Java 如何将库添加到LIBGDX项目的依赖项渐变中

Java 如何将库添加到LIBGDX项目的依赖项渐变中,java,eclipse,gradle,libgdx,Java,Eclipse,Gradle,Libgdx,问题的关键在于,我已经尝试了在SO和其他网站上找到的所有答案,但没有运气,这是我迄今为止尝试过的: 将编译文件树(dir:'lib',include:'*.jar')添加到my build.gradle 添加编译文件('lib/tween-engine-api-sources.jar')到build.gradle 我要添加的库是 build.gradle文件: buildscript { repositories { mavenCentral() mave

问题的关键在于,我已经尝试了在SO和其他网站上找到的所有答案,但没有运气,这是我迄今为止尝试过的:

编译文件树(dir:'lib',include:'*.jar')
添加到my build.gradle

添加
编译文件('lib/tween-engine-api-sources.jar')
到build.gradle

我要添加的库是

build.gradle文件:

buildscript {
    repositories {
        mavenCentral()
        maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
    }
    dependencies {
    }
}

allprojects {
    apply plugin: "eclipse"
    apply plugin: "idea"

    version = '1.0'
    ext {
        appName = 'my-gdx-game'
        gdxVersion = '1.5.4'
        roboVMVersion = '1.0.0-SNAPSHOT'
        box2DLightsVersion = '1.3'
        ashleyVersion = '1.3.1'
        aiVersion = '1.5.0'
    }

    repositories {
        mavenCentral()
        maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
        maven { url "https://oss.sonatype.org/content/repositories/releases/" }
    }
}

project(":desktop") {
    apply plugin: "java"


    dependencies {
        compile project(":core")

        compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
        compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop"
        compile "com.badlogicgames.gdx:gdx-bullet-platform:$gdxVersion:natives-desktop"
        compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
        compile "com.badlogicgames.gdx:gdx-tools:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-controllers-desktop:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-controllers-platform:$gdxVersion:natives-desktop"


    }
}

project(":core") {
    apply plugin: "java"


    dependencies {
        compile "com.badlogicgames.gdx:gdx:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-bullet:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-controllers:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-ai:$aiVersion"
        compile "com.badlogicgames.ashley:ashley:$ashleyVersion"
        compile "com.badlogicgames.box2dlights:box2dlights:$box2DLightsVersion"

        compile fileTree(dir: 'lib', include: '*.jar')

    }
}

tasks.eclipse.doLast {
    delete ".project"
}
在wiki文章中,您可以找到所需的所有信息。特温引擎甚至还有一个额外的部分

您的方法应该是可行的,但是,您需要通过
右键单击您的项目->Gradle->Refresh Dependencies
来更新Eclipse


对我来说,在本地存储库中安装依赖项,然后从那里引用它,而不是引用lib文件夹,效果会更好。这已被描述。

请将您遇到的错误添加到您的问题中。完成@Timbiegeleisena您是在Android上开发的吗?太棒了,您救了我的命:D