Java 螺纹故障
我有这个项目,有两个班。activity_main有2个按钮,button1运行一个线程,我想用button2停止它,但它不工作,因为当线程运行时,button2是不可点击的。最后AVD停止程序。请问,有什么建议吗 提前通知 activity_main.xmlJava 螺纹故障,java,android,multithreading,Java,Android,Multithreading,我有这个项目,有两个班。activity_main有2个按钮,button1运行一个线程,我想用button2停止它,但它不工作,因为当线程运行时,button2是不可点击的。最后AVD停止程序。请问,有什么建议吗 提前通知 activity_main.xml <Button android:id="@+id/button1" android:layout_width="wrap_content" android:layout_height="wrap_content"
<Button
android:id="@+id/button1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:onClick="gestionbotones"
android:text="Thread ON" />
<Button
android:id="@+id/button2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:onClick="gestionbotones"
android:text="Thread OFF" />
HiloJuego.java
package com.example.tocatoca1;
import android.util.Log;
public class HiloJuego extends Thread {
private static final String TAG = HiloJuego.class.getSimpleName();
private boolean running;
private boolean turno;
public void setRunning(boolean running) {
this.running = running;
}
public void setTurno(boolean turno){
this.turno=turno;
}
public HiloJuego() {
super();
}
@Override
public void run() {
Log.d(TAG, "Starting game loop");
while (running) {
if (turno){
Log.d(TAG, "Turno Ordenador");
} else{
Log.d(TAG, "Turno Jugador");
}
} // end finally
}
}
要在单独的线程中运行线程实例,它是Threadstart,而不是Threadrun。Threadrun不会创建新线程,只会在当前线程(即UI线程)中运行,这就是为什么会得到ANR
另外。mainactivity.java只运行一次。+1表示self-stupidness setrunning不太正确。要么使其同步并使用同步的getRunning对等项,要么声明running volatile,要么声明AtomicBoolean。
package com.example.tocatoca1;
import android.util.Log;
public class HiloJuego extends Thread {
private static final String TAG = HiloJuego.class.getSimpleName();
private boolean running;
private boolean turno;
public void setRunning(boolean running) {
this.running = running;
}
public void setTurno(boolean turno){
this.turno=turno;
}
public HiloJuego() {
super();
}
@Override
public void run() {
Log.d(TAG, "Starting game loop");
while (running) {
if (turno){
Log.d(TAG, "Turno Ordenador");
} else{
Log.d(TAG, "Turno Jugador");
}
} // end finally
}
}