Java 将标记添加到ClickableSpan
我试图将数据存储在可单击的范围内,就像可以使用setTag()和其他类型的元素一样 我在stackoverflow中读到了这个答案: 它清楚地说: -创建自己的ClickableSpan子类,该子类保存所需的数据,并将其应用于您的SpannableString。 -当您创建ClickableSpan并通过数据成员向其附加单词时,您将可以在onClick()中访问该数据 但我是个新手,不知道如何编写代码 我正在使用一个扩展ClickableSpan的类来创建我的ClickableSpan:Java 将标记添加到ClickableSpan,java,android,clickable,spannablestring,Java,Android,Clickable,Spannablestring,我试图将数据存储在可单击的范围内,就像可以使用setTag()和其他类型的元素一样 我在stackoverflow中读到了这个答案: 它清楚地说: -创建自己的ClickableSpan子类,该子类保存所需的数据,并将其应用于您的SpannableString。 -当您创建ClickableSpan并通过数据成员向其附加单词时,您将可以在onClick()中访问该数据 但我是个新手,不知道如何编写代码 我正在使用一个扩展ClickableSpan的类来创建我的ClickableSpan: //
// CLASS BEING IMPORTED
public abstract class TouchableSpan extends ClickableSpan {
// IMPLEMENT SET TAG FUNCTION HERE??
}
// CODE ON ACTIVITY
TouchableSpan touchableSpan = new TouchableSpan() {
@Override
public void onClick(View widget) {
this.setPressed(true);
// GET TAG INFO HERE. BUT HOW?
}
// SET TAG HERE? BUT HOW?
private boolean mIsPressed;
public void setPressed(boolean isSelected) {
mIsPressed = isSelected;
}
@Override
public void updateDrawState(TextPaint ds) {
super.updateDrawState(ds);
ds.setColor(Color.BLACK);
ds.bgColor = mIsPressed ? selectedHlColor : 0xffeeeeee;
ds.setUnderlineText(false);
}
}
spannablesstringbuilder.setSpan(touchableSpan, index+2, index2, 0);
评论:我知道我应该要求澄清我链接的问题的评论部分,但我没有足够的声誉这样做。这样定义你的班级:
public abstract class TouchableSpan extends ClickableSpan {
private Object mTag;
public void setTag(Object tag) {
mTag = tag;
}
public Object getTag() {
return mTag;
}
@Override
public void onClick(View widget) {
this.setPressed(true);
// GET TAG INFO HERE. BUT HOW?
// Just access mTag here
}
private boolean mIsPressed;
public void setPressed(boolean isSelected) {
mIsPressed = isSelected;
}
@Override
public void updateDrawState(TextPaint ds) {
super.updateDrawState(ds);
ds.setColor(Color.BLACK);
ds.bgColor = mIsPressed ? selectedHlColor : 0xffeeeeee;
ds.setUnderlineText(false);
}
}
TouchableSpan touchableSpan = new TouchableSpan();
touchableSpan.setTag("tag"); // you can use any Object here, e.g. a String
spannablesstringbuilder.setSpan(touchableSpan, index+2, index2, 0);
然后像这样创建您的TouchableSpan:
public abstract class TouchableSpan extends ClickableSpan {
private Object mTag;
public void setTag(Object tag) {
mTag = tag;
}
public Object getTag() {
return mTag;
}
@Override
public void onClick(View widget) {
this.setPressed(true);
// GET TAG INFO HERE. BUT HOW?
// Just access mTag here
}
private boolean mIsPressed;
public void setPressed(boolean isSelected) {
mIsPressed = isSelected;
}
@Override
public void updateDrawState(TextPaint ds) {
super.updateDrawState(ds);
ds.setColor(Color.BLACK);
ds.bgColor = mIsPressed ? selectedHlColor : 0xffeeeeee;
ds.setUnderlineText(false);
}
}
TouchableSpan touchableSpan = new TouchableSpan();
touchableSpan.setTag("tag"); // you can use any Object here, e.g. a String
spannablesstringbuilder.setSpan(touchableSpan, index+2, index2, 0);
您也可以使用原来的方法,将ClickableSpan扩展两次,但这可能更干净,您可以在其他活动或项目中重复使用TouchableSpan类。我认为解决方案是在自定义类中使用自定义函数,这样做可能会奏效
// CLASS BEING IMPORTED
public abstract class TouchableSpan extends ClickableSpan {
// IMPLEMENT SET TAG FUNCTION HERE??
//COMMENT: YES, LIKE THIS: CAN BE ANY FUNCTION U LIKE
private String myCustomVar;
public String getMyVar(){
return this.myCustomVar;
}
public void setMyVar(String myVari){
this.myCustomVar = myVari;
return;
}
}
// CODE ON ACTIVITY
TouchableSpan touchableSpan = new TouchableSpan() {
@Override
public void onClick(View widget) {
this.setPressed(true);
// GET TAG INFO HERE. BUT HOW?
//COMMENT: LIKE THIS:
String extravar = touchableSpan.getMyVar();
Log.d("TEST", extravar);
}
// SET TAG HERE? BUT HOW?
COMMENT: NOT HERE. SEE BELOW
private boolean mIsPressed;
public void setPressed(boolean isSelected) {
mIsPressed = isSelected;
}
@Override
public void updateDrawState(TextPaint ds) {
super.updateDrawState(ds);
ds.setColor(Color.BLACK);
ds.bgColor = mIsPressed ? selectedHlColor : 0xffeeeeee;
ds.setUnderlineText(false);
}
}
//COMMENT: SET YOUR VARIABLE/TAG HERE:
touchableSpan.setMyVar("HOLALA");
spannablesstringbuilder.setSpan(touchableSpan, index+2, index2, 0);
工作起来很有魅力。格雷西亚斯·卡波!(顺便说一句,另一个答案也是绝对正确的,但我喜欢这一个的内联评论)