor = .clear
self.type = withType
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
self.delegate?.systemIconButtonClicked()
}
override func draw(_ rect: CGRect) {
let w = self.frame.width
let h = self.frame.height
let context = UIGraphicsGetCurrentContext()
context?.setStrokeColor(color.cgColor)
context?.setLineWidth(1.0)
switch type! {
case .action:
//Box
context?.stroke(CGRect(x: w * 0.16, y: h * 0.3, width: w * 0.69, height: h * 0.69))
context?.setFillColor(UIColor.white.cgColor)
context?.fill(CGRect(x: w * 0.4, y: 0, width: w * 0.2, height: h * 0.5))
//Arrow
context?.move(to: CGPoint(x: w * 0.5, y: h * 0.02))
context?.addLine(to: CGPoint(x: w * 0.5, y: h * 0.64))
context?.move(to: CGPoint(x: w * 0.33, y: h * 0.19))
context?.addLine(to: CGPoint(x: w * 0.5, y: h * 0.02))
context?.addLine(to: CGPoint(x: w * 0.67, y: h * 0.19))
context?.strokePath()
case .trash:
context?.move(to: CGPoint(x: w * 0.1, y: h * 0.15))
context?.addLine(to: CGPoint(x: w * 0.9, y: h * 0.15))
//Can
context?.move(to: CGPoint(x: w * 0.2, y: h * 0.15))
context?.addArc(tangent1End: CGPoint(x: w * 0.25, y: h * 0.95), tangent2End: CGPoint(x: w * 0.5, y:h * 0.95), radius: CGFloat.x(2.0))
context?.addArc(tangent1End: CGPoint(x: w * 0.75, y: h * 0.95), tangent2End: CGPoint(x: w * 0.8, y: h * 0.15), radius: CGFloat.x(2.0))
context?.addLine(to: CGPoint(x: w * 0.8, y: h * 0.15))
// Handle
context?.move(to: CGPoint(x: w * 0.34, y: h * 0.15))
context?.addArc(tangent1End: CGPoint(x: w * 0.34, y: h * 0.02), tangent2End: CGPoint(x: w * 0.5, y: h * 0.02), radius: CGFloat.x(2.0))
context?.addArc(tangent1End: CGPoint(x: w * 0.66, y : h * 0.02), tangent2End: CGPoint(x: w * 0.66, y: h * 0.15), radius: CGFloat.x(2.0))
context?.addLine(to: CGPoint(x: w * 0.66, y: h * 0.15))
//Lines
context?.move(to: CGPoint(x: w * 0.35, y: h * 0.25))
context?.addLine(to: CGPoint(x: w * 0.38, y: h * 0.8))
context?.move(to: CGPoint(x: w * 0.5, y: h * 0.25))
context?.addLine(to: CGPoint(x: w * 0.5, y: h * 0.8))
context?.move(to: CGPoint(x: w * 0.65, y: h * 0.25))
context?.addLine(to: CGPoint(x: w * 0.62, y: h*0.8))
default:
break
}
context?.strokePath()
}
}